Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Mxkwxx
Yemoja
Level 63
God Stats
6W - 6L
1,419 SR
Queue Stats
130W - 143L
1,331 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sakurazukamori85
Tsukuyomi
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 47L
1,216 Elo+
Solo
Freya
Freya
dhonatas
Freya
Level 143
God Stats
36W - 35L
1,453 SR
Queue Stats
129W - 155L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
kermit_tha_frogg
Sun Wukong
Level 99
God Stats
9W - 10L
1,396 SR
Queue Stats
130W - 149L
1,387 Elo+
Solo
Team Averages
Level 83
1,454 SR
1,352 Elo+

VS

Team Averages
Level 62
1,545 SR
1,333 Elo+
Chiron
Chiron
BuZzQC81
Chiron
Level 122
God Stats
5W - 5L
1,460 SR
Queue Stats
565W - 565L
1,414 Elo+
Solo
Hun Batz
Hun Batz
Humberto MR3580
Hun Batz
Level 62
God Stats
1W - 2L
1,746 SR
Queue Stats
264W - 248L
1,494 Elo+
Solo
Danzaburou
Danzaburou
SnowflakesProne
Danzaburou
Level 25
God Stats
5W - 8L
1,468 SR
Queue Stats
12W - 16L
1,371 Elo+
Party 1
Olorun
Olorun
TheReaperOf93
Olorun
Level 45
God Stats
4W - 5L
1,407 SR
Queue Stats
19W - 35L
1,281 Elo+
Party 1
Ra
Ra
redxaos
Ra
Level 56
God Stats
0W - 1L
1,646 SR
Queue Stats
1W - 4L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
2 / 3 / 4
9,781
466
8,805
14,001
4,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Mxkwxx
Yemoja
15
0 / 2 / 6
9,668
460
3,428
17,727
6,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
17
8 / 2 / 5
11,327
539
11,771
12,435
4,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Freya
dhonatas
Freya
20
10 / 1 / 3
12,744
607
19,055
11,964
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
kermit_tha_frogg
Sun Wukong
19
5 / 0 / 2
11,601
552
6,706
8,437
8,281
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BuZzQC81
Chiron
16
0 / 2 / 0
9,182
437
3,704
11,749
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
15
0 / 5 / 0
9,047
431
5,876
15,565
5,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
SnowflakesProne
Danzaburou
14
1 / 6 / 4
8,787
418
10,795
17,609
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 6 / 0
9,520
453
4,490
14,629
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 6 / 1
9,322
444
7,324
12,944
5,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
25
Kills
8
8
Deaths
25
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
3
4
1.33
L
Chiron
BuZzQC81
Chiron
0
2
0
0
L
Hun Batz
0
5
0
0
W
Yemoja
Mxkwxx
Yemoja
0
2
6
1.5
W
Tsukuyomi
8
2
5
5.25
L
Danzaburou
SnowflakesProne
Danzaburou
1
6
4
0.5
L
2
6
0
0.33
W
Freya
dhonatas
Freya
10
1
3
11.5
W
Sun Wukong
kermit_tha_frogg
Sun Wukong
5
0
2
6
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,765
Damage
32,189
64,564
Taken
72,496
28,618
Mitigated
27,334
24,119
Healing
23,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,805
2,506
0
3,578
14,001
4,353
2,509
2,351
11,650
0
78,202
L
Chiron
BuZzQC81
Chiron
3,704
486
0
6,303
11,749
4,222
27
0
11,724
0
62,416
L
Hun Batz
5,876
894
0
4,243
15,565
5,975
0
5,801
9,764
0
74,394
W
Yemoja
Mxkwxx
Yemoja
3,428
474
4,995
5,883
17,727
6,260
809
3,117
14,610
33,214
0
W
Tsukuyomi
11,771
3,554
0
4,358
12,435
4,738
655
3,738
8,697
0
59,322
L
Danzaburou
SnowflakesProne
Danzaburou
10,795
3,522
0
3,629
17,609
6,175
324
5,924
11,685
0
54,243
L
4,490
2,606
0
5,617
14,629
5,485
571
5,261
9,368
54,686
0
W
Freya
dhonatas
Freya
19,055
5,766
0
5,102
11,964
4,986
1,077
2,608
9,356
87,912
7,649
W
Sun Wukong
kermit_tha_frogg
Sun Wukong
6,706
1,233
0
203
8,437
8,281
736
0
8,437
0
61,949
L
7,324
249
809
3,033
12,944
5,477
107
3,953
8,991
40,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,121
Gold Earned
45,858
557
Minions Killed
493
0
Camps Cleared
0
1,981,436
Distance Traveled
1,765,795
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,781
466
117
6
0
365,970
6
L
Chiron
9,182
437
110
5
0
298,199
0
L
Hun Batz
9,047
431
114
5
0
412,395
2
W
Yemoja
9,668
460
52
2
0
397,147
3
W
Tsukuyomi
11,327
539
92
4
0
421,519
2
L
Danzaburou
8,787
418
72
3
0
344,233
0
L
Olorun
9,520
453
107
5
0
374,648
7
W
Freya
12,744
607
160
8
0
416,873
2
W
Sun Wukong
11,601
552
136
6
0
379,927
1
L
Ra
9,322
444
90
4
0
336,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role