Player Matchup

Hun Batz
Hun Batz
ASamuraiSoul
Hun Batz
Level 147
God Stats
1W - 0L
1,948 SR
Queue Stats
35W - 17L
1,747 Elo+
Party 1
Yemoja
Yemoja
TripleCCC1
Yemoja
Level 141
God Stats
2W - 1L
1,891 SR
Queue Stats
192W - 87L
1,714 Elo+
Party 1
Gilgamesh
Gilgamesh
VeryAroused
Gilgamesh
Level 17
God Stats
2W - 0L
1,740 SR
Queue Stats
3W - 0L
1,728 Elo+
Party 1
Tiamat
Tiamat
hanchenzhu
Tiamat
Level 145
God Stats
11W - 5L
1,637 SR
Queue Stats
135W - 87L
1,613 Elo+
Party 1
Team Averages
Level 113
1,804 SR
1,701 Elo+

VS

Team Averages
Level 139
1,600 SR
1,484 Elo+
Kuzenbo
Kuzenbo
SilverHD
Kuzenbo
Level 160
God Stats
0W - 2L
1,629 SR
Queue Stats
217W - 223L
1,539 Elo+
Solo
Ra
Ra
SnakeMetalBoss
Ra
Level 128
God Stats
1W - 1L
1,473 SR
Queue Stats
28W - 24L
1,606 Elo+
Solo
Bastet
Bastet
Summer364
Bastet
Level 140
God Stats
0W - 1L
1,697 SR
Queue Stats
2W - 3L
1,346 Elo+
Solo
Artemis
Artemis
tragicfm
Artemis
Level 128
God Stats
2W - 2L
1,601 SR
Queue Stats
20W - 40L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ASamuraiSoul
Hun Batz
16
2 / 3 / 3
10,063
719
7,601
12,782
6,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
TripleCCC1
Yemoja
14
0 / 0 / 7
9,490
678
2,983
8,963
9,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
VeryAroused
Gilgamesh
17
4 / 0 / 9
10,801
772
15,141
13,445
11,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
hanchenzhu
Tiamat
18
10 / 0 / 4
11,565
826
15,077
10,735
5,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SilverHD
Kuzenbo
14
0 / 3 / 1
9,308
665
8,982
17,999
23,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 2 / 2
10,686
763
13,033
9,161
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Summer364
Bastet
14
2 / 6 / 1
9,346
668
4,975
11,244
3,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
tragicfm
Artemis
13
0 / 5 / 1
8,798
628
5,818
10,015
3,532
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
3
3
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ASamuraiSoul
Hun Batz
2
3
3
1.17
L
Kuzenbo
SilverHD
Kuzenbo
0
3
1
0.17
L
1
2
2
1
L
Bastet
Summer364
Bastet
2
6
1
0.42
W
Yemoja
TripleCCC1
Yemoja
0
0
7
3.5
W
Gilgamesh
VeryAroused
Gilgamesh
4
0
9
8.5
W
Tiamat
hanchenzhu
Tiamat
10
0
4
12
L
Artemis
tragicfm
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,802
Damage
32,808
45,925
Taken
48,419
33,472
Mitigated
34,989
14,951
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ASamuraiSoul
Hun Batz
7,601
1,407
0
1,026
12,782
6,319
905
6,125
6,369
0
57,801
L
Kuzenbo
SilverHD
Kuzenbo
8,982
2,816
240
3,134
17,999
23,983
52
9,440
7,511
28,664
0
L
13,033
892
1,309
3,269
9,161
3,738
690
3,463
5,270
66,302
0
L
Bastet
Summer364
Bastet
4,975
806
0
930
11,244
3,736
0
2,978
7,585
0
16,461
W
Yemoja
TripleCCC1
Yemoja
2,983
1,373
5,000
2,479
8,963
9,637
156
4,985
3,686
9,506
0
W
Gilgamesh
VeryAroused
Gilgamesh
15,141
4,118
0
1,565
13,445
11,745
616
5,405
7,828
4,726
35,135
W
Tiamat
hanchenzhu
Tiamat
15,077
1,325
0
4,881
10,735
5,771
397
5,141
5,546
51,935
0
L
Artemis
tragicfm
Artemis
5,818
1,854
0
1,606
10,015
3,532
525
3,488
6,066
0
21,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,919
Gold Earned
38,138
278
Minions Killed
239
14
Camps Cleared
10
1,200,323
Distance Traveled
1,031,509
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,063
719
91
7
6
297,489
4
L
Kuzenbo
9,308
665
42
3
2
258,404
3
L
Ra
10,686
763
132
9
4
299,984
2
L
Bastet
9,346
668
22
2
2
248,204
3
W
Yemoja
9,490
678
19
1
1
279,609
3
W
Gilgamesh
10,801
772
65
5
1
324,272
0
W
Tiamat
11,565
826
103
7
6
298,953
2
L
Artemis
8,798
628
43
3
2
224,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role