Player Matchup

Sun Wukong
Sun Wukong
AristoteVII
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,607 Elo+
Solo
Bakasura
Bakasura
CentraI
Bakasura
Level 27
God Stats
2W - 1L
1,744 SR
Queue Stats
12W - 10L
1,506 Elo+
Solo
Chronos
Chronos
HateTrain95
Chronos
Level 27
God Stats
5W - 3L
1,721 SR
Queue Stats
78W - 70L
1,589 Elo+
Solo
Yemoja
Yemoja
SmearyBarbecue
Yemoja
Level 27
God Stats
0W - 2L
1,308 SR
Queue Stats
55W - 50L
1,571 Elo+
Solo
Heimdallr
Heimdallr
ohGranzby
Heimdallr
Level 29
God Stats
10W - 9L
1,606 SR
Queue Stats
339W - 378L
1,485 Elo+
Solo
Team Averages
Level 23
1,576 SR
1,552 Elo+

VS

Team Averages
Level 22
1,552 SR
1,523 Elo+
Vulcan
Vulcan
Chappy0
Vulcan
Level 21
God Stats
3W - 2L
1,622 SR
Queue Stats
49W - 58L
1,435 Elo+
Solo
Khepri
Khepri
RaMainxxx
Khepri
Level 18
God Stats
4W - 4L
1,400 SR
Queue Stats
121W - 121L
1,452 Elo+
Solo
Mulan
Mulan
SusanoMorph
Mulan
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
57W - 50L
1,514 Elo+
Solo
Hou Yi
Hou Yi
UnknownAlpha1001
Hou Yi
Level 28
God Stats
12W - 13L
1,411 SR
Queue Stats
112W - 120L
1,553 Elo+
Solo
Ymir
Ymir
lFreedom
Ymir
Level 21
God Stats
1W - 0L
1,829 SR
Queue Stats
23W - 15L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AristoteVII
Sun Wukong
17
5 / 4 / 4
10,235
487
8,801
16,293
11,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
CentraI
Bakasura
17
8 / 7 / 4
10,655
507
16,451
18,932
6,408
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
HateTrain95
Chronos
17
11 / 6 / 3
11,658
555
23,409
25,348
9,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 4 / 14
8,812
420
7,237
17,665
19,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
ohGranzby
Heimdallr
12
0 / 9 / 2
7,860
374
6,875
13,634
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Chappy0
Vulcan
13
1 / 9 / 5
9,172
437
11,891
12,569
4,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
RaMainxxx
Khepri
12
1 / 2 / 8
9,036
430
2,679
12,045
14,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
11 / 6 / 6
12,260
584
22,810
20,233
12,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
12 / 4 / 7
12,850
612
19,767
18,010
7,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
19
5 / 3 / 12
12,227
582
12,840
18,957
10,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
68
24
Kills
30
30
Deaths
24
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AristoteVII
Sun Wukong
5
4
4
1.75
L
Bakasura
CentraI
Bakasura
8
7
4
1.43
W
Vulcan
Chappy0
Vulcan
1
9
5
0.39
L
Chronos
HateTrain95
Chronos
11
6
3
2.08
W
Khepri
RaMainxxx
Khepri
1
2
8
2.5
L
0
4
14
1.75
W
11
6
6
2.33
W
12
4
7
3.88
W
Ymir
5
3
12
3.67
L
Heimdallr
ohGranzby
Heimdallr
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,773
Damage
69,987
91,872
Taken
81,814
51,212
Mitigated
49,742
19,958
Healing
25,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AristoteVII
Sun Wukong
8,801
943
0
3,619
16,293
11,710
179
3,973
12,252
0
64,155
L
Bakasura
CentraI
Bakasura
16,451
10,928
0
1,773
18,932
6,408
0
3,790
15,036
0
56,195
W
Vulcan
Chappy0
Vulcan
11,891
2,477
0
2,472
12,569
4,884
267
6,110
6,036
43,434
0
L
Chronos
HateTrain95
Chronos
23,409
7,613
0
8,200
25,348
9,829
282
11,103
13,767
89,207
0
W
Khepri
RaMainxxx
Khepri
2,679
344
378
2,809
12,045
14,501
109
4,948
6,951
11,453
0
L
7,237
2,642
2,483
1,758
17,665
19,346
0
5,244
12,229
27,657
0
W
22,810
5,065
0
6,876
20,233
12,071
868
7,909
10,861
0
74,094
W
19,767
12,455
0
5,787
18,010
7,814
2,886
5,074
12,369
0
103,020
W
Ymir
12,840
2,954
0
7,594
18,957
10,472
0
6,605
11,881
86,298
0
L
Heimdallr
ohGranzby
Heimdallr
6,875
4,092
90
2,035
13,634
3,919
796
2,758
10,832
0
40,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,220
Gold Earned
55,545
458
Minions Killed
493
0
Camps Cleared
0
1,904,309
Distance Traveled
1,829,161
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,235
487
136
6
0
390,740
5
L
Bakasura
10,655
507
92
4
0
446,884
2
W
Vulcan
9,172
437
70
3
0
363,521
4
L
Chronos
11,658
555
134
6
0
345,604
3
W
Khepri
9,036
430
10
0
0
280,376
0
L
Yemoja
8,812
420
31
1
0
391,296
6
W
Mulan
12,260
584
118
6
0
377,421
5
W
Hou Yi
12,850
612
160
8
0
394,214
7
W
Ymir
12,227
582
135
6
0
413,629
2
L
Heimdallr
7,860
374
65
3
0
329,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role