Player Matchup

Bellona
Bellona
Carl0s44life
Bellona
Level 51
God Stats
3W - 8L
1,234 SR
Queue Stats
160W - 174L
1,305 Elo+
Party 1
Geb
Geb
KILLTHEIRHEALER
Geb
Level 70
God Stats
44W - 44L
1,477 SR
Queue Stats
251W - 295L
1,388 Elo+
Solo
Arachne
Arachne
MacaronicCheese
Arachne
Level 25
God Stats
0W - 3L
1,236 SR
Queue Stats
56W - 71L
1,341 Elo+
Party 1
Sol
Sol
Neerochaan
Sol
Level 48
God Stats
3W - 6L
1,308 SR
Queue Stats
156W - 212L
1,282 Elo+
Solo
Izanami
Izanami
Tegaa-
Izanami
Level 85
God Stats
8W - 3L
1,578 SR
Queue Stats
237W - 251L
1,334 Elo+
Party 1
Team Averages
Level 56
1,367 SR
1,330 Elo+

VS

Team Averages
Level 89
1,460 SR
1,381 Elo+
Artemis
Artemis
Amalie21
Artemis
Level 108
God Stats
5W - 8L
1,440 SR
Queue Stats
295W - 338L
1,361 Elo+
Solo
Awilix
Awilix
Assassin_jfn8
Awilix
Level 78
God Stats
2W - 2L
1,430 SR
Queue Stats
432W - 520L
1,311 Elo+
Solo
Cthulhu
Cthulhu
KingJucimo
Cthulhu
Level 49
God Stats
2W - 0L
1,517 SR
Queue Stats
179W - 181L
1,472 Elo+
Party 2
Cliodhna
Cliodhna
Mr-Dab234
Cliodhna
Level 102
God Stats
3W - 4L
1,229 SR
Queue Stats
93W - 107L
1,289 Elo+
Solo
Anubis
Anubis
wolf_man_ted
Anubis
Level 109
God Stats
30W - 11L
1,682 SR
Queue Stats
104W - 92L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Carl0s44life
Bellona
15
4 / 3 / 5
8,723
545
5,995
9,916
7,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 4 / 3
7,009
438
3,645
8,187
4,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
7 / 5 / 2
8,610
538
6,197
9,222
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 7 / 4
6,574
411
4,914
10,619
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Tegaa-
Izanami
13
4 / 5 / 2
8,394
525
9,568
11,291
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amalie21
Artemis
13
3 / 3 / 2
7,790
487
5,191
8,834
2,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 2
8,574
536
1,439
11,014
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
KingJucimo
Cthulhu
14
4 / 2 / 10
8,404
525
7,398
12,714
10,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Mr-Dab234
Cliodhna
12
3 / 6 / 7
7,444
465
5,202
8,445
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
16
14 / 2 / 5
10,589
662
18,534
12,248
5,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
18
Kills
24
24
Deaths
18
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
Amalie21
Artemis
3
3
2
1.33
W
0
5
2
0.2
L
Bellona
Carl0s44life
Bellona
4
3
5
2.17
L
2
4
3
0.88
W
Cthulhu
KingJucimo
Cthulhu
4
2
10
4.5
L
7
5
2
1.6
W
Cliodhna
Mr-Dab234
Cliodhna
3
6
7
1.08
L
1
7
4
0.43
L
Izanami
Tegaa-
Izanami
4
5
2
1
W
Anubis
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,319
Damage
37,764
49,235
Taken
53,255
19,626
Mitigated
25,905
7,351
Healing
16,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Amalie21
Artemis
5,191
2,687
195
2,200
8,834
2,309
362
565
8,141
0
50,325
W
1,439
459
0
2,811
11,014
4,258
816
69
10,945
0
53,434
L
Bellona
Carl0s44life
Bellona
5,995
2,162
0
2,003
9,916
7,521
552
3,948
5,889
0
52,345
L
3,645
70
278
744
8,187
4,747
0
3,772
4,281
11,432
0
W
Cthulhu
KingJucimo
Cthulhu
7,398
391
43
2,112
12,714
10,600
0
1,453
11,020
37,197
0
L
6,197
3,831
0
1,722
9,222
2,516
0
5,247
3,813
0
26,043
W
Cliodhna
Mr-Dab234
Cliodhna
5,202
276
0
865
8,445
2,831
127
1,705
6,600
0
17,954
L
4,914
1,068
0
1,460
10,619
2,313
0
7,581
2,842
22,509
0
L
Izanami
Tegaa-
Izanami
9,568
5,478
0
1,144
11,291
2,529
984
4,498
6,478
0
54,016
W
Anubis
18,534
1,199
0
8,393
12,248
5,907
410
3,903
7,821
71,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,310
Gold Earned
42,801
317
Minions Killed
447
0
Camps Cleared
0
1,461,943
Distance Traveled
1,424,625
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,790
487
97
6
0
262,358
1
W
Awilix
8,574
536
131
8
0
299,178
5
L
Bellona
8,723
545
103
6
0
301,570
1
L
Geb
7,009
438
24
2
0
274,587
6
W
Cthulhu
8,404
525
58
4
0
294,468
2
L
Arachne
8,610
538
50
3
0
334,998
1
W
Cliodhna
7,444
465
31
2
0
307,133
6
L
Sol
6,574
411
43
3
0
282,329
7
L
Izanami
8,394
525
97
6
0
268,459
1
W
Anubis
10,589
662
130
8
0
261,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role