Player Matchup

Nemesis
Nemesis
Avexos
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Ra
Ra
IMKG
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,686 Elo+
Party 1
Thanatos
Thanatos
MrSeanIsFunny
Thanatos
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 3L
1,643 Elo+
Party 1
Ymir
Ymir
Schro0459
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gabiuwu
Morgan Le Fay
Level 12
God Stats
10W - 13L
1,464 SR
Queue Stats
13W - 20L
1,353 Elo+
Solo
Team Averages
Level 35
1,493 SR
1,545 Elo+

VS

Team Averages
Level 18
1,535 SR
1,476 Elo+
Chang'e
Chang'e
Altzerbek
Chang'e
Level 47
God Stats
1W - 0L
1,654 SR
Queue Stats
52W - 45L
1,541 Elo+
Party 2
Nemesis
Nemesis
F6oe
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,468 Elo+
Party 2
Geb
Geb
MeNoW33bMGuy
Geb
Level 6
God Stats
9W - 8L
1,280 SR
Queue Stats
11W - 11L
1,158 Elo+
Solo
Tyr
Tyr
SodaKite
Tyr
Level 22
God Stats
3W - 1L
1,788 SR
Queue Stats
34W - 9L
1,764 Elo+
Solo
Neith
Neith
urlilsubbywubby
Neith
Level 10
God Stats
18W - 17L
1,454 SR
Queue Stats
29W - 23L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Avexos
Nemesis
14
0 / 10 / 9
8,128
903
4,313
15,038
4,949
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
IMKG
Ra
14
2 / 9 / 5
8,641
960
10,884
11,391
3,608
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
MrSeanIsFunny
Thanatos
15
6 / 12 / 4
9,992
1,110
14,175
17,682
5,952
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
15
1 / 9 / 7
8,635
959
6,909
20,633
13,421
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
gabiuwu
Morgan Le Fay
14
1 / 4 / 5
8,256
917
2,961
7,533
2,528
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Altzerbek
Chang'e
20
23 / 1 / 18
14,500
1,611
28,479
9,068
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
F6oe
Nemesis
16
0 / 3 / 24
9,448
1,050
5,936
8,705
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 1 / 5
8,420
936
1,832
3,715
2,812
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
16 / 1 / 23
13,299
1,478
21,635
16,426
18,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 4 / 18
9,243
1,027
9,402
8,554
2,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
132
10
Kills
44
44
Deaths
10
30
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Altzerbek
Chang'e
23
1
18
32
L
Nemesis
Avexos
Nemesis
0
10
9
0.45
W
Nemesis
F6oe
Nemesis
0
3
24
4
L
Ra
IMKG
Ra
2
9
5
0.5
W
2
1
5
4.5
L
Thanatos
MrSeanIsFunny
Thanatos
6
12
4
0.67
L
Ymir
1
9
7
0.5
W
16
1
23
27.5
L
Morgan Le Fay
gabiuwu
Morgan Le Fay
1
4
5
0.88
W
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,242
Damage
67,284
72,277
Taken
46,468
30,458
Mitigated
29,462
7,017
Healing
16,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Altzerbek
Chang'e
28,479
923
4,068
5,623
9,068
2,895
0
4,122
4,946
58,252
0
L
Nemesis
Avexos
Nemesis
4,313
1,021
0
240
15,038
4,949
0
6,931
7,891
0
13,138
W
Nemesis
F6oe
Nemesis
5,936
1,180
0
167
8,705
3,279
0
4,900
3,805
0
8,225
L
Ra
IMKG
Ra
10,884
1,808
1,138
978
11,391
3,608
0
4,768
6,452
23,456
0
W
1,832
37
0
0
3,715
2,812
0
1,734
1,981
6,507
0
L
Thanatos
MrSeanIsFunny
Thanatos
14,175
3,560
0
4,502
17,682
5,952
0
8,810
8,622
0
28,547
L
Ymir
6,909
850
0
159
20,633
13,421
0
6,614
13,762
19,971
0
W
21,635
3,652
0
5,554
16,426
18,145
0
5,612
10,814
0
44,332
L
Morgan Le Fay
gabiuwu
Morgan Le Fay
2,961
778
0
0
7,533
2,528
0
3,188
4,281
9,120
0
W
9,402
5,427
0
1,280
8,554
2,331
0
4,386
4,168
0
17,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,652
Gold Earned
54,910
122
Minions Killed
164
3
Camps Cleared
9
760,076
Distance Traveled
884,200
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,500
1,611
57
6
4
183,617
0
L
Nemesis
8,128
903
14
2
0
151,572
1
W
Nemesis
9,448
1,050
3
0
3
189,186
0
L
Ra
8,641
960
35
4
1
133,211
0
W
Geb
8,420
936
11
1
1
166,653
1
L
Thanatos
9,992
1,110
21
2
1
178,923
2
L
Ymir
8,635
959
38
4
0
147,507
0
W
Tyr
13,299
1,478
68
8
1
205,136
1
L
Morgan Le Fay
8,256
917
14
2
1
148,863
0
W
Neith
9,243
1,027
25
3
0
139,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role