Player Matchup

Athena
Athena
BiqqusDiqqus
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,499 Elo+
Solo
Danzaburou
Danzaburou
Dasanimerch
Danzaburou
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,396 Elo+
Solo
King Arthur
King Arthur
DiegoMm_04
King Arthur
Level 28
God Stats
7W - 11L
1,737 SR
Queue Stats
166W - 198L
1,418 Elo+
Solo
Hachiman
Hachiman
MeloSkurt
Hachiman
Level 32
God Stats
8W - 12L
1,446 SR
Queue Stats
123W - 183L
1,336 Elo+
Party 1
Baron Samedi
Baron Samedi
dudulle68
Baron Samedi
Level 18
God Stats
5W - 13L
1,244 SR
Queue Stats
19W - 48L
1,251 Elo+
Party 1
Team Averages
Level 23
1,485 SR
1,380 Elo+

VS

Team Averages
Level 18
1,495 SR
1,352 Elo+
Neith
Neith
Soies
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,382 Elo+
Solo
Thor
Thor
dialex1205
Thor
Level 29
God Stats
8W - 7L
1,597 SR
Queue Stats
68W - 76L
1,453 Elo+
Solo
Horus
Horus
marvmarvdadragon
Horus
Level 26
God Stats
3W - 3L
1,507 SR
Queue Stats
93W - 112L
1,354 Elo+
Solo
Ares
Ares
mortal812
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,121 Elo+
Solo
Poseidon
Poseidon
theasianmsy
Poseidon
Level 29
God Stats
4W - 4L
1,369 SR
Queue Stats
82W - 85L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 2 / 2
5,371
488
2,778
9,235
5,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Dasanimerch
Danzaburou
9
3 / 2 / 0
5,623
511
4,885
6,912
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
DiegoMm_04
King Arthur
10
1 / 2 / 0
5,430
494
4,881
7,656
3,835
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
MeloSkurt
Hachiman
10
2 / 6 / 0
5,734
521
2,923
9,256
2,789
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
dudulle68
Baron Samedi
8
2 / 4 / 4
5,385
490
4,368
7,321
2,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Soies
Neith
9
1 / 8 / 4
5,848
532
4,150
7,636
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 4
6,346
577
3,883
5,692
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 1
6,560
596
5,241
6,363
4,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
9
1 / 1 / 6
6,326
575
2,418
7,102
4,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
theasianmsy
Poseidon
12
9 / 0 / 0
7,246
659
8,977
4,741
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
15
16
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
0
2
2
0.5
L
Danzaburou
Dasanimerch
Danzaburou
3
2
0
1.5
L
King Arthur
DiegoMm_04
King Arthur
1
2
0
0.5
L
Hachiman
MeloSkurt
Hachiman
2
6
0
0.33
W
Neith
Soies
Neith
1
8
4
0.38
W
2
1
4
4
L
Baron Samedi
dudulle68
Baron Samedi
2
4
4
1
W
2
0
1
2.5
W
Ares
1
1
6
4
W
Poseidon
theasianmsy
Poseidon
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,835
Damage
24,669
40,380
Taken
31,534
15,860
Mitigated
14,712
9,946
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,778
701
0
994
9,235
5,119
0
4,937
4,298
15,205
0
L
Danzaburou
Dasanimerch
Danzaburou
4,885
2,514
0
2,298
6,912
1,887
66
1,344
5,424
0
24,428
L
King Arthur
DiegoMm_04
King Arthur
4,881
689
170
2,570
7,656
3,835
0
1,078
6,068
0
22,504
L
Hachiman
MeloSkurt
Hachiman
2,923
1,015
0
2,672
9,256
2,789
0
3,848
5,408
0
30,257
W
Neith
Soies
Neith
4,150
1,873
0
908
7,636
2,785
297
3,293
4,343
0
21,219
W
3,883
1,318
0
2,803
5,692
1,618
0
269
5,423
0
29,838
L
Baron Samedi
dudulle68
Baron Samedi
4,368
757
486
756
7,321
2,230
228
1,646
5,675
15,668
0
W
5,241
1,695
200
2,515
6,363
4,810
244
0
6,363
8,142
25,262
W
Ares
2,418
310
0
1,836
7,102
4,223
449
2,518
4,584
11,435
0
W
Poseidon
theasianmsy
Poseidon
8,977
1,380
0
1,512
4,741
1,276
503
1,066
3,675
43,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,543
Gold Earned
32,326
205
Minions Killed
283
0
Camps Cleared
0
1,041,429
Distance Traveled
1,058,011
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,371
488
23
2
0
198,421
4
L
Danzaburou
5,623
511
49
4
0
213,667
4
L
King Arthur
5,430
494
40
4
0
236,242
5
L
Hachiman
5,734
521
66
6
0
191,804
4
W
Neith
5,848
532
35
3
0
181,424
5
W
Thor
6,346
577
73
7
0
250,880
1
L
Baron Samedi
5,385
490
27
2
0
201,295
1
W
Horus
6,560
596
75
7
0
187,952
2
W
Ares
6,326
575
15
1
0
204,033
3
W
Poseidon
7,246
659
85
8
0
233,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role