Player Matchup

Merlin
Merlin
Bungielosh
Merlin
Level 29
God Stats
21W - 19L
1,461 SR
Queue Stats
58W - 56L
1,433 Elo+
Party 1
Ao Kuang
Ao Kuang
CannonLoad
Ao Kuang
Level 29
God Stats
61W - 67L
1,454 SR
Queue Stats
151W - 163L
1,412 Elo+
Party 1
Athena
Athena
CristanDelRio
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nox
Nox
DonTBerry
Nox
Level 8
God Stats
1W - 1L
1,764 SR
Queue Stats
13W - 5L
1,602 Elo+
Solo
Pele
Pele
Fossilized_Amber
Pele
Level 28
God Stats
2W - 11L
1,113 SR
Queue Stats
45W - 64L
1,304 Elo+
Solo
Team Averages
Level 20
1,458 SR
1,450 Elo+

VS

Team Averages
Level 15
1,495 SR
1,428 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Daniel711
Danzaburou
Level 16
God Stats
5W - 6L
1,402 SR
Queue Stats
19W - 30L
1,279 Elo+
Party 2
Ra
Ra
GMoney399
Ra
Level 10
God Stats
2W - 0L
1,716 SR
Queue Stats
8W - 5L
1,577 Elo+
Solo
Bellona
Bellona
ToxicRust115
Bellona
Level 6
God Stats
5W - 7L
1,647 SR
Queue Stats
13W - 15L
1,351 Elo+
Party 2
Horus
Horus
WetBanditTTV
Horus
Level 16
God Stats
2W - 1L
1,210 SR
Queue Stats
8W - 8L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bungielosh
Merlin
14
1 / 3 / 2
7,607
1,087
15,406
11,007
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
CannonLoad
Ao Kuang
12
1 / 8 / 2
7,331
1,047
6,657
11,159
3,778
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 0
6,220
889
0
0
0
13
3 / 3 / 1
8,062
1,152
6,293
8,740
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 2
7,509
1,073
5,542
6,624
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

240

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 0 / 8
7,395
1,056
5,766
8,623
4,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Daniel711
Danzaburou
13
1 / 3 / 5
7,605
1,086
2,522
6,316
2,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 8
8,770
1,253
6,700
6,318
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ToxicRust115
Bellona
14
6 / 0 / 6
9,197
1,314
8,192
8,938
5,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 1 / 7
8,267
1,181
8,484
9,145
6,478
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
16
16
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
8
5
L
Merlin
Bungielosh
Merlin
1
3
2
0.67
L
Ao Kuang
CannonLoad
Ao Kuang
1
8
2
0.25
L
0
0
0
0
W
Danzaburou
Daniel711
Danzaburou
1
3
5
1.17
L
3
3
1
1.17
L
1
2
2
1
W
5
2
8
4.5
W
Bellona
ToxicRust115
Bellona
6
0
6
9
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,898
Damage
31,664
37,530
Taken
39,340
13,053
Mitigated
21,101
2,655
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,766
1,431
332
1,139
8,623
4,238
0
5,342
1,774
731
9,613
L
Merlin
Bungielosh
Merlin
15,406
729
0
146
11,007
3,612
0
1,075
9,847
43,361
0
L
Ao Kuang
CannonLoad
Ao Kuang
6,657
2,618
0
1,237
11,159
3,778
0
2,156
8,847
14,166
0
L
0
0
0
0
0
0
0
0
0
130
0
W
Danzaburou
Daniel711
Danzaburou
2,522
888
0
577
6,316
2,367
0
4,654
1,662
0
25,853
L
6,293
1,017
0
669
8,740
3,230
0
1,547
6,968
21,947
0
L
5,542
499
0
603
6,624
2,433
0
2,227
4,281
0
13,784
W
6,700
869
783
501
6,318
2,258
0
4,400
1,918
26,434
0
W
Bellona
ToxicRust115
Bellona
8,192
4,277
1,336
1,549
8,938
5,760
0
6,650
2,288
0
13,595
W
8,484
3,349
1,943
2,110
9,145
6,478
0
7,310
1,835
0
11,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,729
Gold Earned
41,234
130
Minions Killed
151
6
Camps Cleared
3
518,041
Distance Traveled
751,561
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,395
1,056
10
1
1
143,699
0
L
Merlin
7,607
1,087
53
8
0
126,563
0
L
Ao Kuang
7,331
1,047
8
1
4
112,043
0
L
Athena
6,220
889
1
0
1
11,279
0
W
Danzaburou
7,605
1,086
76
11
0
129,397
1
L
Nox
8,062
1,152
45
6
1
133,662
0
L
Pele
7,509
1,073
23
3
0
134,494
0
W
Ra
8,770
1,253
52
7
2
149,205
0
W
Bellona
9,197
1,314
9
1
0
174,934
2
W
Horus
8,267
1,181
4
1
0
154,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role