Player Matchup

Ra
Ra
JeefAO
Ra
Level 4
God Stats
0W - 2L
1,453 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 2
Xing Tian
Xing Tian
VitorGCChaos
Xing Tian
Level 119
God Stats
0W - 2L
1,290 SR
Queue Stats
19W - 19L
1,515 Elo+
Party 2
Tiamat
Tiamat
lucasdsgames
Tiamat
Level 8
God Stats
0W - 1L
1,546 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 2
Team Averages
Level 44
1,429 SR
1,346 Elo+

VS

Team Averages
Level 76
1,291 SR
1,303 Elo+
Freya
Freya
Kowalskiller
Freya
Level 126
God Stats
1W - 6L
1,102 SR
Queue Stats
363W - 473L
1,367 Elo+
Solo
Sun Wukong
Sun Wukong
i_R1kka
Sun Wukong
Level 17
God Stats
2W - 3L
1,271 SR
Queue Stats
27W - 39L
1,329 Elo+
Party 1
Hercules
Hercules
lucasgx10
Hercules
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
0 / 11 / 2
10,135
507
6,243
14,348
6,144
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
VitorGCChaos
Xing Tian
14
3 / 2 / 1
11,973
599
17,735
25,366
29,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
12
1 / 11 / 1
10,129
506
8,321
17,439
10,387
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 10
13,211
661
15,132
17,850
6,991
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
i_R1kka
Sun Wukong
16
7 / 1 / 12
13,057
653
15,910
13,740
10,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
lucasgx10
Hercules
17
12 / 0 / 10
13,684
684
19,095
18,070
22,098
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
4
Kills
24
24
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ra
0
11
2
0.09
W
5
3
10
3.33
L
Xing Tian
VitorGCChaos
Xing Tian
3
2
1
1.75
W
Sun Wukong
i_R1kka
Sun Wukong
7
1
12
13
L
Tiamat
1
11
1
0.14
W
Hercules
lucasgx10
Hercules
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,299
Damage
50,137
57,153
Taken
49,660
46,075
Mitigated
39,142
7,524
Healing
20,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
6,243
1,196
1,740
1,759
14,348
6,144
0
4,120
10,001
23,367
0
W
15,132
5,923
0
8,770
17,850
6,991
1,316
13,424
4,426
71,907
0
L
Xing Tian
VitorGCChaos
Xing Tian
17,735
2,013
0
2,954
25,366
29,544
0
8,130
16,289
47,656
0
W
Sun Wukong
i_R1kka
Sun Wukong
15,910
3,622
0
2,297
13,740
10,053
703
9,444
4,296
0
36,438
L
Tiamat
8,321
1,007
0
1,071
17,439
10,387
0
3,838
13,352
24,290
0
W
Hercules
lucasgx10
Hercules
19,095
5,602
502
8,977
18,070
22,098
441
10,089
7,981
215
40,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
39,952
140
Minions Killed
210
4
Camps Cleared
10
943,042
Distance Traveled
1,128,952
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,135
507
57
3
0
294,404
1
W
Freya
13,211
661
118
6
8
336,206
6
L
Xing Tian
11,973
599
46
2
3
408,241
3
W
Sun Wukong
13,057
653
47
2
1
377,449
0
L
Tiamat
10,129
506
37
2
1
240,397
0
W
Hercules
13,684
684
45
2
1
415,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role