Player Matchup

Athena
Athena
BuffBlinkBelmo
Athena
Level 16
God Stats
3W - 3L
1,700 SR
Queue Stats
39W - 21L
1,747 Elo+
Party 1
Geb
Geb
ChanceDaBoss
Geb
Level 125
God Stats
1W - 2L
1,474 SR
Queue Stats
75W - 34L
1,690 Elo+
Party 1
Hel
Hel
CuteChair
Hel
Level 29
God Stats
0W - 4L
1,349 SR
Queue Stats
176W - 180L
1,603 Elo+
Solo
Hou Yi
Hou Yi
UnknownAlpha1001
Hou Yi
Level 28
God Stats
12W - 13L
1,514 SR
Queue Stats
112W - 120L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
bighairyballs1
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,843 Elo+
Party 1
Team Averages
Level 40
1,508 SR
1,689 Elo+

VS

Team Averages
Level 16
1,540 SR
1,689 Elo+
Cupid
Cupid
LoadGuzzler
Cupid
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,911 Elo+
Party 2
Ra
Ra
MirroredShadow
Ra
Level 28
God Stats
23W - 13L
1,655 SR
Queue Stats
105W - 76L
1,576 Elo+
Solo
Yemoja
Yemoja
NoWinOnlyThrow
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,911 Elo+
Party 2
Loki
Loki
aminethegoat
Loki
Level 29
God Stats
16W - 12L
1,547 SR
Queue Stats
132W - 149L
1,499 Elo+
Solo
Tiamat
Tiamat
theziggles
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 73L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 3
6,330
633
5,147
7,288
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 4
5,522
552
2,945
5,545
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 2 / 2
5,079
508
3,828
5,795
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 1 / 1
5,202
520
5,846
4,486
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
bighairyballs1
Sun Wukong
10
2 / 2 / 1
6,067
607
4,344
8,128
4,314
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,268
527
6,192
6,097
1,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 1
6,471
647
5,373
7,160
3,008
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

7
0 / 1 / 5
5,058
506
1,802
5,701
3,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
4 / 3 / 4
5,623
562
2,408
5,628
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
theziggles
Tiamat
8
2 / 4 / 5
5,367
537
3,621
5,451
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
11
Kills
11
11
Deaths
11
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
2
3
3.25
L
1
4
4
0.75
L
2
2
2
1.5
W
3
1
1
3.5
W
2
2
1
1.25
W
0
1
5
2.5
L
1
1
1
1.5
W
4
3
4
2
L
Sun Wukong
bighairyballs1
Sun Wukong
2
2
1
1.25
W
Tiamat
theziggles
Tiamat
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,110
Damage
19,396
31,242
Taken
30,037
13,488
Mitigated
12,162
9,992
Healing
11,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,147
1,800
0
2,755
7,288
2,471
0
2,135
5,011
25,935
0
L
2,945
1,095
0
449
5,545
1,802
0
1,743
3,628
25,382
0
L
3,828
369
989
2,581
5,795
3,580
0
1,361
4,372
18,608
0
W
6,192
3,429
0
1,522
6,097
1,594
0
2,148
3,949
0
28,097
W
5,373
1,375
78
3,171
7,160
3,008
0
1,335
5,825
43,957
0
W
1,802
883
1,668
2,035
5,701
3,308
0
2,030
3,635
8,862
0
L
5,846
2,400
0
152
4,486
1,321
90
666
3,778
0
26,920
W
2,408
373
0
1,436
5,628
1,658
0
3,012
2,539
0
17,297
L
Sun Wukong
bighairyballs1
Sun Wukong
4,344
516
0
3,066
8,128
4,314
0
4,431
3,657
0
35,176
W
Tiamat
theziggles
Tiamat
3,621
829
0
1,198
5,451
2,594
0
3,186
2,169
23,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,200
Gold Earned
27,787
277
Minions Killed
254
0
Camps Cleared
0
938,711
Distance Traveled
923,511
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,330
633
59
6
0
214,055
0
L
Geb
5,522
552
52
5
0
195,992
0
L
Hel
5,079
508
21
2
0
176,473
4
W
Cupid
5,268
527
47
5
0
185,747
0
W
Ra
6,471
647
101
10
0
188,447
3
W
Yemoja
5,058
506
19
2
0
199,875
1
L
Hou Yi
5,202
520
60
6
0
165,658
4
W
Loki
5,623
562
38
4
0
183,823
0
L
Sun Wukong
6,067
607
85
9
0
186,533
3
W
Tiamat
5,367
537
49
5
0
165,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role