Player Matchup

Horus
Horus
ANAKONDAKILL
Horus
Level 138
God Stats
3W - 4L
1,461 SR
Queue Stats
406W - 447L
1,357 Elo+
Solo
Zhong Kui
Zhong Kui
DavidVs2598
Zhong Kui
Level 122
God Stats
7W - 13L
1,512 SR
Queue Stats
711W - 966L
1,324 Elo+
Party 2
Bellona
Bellona
Monet-LeRoux
Bellona
Level 109
God Stats
17W - 19L
1,588 SR
Queue Stats
587W - 810L
1,336 Elo+
Party 2
Cernunnos
Cernunnos
PossumOrb
Cernunnos
Level 68
God Stats
14W - 17L
1,473 SR
Queue Stats
211W - 240L
1,369 Elo+
Solo
Hercules
Hercules
elbergalindo72
Hercules
Level 36
God Stats
85W - 95L
1,475 SR
Queue Stats
143W - 178L
1,369 Elo+
Solo
Team Averages
Level 95
1,501 SR
1,351 Elo+

VS

Team Averages
Level 53
1,456 SR
1,345 Elo+
Bellona
Bellona
Carl0s44life
Bellona
Level 50
God Stats
3W - 8L
1,315 SR
Queue Stats
160W - 174L
1,315 Elo+
Party 1
Athena
Athena
MacaronicCheese
Athena
Level 25
God Stats
14W - 21L
1,439 SR
Queue Stats
56W - 71L
1,352 Elo+
Party 1
Artemis
Artemis
PedroAJG
Artemis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 129L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tegaa-
Tsukuyomi
Level 85
God Stats
3W - 4L
1,617 SR
Queue Stats
237W - 251L
1,345 Elo+
Party 1
Anubis
Anubis
jonathanjrsadj
Anubis
Level 68
God Stats
106W - 98L
1,407 SR
Queue Stats
375W - 431L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 3
13,270
577
10,193
16,278
7,383
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
DavidVs2598
Zhong Kui
20
13 / 2 / 2
12,773
555
25,668
21,100
13,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Monet-LeRoux
Bellona
15
0 / 2 / 1
9,932
432
6,880
12,021
11,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
PossumOrb
Cernunnos
18
4 / 9 / 5
10,771
468
16,411
18,783
5,721
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
18
4 / 2 / 8
11,674
508
11,300
26,112
21,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Carl0s44life
Bellona
17
1 / 3 / 2
10,241
445
10,570
17,598
16,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 4 / 5
10,385
452
8,769
17,794
18,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
PedroAJG
Artemis
16
5 / 8 / 5
10,284
447
17,895
22,724
7,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Tegaa-
Tsukuyomi
16
2 / 5 / 1
9,263
403
10,242
14,828
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
3 / 8 / 0
10,411
453
16,587
19,280
10,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
28
Kills
15
15
Deaths
28
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
Bellona
Carl0s44life
Bellona
1
3
2
0.67
W
Zhong Kui
DavidVs2598
Zhong Kui
13
2
2
7
L
4
4
5
1.63
W
Bellona
Monet-LeRoux
Bellona
0
2
1
0.25
L
Artemis
PedroAJG
Artemis
5
8
5
0.94
W
Cernunnos
PossumOrb
Cernunnos
4
9
5
0.72
L
Tsukuyomi
Tegaa-
Tsukuyomi
2
5
1
0.5
W
Hercules
4
2
8
4
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,452
Damage
64,063
94,294
Taken
92,224
59,101
Mitigated
57,957
48,734
Healing
24,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,193
4,628
485
11,178
16,278
7,383
0
1,428
14,850
0
106,334
L
Bellona
Carl0s44life
Bellona
10,570
2,974
0
1,692
17,598
16,992
0
5,018
12,436
0
62,124
W
Zhong Kui
DavidVs2598
Zhong Kui
25,668
4,765
0
13,010
21,100
13,040
1,392
11,710
9,390
83,390
0
L
8,769
2,412
2,313
3,069
17,794
18,791
0
3,023
14,639
34,449
0
W
Bellona
Monet-LeRoux
Bellona
6,880
1,271
0
3,603
12,021
11,477
486
219
11,802
0
53,585
L
Artemis
PedroAJG
Artemis
17,895
8,399
0
6,335
22,724
7,097
2,756
3,392
19,206
0
65,619
W
Cernunnos
PossumOrb
Cernunnos
16,411
10,885
0
3,799
18,783
5,721
1,586
2,157
16,626
0
83,601
L
Tsukuyomi
Tegaa-
Tsukuyomi
10,242
3,315
0
3,319
14,828
5,011
0
2,797
11,913
0
55,159
W
Hercules
11,300
3,426
493
16,166
26,112
21,480
228
9,842
16,270
0
53,724
L
16,587
2,435
0
7,914
19,280
10,066
410
10,548
8,362
72,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,420
Gold Earned
50,584
562
Minions Killed
474
0
Camps Cleared
0
2,086,263
Distance Traveled
2,015,772
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,270
577
169
7
0
439,134
7
L
Bellona
10,241
445
126
5
0
409,606
2
W
Zhong Kui
12,773
555
128
6
0
417,836
4
L
Athena
10,385
452
51
2
0
466,469
3
W
Bellona
9,932
432
96
4
0
409,761
2
L
Artemis
10,284
447
97
4
0
345,722
1
W
Cernunnos
10,771
468
93
4
0
379,642
0
L
Tsukuyomi
9,263
403
86
4
0
444,289
3
W
Hercules
11,674
508
76
3
0
439,890
0
L
Anubis
10,411
453
114
5
0
349,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role