Player Matchup

Jing Wei
Jing Wei
CAPUZZ0
Jing Wei
Level 26
God Stats
126W - 157L
1,356 SR
Queue Stats
231W - 277L
1,334 Elo+
Party 1
Ganesha
Ganesha
Rifto
Ganesha
Level 26
God Stats
9W - 9L
1,621 SR
Queue Stats
44W - 50L
1,386 Elo+
Party 1
Thanatos
Thanatos
THILAZCKOPYNTT
Thanatos
Level 27
God Stats
4W - 0L
1,747 SR
Queue Stats
44W - 24L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
ThiagoBros
Baron Samedi
Level 20
God Stats
11W - 5L
1,572 SR
Queue Stats
61W - 60L
1,476 Elo+
Solo
Hel
Hel
pepeGame
Hel
Level 21
God Stats
1W - 2L
1,282 SR
Queue Stats
36W - 48L
1,394 Elo+
Party 1
Team Averages
Level 24
1,515 SR
1,427 Elo+

VS

Team Averages
Level 15
1,451 SR
1,431 Elo+
Hel
Hel
ElGurty
Hel
Level 29
God Stats
5W - 4L
1,632 SR
Queue Stats
173W - 183L
1,488 Elo+
Solo
Geb
Geb
Mello198
Geb
Level 19
God Stats
36W - 24L
1,589 SR
Queue Stats
112W - 135L
1,471 Elo+
Solo
Izanami
Izanami
Queijinhonateta
Izanami
Level 4
God Stats
0W - 1L
1,164 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
dk083212
Fenrir
Level 6
God Stats
2W - 5L
1,326 SR
Queue Stats
5W - 11L
1,229 Elo+
Solo
Guan Yu
Guan Yu
zkyoro
Guan Yu
Level 17
God Stats
3W - 6L
1,546 SR
Queue Stats
42W - 38L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CAPUZZ0
Jing Wei
17
2 / 0 / 20
10,114
1,011
9,624
3,746
1,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Rifto
Ganesha
18
0 / 1 / 27
11,267
1,127
10,260
11,543
13,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
19
23 / 1 / 6
13,529
1,353
27,497
11,114
8,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ThiagoBros
Baron Samedi
17
2 / 2 / 21
10,107
1,011
11,076
11,705
6,301
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 18
10,351
1,035
6,643
6,901
5,060
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

299

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
2 / 6 / 2
9,272
927
14,471
12,758
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 4
9,557
956
8,176
16,591
14,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 7 / 2
8,174
817
4,210
12,701
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
dk083212
Fenrir
15
0 / 9 / 4
8,717
872
6,961
17,075
6,682
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
zkyoro
Guan Yu
15
3 / 4 / 2
9,368
937
6,154
12,253
8,738
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
19
30
Kills
5
5
Deaths
30
92
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CAPUZZ0
Jing Wei
2
0
20
12
L
Hel
2
6
2
0.5
L
0
4
4
0.5
L
0
7
2
0.14
W
Ganesha
Rifto
Ganesha
0
1
27
13.5
W
Thanatos
23
1
6
26
W
Baron Samedi
ThiagoBros
Baron Samedi
2
2
21
6.25
L
Fenrir
dk083212
Fenrir
0
9
4
0.22
W
3
1
18
12
L
Guan Yu
zkyoro
Guan Yu
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,100
Damage
39,972
45,009
Taken
71,378
34,901
Mitigated
36,272
31,879
Healing
13,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CAPUZZ0
Jing Wei
9,624
5,934
0
209
3,746
1,477
0
1,479
2,267
0
36,514
L
Hel
14,471
915
3,655
3,439
12,758
3,701
0
4,961
7,765
39,046
0
L
8,176
583
0
942
16,591
14,209
0
6,071
10,402
30,178
0
L
4,210
3,055
0
868
12,701
2,942
0
2,750
9,943
0
11,558
W
Ganesha
Rifto
Ganesha
10,260
1,854
0
1,639
11,543
13,164
0
5,402
6,141
26,155
0
W
Thanatos
27,497
10,965
0
12,678
11,114
8,899
0
6,070
5,044
0
42,347
W
Baron Samedi
ThiagoBros
Baron Samedi
11,076
990
1,229
2,504
11,705
6,301
0
4,630
7,075
22,881
0
L
Fenrir
dk083212
Fenrir
6,961
2,476
0
1,296
17,075
6,682
0
8,340
8,725
0
14,154
W
6,643
613
9,948
3,672
6,901
5,060
0
5,066
1,835
16,564
0
L
Guan Yu
zkyoro
Guan Yu
6,154
1,346
1,400
1,492
12,253
8,738
0
5,639
6,564
0
18,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,368
Gold Earned
45,088
190
Minions Killed
157
11
Camps Cleared
4
989,965
Distance Traveled
831,693
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,114
1,011
85
9
2
182,574
0
L
Hel
9,272
927
51
5
2
184,586
0
L
Geb
9,557
956
48
5
0
193,511
0
L
Izanami
8,174
817
16
2
0
109,832
3
W
Ganesha
11,267
1,127
0
0
0
195,106
1
W
Thanatos
13,529
1,353
31
3
7
222,874
0
W
Baron Samedi
10,107
1,011
47
5
0
181,572
0
L
Fenrir
8,717
872
14
1
2
176,351
0
W
Hel
10,351
1,035
27
3
2
207,839
0
L
Guan Yu
9,368
937
28
3
0
167,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role