Player Matchup

Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Celtxcs
Kukulkan
Level 152
God Stats
7W - 10L
1,621 SR
Queue Stats
456W - 424L
1,652 Elo+
Party 2
Cabrakan
Cabrakan
ClipClapped
Cabrakan
Level 74
God Stats
1W - 3L
1,378 SR
Queue Stats
38W - 24L
1,697 Elo+
Solo
Medusa
Medusa
Seperse
Medusa
Level 154
God Stats
2W - 7L
1,144 SR
Queue Stats
358W - 334L
1,702 Elo+
Party 2
Aphrodite
Aphrodite
Solobit01
Aphrodite
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 96L
1,679 Elo+
Solo
Team Averages
Level 130
1,429 SR
1,646 Elo+

VS

Team Averages
Level 148
1,612 SR
1,622 Elo+
Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Thermogenics
Ymir
Level 143
God Stats
13W - 3L
1,802 SR
Queue Stats
342W - 304L
1,805 Elo+
Solo
Gilgamesh
Gilgamesh
WinterKnight
Gilgamesh
Level 159
God Stats
4W - 5L
1,649 SR
Queue Stats
181W - 187L
1,664 Elo+
Solo
Cliodhna
Cliodhna
lolasusuchimo
Cliodhna
Level 149
God Stats
29W - 22L
1,610 SR
Queue Stats
428W - 375L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 2 / 0
6,237
624
3,009
7,010
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
Celtxcs
Kukulkan
10
2 / 5 / 2
5,941
594
3,287
5,777
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
ClipClapped
Cabrakan
10
3 / 3 / 3
5,967
597
5,010
6,834
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Seperse
Medusa
9
2 / 2 / 1
5,681
568
5,808
5,688
949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Solobit01
Aphrodite
9
0 / 4 / 1
4,791
479
860
3,732
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
5 / 2 / 1
6,519
652
4,333
3,481
1,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
 
Anhur
10
3 / 2 / 6
6,029
603
5,998
5,665
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
5 / 1 / 5
5,960
596
3,208
6,651
4,198
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
WinterKnight
Gilgamesh
10
1 / 1 / 1
5,579
558
3,367
5,999
4,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
lolasusuchimo
Cliodhna
12
2 / 2 / 2
6,709
671
3,436
6,636
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
16
16
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
2
0
0.5
W
Raijin
 
Raijin
5
2
1
2.75
W
Anhur
 
Anhur
3
2
6
3
L
Kukulkan
Celtxcs
Kukulkan
2
5
2
0.6
L
Cabrakan
ClipClapped
Cabrakan
3
3
3
1.5
L
Medusa
Seperse
Medusa
2
2
1
1.25
L
Aphrodite
Solobit01
Aphrodite
0
4
1
0.13
W
5
1
5
7.5
W
Gilgamesh
WinterKnight
Gilgamesh
1
1
1
1.5
W
Cliodhna
lolasusuchimo
Cliodhna
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,974
Damage
20,342
29,041
Taken
28,432
9,550
Mitigated
12,796
8,579
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,009
699
8
3,035
7,010
3,007
0
0
7,010
44,616
0
W
Raijin
 
Raijin
4,333
781
0
15
3,481
1,018
0
1,717
1,764
32,684
0
W
Anhur
 
Anhur
5,998
2,609
0
1,470
5,665
1,381
0
347
5,318
0
32,541
L
Kukulkan
Celtxcs
Kukulkan
3,287
680
0
390
5,777
1,845
0
3,908
1,869
29,369
0
L
Cabrakan
ClipClapped
Cabrakan
5,010
836
0
1,740
6,834
3,061
0
1,611
5,223
28,096
0
L
Medusa
Seperse
Medusa
5,808
3,026
0
1,250
5,688
949
0
1,304
4,384
0
30,401
L
Aphrodite
Solobit01
Aphrodite
860
211
1,108
1,048
3,732
688
0
718
3,014
14,231
0
W
3,208
434
75
576
6,651
4,198
0
3,870
2,781
12,424
0
W
Gilgamesh
WinterKnight
Gilgamesh
3,367
1,184
0
2,783
5,999
4,178
0
2,569
3,430
0
21,990
W
Cliodhna
lolasusuchimo
Cliodhna
3,436
462
0
3,070
6,636
2,021
0
3,663
2,973
0
48,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,617
Gold Earned
30,796
328
Minions Killed
302
0
Camps Cleared
0
967,747
Distance Traveled
1,025,395
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,237
624
101
10
0
189,450
1
W
Raijin
6,519
652
75
8
0
201,396
1
W
Anhur
6,029
603
57
6
0
205,128
2
L
Kukulkan
5,941
594
78
8
0
186,943
1
L
Cabrakan
5,967
597
57
6
0
197,337
3
L
Medusa
5,681
568
55
6
0
193,901
4
L
Aphrodite
4,791
479
37
4
0
200,116
1
W
Ymir
5,960
596
16
2
0
198,880
3
W
Gilgamesh
5,579
558
48
5
0
179,902
2
W
Cliodhna
6,709
671
106
11
0
240,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role