Player Matchup

Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BerSerKerShade
Ymir
Level 129
God Stats
3W - 5L
1,319 SR
Queue Stats
332W - 353L
1,453 Elo+
Party 1
Zeus
Zeus
MoMaamon
Zeus
Level 82
God Stats
46W - 61L
1,418 SR
Queue Stats
502W - 669L
1,381 Elo+
Party 1
Team Averages
Level 119
1,412 SR
1,445 Elo+

VS

Team Averages
Level 83
1,486 SR
1,461 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Vоltr
Jormungandr
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 53L
1,459 Elo+
Party 2
Hou Yi
Hou Yi
Ювентус
Hou Yi
Level 26
God Stats
2W - 5L
1,458 SR
Queue Stats
3W - 6L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
9 / 1 / 13
9,415
942
16,057
8,919
3,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
9 / 0 / 9
9,642
964
5,105
8,639
10,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zeus
12
6 / 3 / 12
8,574
857
8,212
5,903
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 6 / 2
7,423
742
4,288
8,036
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Vоltr
Jormungandr
8
0 / 9 / 3
6,496
650
4,649
15,215
9,366
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
3 / 9 / 1
7,641
764
6,814
11,471
3,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
24
Kills
4
4
Deaths
24
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
1
13
15.5
L
Baron Samedi
 
Baron Samedi
1
6
2
0.33
W
9
0
9
13.5
W
Zeus
6
3
12
4
L
Jormungandr
Vоltr
Jormungandr
0
9
3
0.17
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,374
Damage
15,751
23,461
Taken
34,722
15,867
Mitigated
16,542
5,175
Healing
3,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,057
7,636
0
1,492
8,919
3,645
1,086
3,429
5,440
0
35,478
L
Baron Samedi
 
Baron Samedi
4,288
261
548
620
8,036
3,879
0
4,770
3,266
16,220
0
W
5,105
793
0
2,741
8,639
10,274
330
3,646
4,611
15,012
0
W
Zeus
8,212
281
0
942
5,903
1,948
303
1,766
4,051
35,650
0
L
Jormungandr
Vоltr
Jormungandr
4,649
1,093
81
615
15,215
9,366
0
4,867
10,348
16,807
0
L
6,814
3,735
0
1,172
11,471
3,297
0
3,963
7,508
0
15,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,631
Gold Earned
21,560
118
Minions Killed
81
6
Camps Cleared
2
607,713
Distance Traveled
487,162
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,415
942
32
3
0
213,472
4
L
Baron Samedi
7,423
742
25
3
1
169,782
2
W
Ymir
9,642
964
30
3
1
198,134
0
W
Zeus
8,574
857
56
6
5
196,107
2
L
Jormungandr
6,496
650
23
2
1
162,340
1
L
Hou Yi
7,641
764
33
3
0
155,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role