Player Matchup

Rama
Rama
Driegoxen
Rama
Level 6
God Stats
1W - 2L
1,469 SR
Queue Stats
1W - 3L
1,228 Elo+
Party 1
Jormungandr
Jormungandr
Simsala9
Jormungandr
Level 42
God Stats
2W - 0L
1,539 SR
Queue Stats
4W - 13L
1,075 Elo+
Party 1
Da Ji
Da Ji
xT0RR3T0x2
Da Ji
Level 29
God Stats
1W - 0L
1,384 SR
Queue Stats
5W - 8L
1,275 Elo+
Party 1
Team Averages
Level 26
1,464 SR
1,193 Elo+

VS

Team Averages
Level 102
1,434 SR
1,395 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yarik-Kratos
Morgan Le Fay
Level 157
God Stats
7W - 12L
1,428 SR
Queue Stats
157W - 215L
1,387 Elo+
Solo
Cthulhu
Cthulhu
esther648
Cthulhu
Level 21
God Stats
1W - 2L
1,374 SR
Queue Stats
5W - 10L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
7 / 12 / 4
12,791
752
14,264
16,198
4,993
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
Simsala9
Jormungandr
15
3 / 8 / 12
12,767
751
12,477
23,808
25,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
16
8 / 8 / 8
13,290
782
11,862
23,494
8,998
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
15 / 7 / 8
13,826
813
23,519
17,279
7,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Yarik-Kratos
Morgan Le Fay
15
9 / 7 / 12
12,304
724
17,471
13,332
5,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
esther648
Cthulhu
14
4 / 4 / 16
11,609
683
9,736
15,378
15,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
18
Kills
28
28
Deaths
18
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
15
7
8
2.71
W
Rama
7
12
4
0.75
W
Jormungandr
Simsala9
Jormungandr
3
8
12
1.13
L
Morgan Le Fay
Yarik-Kratos
Morgan Le Fay
9
7
12
2.14
L
Cthulhu
esther648
Cthulhu
4
4
16
3
W
Da Ji
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,603
Damage
50,726
63,500
Taken
45,989
39,431
Mitigated
27,860
10,112
Healing
5,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
23,519
7,393
0
2,430
17,279
7,367
1,057
5,486
11,793
0
64,985
W
Rama
14,264
11,267
0
1,162
16,198
4,993
958
7,001
9,197
0
41,634
W
Jormungandr
Simsala9
Jormungandr
12,477
3,549
827
4,021
23,808
25,440
330
10,290
13,518
33,143
0
L
Morgan Le Fay
Yarik-Kratos
Morgan Le Fay
17,471
3,613
0
1,240
13,332
5,408
284
3,028
10,304
41,279
0
L
Cthulhu
esther648
Cthulhu
9,736
1,394
146
1,383
15,378
15,085
0
4,505
10,873
21,236
0
W
Da Ji
11,862
3,499
0
4,102
23,494
8,998
919
10,151
13,343
0
21,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,848
Gold Earned
37,739
113
Minions Killed
151
3
Camps Cleared
10
773,464
Distance Traveled
811,548
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,826
813
81
5
8
283,419
3
W
Rama
12,791
752
40
2
3
215,425
0
W
Jormungandr
12,767
751
46
3
0
276,335
0
L
Morgan Le Fay
12,304
724
49
3
2
268,718
0
L
Cthulhu
11,609
683
21
1
0
259,411
0
W
Da Ji
13,290
782
27
2
0
281,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role