Player Matchup

Cerberus
Cerberus
CaptainKick
Cerberus
Level 39
God Stats
1W - 1L
1,718 SR
Queue Stats
54W - 48L
1,491 Elo+
Party 1
Charybdis
Charybdis
DARKW0LF07
Charybdis
Level 129
God Stats
6W - 9L
1,626 SR
Queue Stats
337W - 232L
1,670 Elo+
Party 2
Athena
Athena
GilgaBash1957
Athena
Level 28
God Stats
32W - 14L
1,787 SR
Queue Stats
287W - 119L
1,673 Elo+
Party 2
Hera
Hera
KodyPritt
Hera
Level 87
God Stats
4W - 2L
1,615 SR
Queue Stats
91W - 66L
1,624 Elo+
Party 2
Thanatos
Thanatos
Phantomwolf405
Thanatos
Level 28
God Stats
1W - 4L
1,447 SR
Queue Stats
52W - 41L
1,548 Elo+
Party 1
Team Averages
Level 62
1,639 SR
1,601 Elo+

VS

Team Averages
Level 108
1,697 SR
1,651 Elo+
Nox
Nox
Gazder
Nox
Level 142
God Stats
2W - 0L
1,727 SR
Queue Stats
36W - 36L
1,560 Elo+
Party 4
Tyr
Tyr
KiraSterben
Tyr
Level 118
God Stats
3W - 1L
1,616 SR
Queue Stats
174W - 136L
1,563 Elo+
Party 4
Nike
Nike
RottenRism
Nike
Level 115
God Stats
11W - 10L
1,566 SR
Queue Stats
1,010W - 977L
1,633 Elo+
Party 4
Nu Wa
Nu Wa
TheLordNSavior
Nu Wa
Level 140
God Stats
61W - 32L
1,731 SR
Queue Stats
236W - 175L
1,727 Elo+
Party 3
Anhur
Anhur
ninjatuna225
Anhur
Level 26
God Stats
7W - 3L
1,845 SR
Queue Stats
46W - 18L
1,772 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CaptainKick
Cerberus
17
0 / 2 / 10
10,309
937
8,640
19,268
21,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
DARKW0LF07
Charybdis
17
3 / 3 / 4
10,934
994
13,110
13,879
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 2 / 9
10,517
956
6,610
15,532
17,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
17
4 / 5 / 4
11,487
1,044
11,314
11,933
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
17
3 / 4 / 3
10,678
971
9,195
14,484
5,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

156

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Gazder
Nox
17
1 / 3 / 5
10,428
948
11,017
8,002
2,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 11
11,077
1,007
13,872
13,541
11,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 4 / 11
11,019
1,002
15,397
17,809
13,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 1 / 9
11,234
1,021
14,914
6,299
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 1 / 4
12,224
1,111
14,815
7,366
2,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
56
11
Kills
16
16
Deaths
11
30
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CaptainKick
Cerberus
0
2
10
2.5
L
Charybdis
DARKW0LF07
Charybdis
3
3
4
1.67
W
Nox
Gazder
Nox
1
3
5
1.17
L
1
2
9
2.75
W
2
2
11
3.75
L
Hera
4
5
4
1.2
L
Thanatos
3
4
3
1.13
W
2
4
11
1.88
W
2
1
9
6.5
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,869
Damage
70,015
75,096
Taken
53,017
53,499
Mitigated
32,794
8,843
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CaptainKick
Cerberus
8,640
888
493
2,664
19,268
21,650
0
7,447
10,904
17,655
0
L
Charybdis
DARKW0LF07
Charybdis
13,110
5,980
0
1,764
13,879
4,610
0
3,437
9,765
0
64,744
W
Nox
Gazder
Nox
11,017
1,072
0
370
8,002
2,736
0
5,570
2,432
30,584
0
L
6,610
1,817
0
0
15,532
17,969
0
8,351
6,437
16,856
0
W
13,872
979
0
2,363
13,541
11,538
0
5,205
8,336
5,946
15,389
L
Hera
11,314
2,547
0
0
11,933
4,096
0
4,713
6,817
44,176
0
L
Thanatos
9,195
1,831
0
3,922
14,484
5,174
0
6,041
7,727
0
23,066
W
15,397
1,863
0
1,030
17,809
13,633
0
7,766
10,043
7,616
29,726
W
14,914
4,423
0
142
6,299
2,045
0
3,518
2,781
55,801
0
W
14,815
8,648
0
1,961
7,366
2,842
0
4,505
2,861
0
29,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,925
Gold Earned
55,982
264
Minions Killed
251
10
Camps Cleared
4
1,172,504
Distance Traveled
1,199,257
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,309
937
23
2
1
224,352
0
L
Charybdis
10,934
994
110
10
2
212,548
0
W
Nox
10,428
948
70
6
1
236,504
0
L
Athena
10,517
956
10
1
0
267,733
1
W
Tyr
11,077
1,007
18
2
0
270,049
2
L
Hera
11,487
1,044
86
8
4
223,122
4
L
Thanatos
10,678
971
35
3
3
244,749
0
W
Nike
11,019
1,002
45
4
0
226,605
0
W
Nu Wa
11,234
1,021
94
9
1
245,500
1
W
Anhur
12,224
1,111
24
2
2
220,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role