Player Matchup

Guan Yu
Guan Yu
Cryptic_Conny
Guan Yu
Level 8
God Stats
3W - 2L
1,572 SR
Queue Stats
57W - 75L
1,508 Elo+
Party 2
Mercury
Mercury
Nem_TV
Mercury
Level 27
God Stats
15W - 14L
1,505 SR
Queue Stats
59W - 62L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SADES_Neon
Morgan Le Fay
Level 5
God Stats
3W - 2L
1,257 SR
Queue Stats
55W - 77L
1,500 Elo+
Party 2
Izanami
Izanami
leixoesTheMan
Izanami
Level 28
God Stats
19W - 23L
1,412 SR
Queue Stats
84W - 120L
1,326 Elo+
Solo
Ymir
Ymir
vGrapplezZv
Ymir
Level 15
God Stats
5W - 3L
1,631 SR
Queue Stats
43W - 47L
1,415 Elo+
Party 2
Team Averages
Level 17
1,476 SR
1,429 Elo+

VS

Team Averages
Level 18
1,417 SR
1,311 Elo+
Jormungandr
Jormungandr
Big_Bear_8824
Jormungandr
Level 5
God Stats
1W - 4L
1,524 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 1
Set
Set
FIGA_Dyon307
Set
Level 23
God Stats
0W - 2L
1,219 SR
Queue Stats
8W - 9L
1,324 Elo+
Solo
Olorun
Olorun
He-Monsta
Olorun
Level 21
God Stats
10W - 7L
1,559 SR
Queue Stats
29W - 30L
1,374 Elo+
Solo
Chang'e
Chang'e
KingTiddles
Chang'e
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 1
Artemis
Artemis
Raigetsu9
Artemis
Level 7
God Stats
1W - 3L
1,282 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
5 / 6 / 10
12,337
493
10,701
23,888
23,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
Nem_TV
Mercury
19
13 / 2 / 8
13,307
532
27,844
17,891
8,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
SADES_Neon
Morgan Le Fay
17
3 / 9 / 4
11,769
471
15,214
22,396
8,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
20
14 / 2 / 7
14,729
589
24,061
16,407
6,949
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 3 / 12
11,856
474
16,028
21,545
23,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Big_Bear_8824
Jormungandr
14
0 / 4 / 8
8,821
353
6,629
22,049
17,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 13 / 2
10,625
425
8,081
22,768
8,744
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
He-Monsta
Olorun
16
4 / 8 / 3
10,379
415
13,519
23,959
17,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
KingTiddles
Chang'e
18
11 / 4 / 5
12,539
502
26,935
29,267
10,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Raigetsu9
Artemis
15
2 / 10 / 1
9,982
399
8,085
15,762
5,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
41
38
Kills
22
22
Deaths
39
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Big_Bear_8824
Jormungandr
0
4
8
1
W
Guan Yu
5
6
10
1.67
L
5
13
2
0.46
L
Olorun
He-Monsta
Olorun
4
8
3
0.69
L
Chang'e
KingTiddles
Chang'e
11
4
5
3.38
W
Mercury
Nem_TV
Mercury
13
2
8
8.5
L
Artemis
Raigetsu9
Artemis
2
10
1
0.25
W
Morgan Le Fay
SADES_Neon
Morgan Le Fay
3
9
4
0.56
W
Izanami
14
2
7
8.75
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,848
Damage
63,249
102,127
Taken
113,805
70,879
Mitigated
59,398
29,079
Healing
22,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Big_Bear_8824
Jormungandr
6,629
1,359
68
136
22,049
17,999
0
7,335
14,665
30,006
0
W
Guan Yu
10,701
2,597
5,831
8,070
23,888
23,614
1,816
13,068
10,313
0
63,090
L
8,081
3,380
0
2,078
22,768
8,744
0
5,589
16,930
0
46,567
L
Olorun
He-Monsta
Olorun
13,519
5,822
0
5,147
23,959
17,011
972
5,799
17,403
67,059
0
L
Chang'e
KingTiddles
Chang'e
26,935
2,398
3,643
9,806
29,267
10,548
0
9,748
19,282
68,998
0
W
Mercury
Nem_TV
Mercury
27,844
11,495
0
4,988
17,891
8,433
1,585
7,218
10,425
0
94,413
L
Artemis
Raigetsu9
Artemis
8,085
5,296
0
1,947
15,762
5,096
1,198
2,771
12,991
0
50,241
W
Morgan Le Fay
SADES_Neon
Morgan Le Fay
15,214
2,349
421
4,389
22,396
8,557
2,430
12,912
8,988
82,552
0
W
Izanami
24,061
18,249
352
3,884
16,407
6,949
7,540
4,364
11,827
0
132,153
W
16,028
4,054
0
1,144
21,545
23,326
703
7,933
10,555
47,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,998
Gold Earned
52,346
641
Minions Killed
429
0
Camps Cleared
0
2,273,416
Distance Traveled
2,094,359
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,821
353
49
2
0
439,694
0
W
Guan Yu
12,337
493
126
5
0
490,206
7
L
Set
10,625
425
76
3
0
407,441
0
L
Olorun
10,379
415
107
4
0
389,303
2
L
Chang'e
12,539
502
104
4
0
503,021
1
W
Mercury
13,307
532
130
5
0
497,560
3
L
Artemis
9,982
399
93
4
0
354,900
0
W
Morgan Le Fay
11,769
471
131
5
0
393,904
6
W
Izanami
14,729
589
201
8
0
428,039
1
W
Ymir
11,856
474
53
2
0
463,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role