Player Matchup

Nu Wa
Nu Wa
BlinkUltYouDead
Nu Wa
Level 26
God Stats
1W - 0L
1,953 SR
Queue Stats
32W - 5L
1,871 Elo+
Party 2
Yemoja
Yemoja
ResistedStag4
Yemoja
Level 17
God Stats
2W - 0L
1,819 SR
Queue Stats
25W - 3L
1,901 Elo+
Party 2
Gilgamesh
Gilgamesh
SquirtledTurtled
Gilgamesh
Level 17
God Stats
6W - 1L
1,772 SR
Queue Stats
25W - 3L
1,908 Elo+
Party 2
Team Averages
Level 20
1,848 SR
1,893 Elo+

VS

Team Averages
Level 40
1,500 SR
1,531 Elo+
Scylla
Scylla
 
Scylla
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Arkkay
Awilix
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,557 Elo+
Party 1
Yemoja
Yemoja
mtkvnelibebo
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 12
7,560
840
5,766
4,223
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 11
7,549
839
5,932
9,253
4,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
12
8 / 1 / 7
8,223
914
7,422
9,707
7,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 5 / 1
5,746
638
1,881
6,002
1,569
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Arkkay
Awilix
8
0 / 5 / 1
5,565
618
2,638
7,369
2,123
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
9
1 / 6 / 1
6,976
775
2,956
8,106
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
16
Kills
1
2
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
1
0.1
L
Awilix
Arkkay
Awilix
0
5
1
0.1
W
4
1
12
10
W
4
0
11
9.5
W
Gilgamesh
8
1
7
11.5
L
Yemoja
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,120
Damage
7,475
23,183
Taken
21,477
13,794
Mitigated
9,485
8,362
Healing
1,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,881
149
0
0
6,002
1,569
0
3,030
2,783
17,503
0
L
Awilix
Arkkay
Awilix
2,638
627
0
375
7,369
2,123
0
3,944
3,058
0
11,567
W
5,766
2,190
0
526
4,223
1,402
676
1,074
3,149
22,842
0
W
5,932
1,212
2,508
4,074
9,253
4,898
897
2,156
7,097
21,826
0
W
Gilgamesh
7,422
1,068
0
1,254
9,707
7,494
723
2,142
7,565
2,923
18,219
L
Yemoja
2,956
260
137
664
8,106
5,793
0
4,655
2,790
6,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,332
Gold Earned
18,287
119
Minions Killed
60
8
Camps Cleared
1
503,228
Distance Traveled
385,325
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,746
638
26
3
0
145,776
1
L
Awilix
5,565
618
22
2
1
129,053
0
W
Nu Wa
7,560
840
39
4
1
161,044
1
W
Yemoja
7,549
839
44
5
4
160,262
3
W
Gilgamesh
8,223
914
36
4
3
181,922
1
L
Yemoja
6,976
775
12
1
0
110,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role