Player Matchup

Arachne
Arachne
BeAbug
Arachne
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 22L
1,406 Elo+
Party 1
Neith
Neith
EquinoxRus
Neith
Level 19
God Stats
7W - 7L
1,495 SR
Queue Stats
25W - 27L
1,413 Elo+
Solo
Athena
Athena
Highwayshark
Athena
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,328 Elo+
Party 2
Sun Wukong
Sun Wukong
LowBobGame
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,169 Elo+
Party 1
Baba Yaga
Baba Yaga
godzillahoodie
Baba Yaga
Level 6
God Stats
2W - 4L
1,536 SR
Queue Stats
3W - 7L
1,328 Elo+
Party 2
Team Averages
Level 20
1,506 SR
1,329 Elo+

VS

Team Averages
Level 17
1,549 SR
1,359 Elo+
Cerberus
Cerberus
RomainMJ
Cerberus
Level 29
God Stats
5W - 6L
1,236 SR
Queue Stats
122W - 156L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
SeCReTtHeMaNe
Gilgamesh
Level 20
God Stats
2W - 2L
1,715 SR
Queue Stats
20W - 28L
1,315 Elo+
Party 3
Thanatos
Thanatos
TkingQLF
Thanatos
Level 18
God Stats
8W - 9L
1,470 SR
Queue Stats
23W - 22L
1,403 Elo+
Party 3
Tsukuyomi
Tsukuyomi
fyuzzi
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,332 Elo+
Party 3
Izanami
Izanami
xCoqueliiicot-
Izanami
Level 13
God Stats
6W - 3L
1,825 SR
Queue Stats
11W - 17L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeAbug
Arachne
19
16 / 2 / 7
12,091
605
18,614
13,701
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
16
6 / 1 / 4
10,100
505
12,182
6,990
3,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
14
4 / 0 / 7
9,392
470
4,466
12,057
11,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
LowBobGame
Sun Wukong
15
3 / 3 / 6
9,487
474
4,723
11,092
5,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
godzillahoodie
Baba Yaga
15
2 / 1 / 6
9,567
478
5,323
10,553
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RomainMJ
Cerberus
12
2 / 3 / 1
8,662
433
6,142
13,698
11,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
SeCReTtHeMaNe
Gilgamesh
14
1 / 5 / 2
8,692
435
5,644
11,706
5,017
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
TkingQLF
Thanatos
14
3 / 7 / 1
9,381
469
8,082
13,940
7,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
fyuzzi
Tsukuyomi
11
0 / 9 / 2
7,595
380
8,016
11,633
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 7 / 0
8,051
403
4,820
11,861
3,191
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
31
Kills
7
7
Deaths
31
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
BeAbug
Arachne
16
2
7
9.75
W
Neith
6
1
4
8
W
Athena
4
0
7
7.5
W
Sun Wukong
LowBobGame
Sun Wukong
3
3
6
2
L
Cerberus
RomainMJ
Cerberus
2
3
1
0.83
L
Gilgamesh
SeCReTtHeMaNe
Gilgamesh
1
5
2
0.4
L
Thanatos
TkingQLF
Thanatos
3
7
1
0.5
L
Tsukuyomi
fyuzzi
Tsukuyomi
0
9
2
0.11
W
Baba Yaga
godzillahoodie
Baba Yaga
2
1
6
5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,308
Damage
32,704
54,393
Taken
62,838
29,897
Mitigated
30,664
17,478
Healing
14,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BeAbug
Arachne
18,614
13,045
0
7,935
13,701
5,688
0
435
13,266
0
75,916
W
Neith
12,182
4,481
0
2,556
6,990
3,192
1,826
473
6,517
0
85,261
W
Athena
4,466
2,083
0
1,527
12,057
11,788
161
2,722
9,335
12,711
0
W
Sun Wukong
LowBobGame
Sun Wukong
4,723
1,406
0
2,534
11,092
5,333
0
185
10,907
0
37,948
L
Cerberus
RomainMJ
Cerberus
6,142
616
0
3,587
13,698
11,107
0
4,766
8,762
29,326
0
L
Gilgamesh
SeCReTtHeMaNe
Gilgamesh
5,644
1,956
0
1,555
11,706
5,017
991
0
11,706
0
41,250
L
Thanatos
TkingQLF
Thanatos
8,082
3,116
0
8,320
13,940
7,138
0
640
13,300
0
64,630
L
Tsukuyomi
fyuzzi
Tsukuyomi
8,016
1,847
0
302
11,633
4,211
0
2,919
8,604
0
30,831
W
Baba Yaga
godzillahoodie
Baba Yaga
5,323
1,145
76
2,850
10,553
3,896
2,399
2,569
7,984
41,765
0
L
4,820
3,208
0
500
11,861
3,191
796
1,184
10,677
0
37,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,637
Gold Earned
42,381
465
Minions Killed
397
0
Camps Cleared
0
1,697,463
Distance Traveled
1,779,483
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,091
605
123
6
0
412,017
9
W
Neith
10,100
505
156
8
0
308,196
3
W
Athena
9,392
470
13
1
0
355,175
1
W
Sun Wukong
9,487
474
74
4
0
342,939
2
L
Cerberus
8,662
433
61
3
0
340,820
3
L
Gilgamesh
8,692
435
86
4
0
376,845
3
L
Thanatos
9,381
469
112
6
0
385,382
6
L
Tsukuyomi
7,595
380
54
3
0
320,202
3
W
Baba Yaga
9,567
478
99
5
0
279,136
1
L
Izanami
8,051
403
84
4
0
356,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role