Player Matchup

Jing Wei
Jing Wei
Dogecutness
Jing Wei
Level 14
God Stats
0W - 4L
1,201 SR
Queue Stats
0W - 9L
992 Elo+
Solo
Bacchus
Bacchus
l UpperBag l
Bacchus
Level 64
God Stats
3W - 12L
1,408 SR
Queue Stats
94W - 120L
1,320 Elo+
Party 1
Mercury
Mercury
xfinley04
Mercury
Level 61
God Stats
8W - 11L
1,406 SR
Queue Stats
111W - 141L
1,332 Elo+
Party 1
Team Averages
Level 46
1,338 SR
1,214 Elo+

VS

Team Averages
Level 77
1,402 SR
1,251 Elo+
Kukulkan
Kukulkan
HowieFelterup
Kukulkan
Level 28
God Stats
13W - 20L
1,408 SR
Queue Stats
20W - 54L
1,101 Elo+
Solo
Anhur
Anhur
Stupidmonkey071
Anhur
Level 142
God Stats
1W - 0L
1,298 SR
Queue Stats
78W - 104L
1,326 Elo+
Solo
Cerberus
Cerberus
unique-hideaway2
Cerberus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 306L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dogecutness
Jing Wei
14
0 / 10 / 5
10,425
521
2,647
15,961
4,896
Bacchus
l UpperBag l
Bacchus
15
6 / 5 / 4
12,467
623
19,246
18,847
8,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
xfinley04
Mercury
18
6 / 8 / 3
13,276
664
17,882
21,736
6,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HowieFelterup
Kukulkan
16
4 / 4 / 9
13,145
657
7,048
10,595
3,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 6 / 10
12,608
630
8,027
14,657
4,991
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
14 / 2 / 9
14,836
742
26,903
27,891
29,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
12
Kills
23
23
Deaths
12
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Dogecutness
Jing Wei
0
10
5
0.25
W
Kukulkan
HowieFelterup
Kukulkan
4
4
9
2.13
W
5
6
10
1.67
L
Bacchus
l UpperBag l
Bacchus
6
5
4
1.6
W
14
2
9
9.25
L
Mercury
xfinley04
Mercury
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,775
Damage
41,978
56,544
Taken
53,143
20,352
Mitigated
37,924
4,151
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Dogecutness
Jing Wei
2,647
1,655
0
0
15,961
4,896
24
10,196
5,170
0
15,932
W
Kukulkan
HowieFelterup
Kukulkan
7,048
440
768
1,526
10,595
3,621
0
5,731
4,864
36,779
0
W
8,027
2,217
386
3,336
14,657
4,991
1,524
8,031
6,626
0
37,011
L
Bacchus
l UpperBag l
Bacchus
19,246
1,240
448
2,061
18,847
8,598
0
10,242
7,729
37,358
0
W
26,903
1,742
23
10,192
27,891
29,312
156
6,396
21,495
54,238
0
L
Mercury
xfinley04
Mercury
17,882
10,588
0
1,642
21,736
6,858
0
12,139
8,837
0
56,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,168
Gold Earned
40,589
145
Minions Killed
217
8
Camps Cleared
7
983,546
Distance Traveled
936,310
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,425
521
20
1
0
308,906
0
W
Kukulkan
13,145
657
70
4
2
303,646
0
W
Anhur
12,608
630
59
3
5
306,174
0
L
Bacchus
12,467
623
44
2
0
324,240
0
W
Cerberus
14,836
742
88
4
0
326,490
0
L
Mercury
13,276
664
81
4
8
350,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role