Player Matchup

Nemesis
Nemesis
Bailys_
Nemesis
Level 7
God Stats
2W - 4L
1,325 SR
Queue Stats
2W - 5L
1,240 Elo+
Party 2
Izanami
Izanami
SailerRL
Izanami
Level 32
God Stats
2W - 1L
1,598 SR
Queue Stats
17W - 23L
1,397 Elo+
Party 2
Hercules
Hercules
Usefulkarma
Hercules
Level 64
God Stats
1W - 3L
1,347 SR
Queue Stats
43W - 51L
1,351 Elo+
Party 2
Team Averages
Level 34
1,424 SR
1,329 Elo+

VS

Team Averages
Level 8
1,457 SR
1,312 Elo+
Kali
Kali
IvchoM
Kali
Level 10
God Stats
1W - 6L
1,371 SR
Queue Stats
10W - 34L
1,271 Elo+
Solo
Kukulkan
Kukulkan
MirrorsArrival
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Tiamat
Tiamat
Runsid
Tiamat
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bailys_
Nemesis
13
4 / 4 / 13
10,605
663
5,864
12,344
6,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
SailerRL
Izanami
15
9 / 3 / 7
11,540
721
7,387
10,316
3,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Usefulkarma
Hercules
14
6 / 0 / 13
10,872
680
14,957
21,733
13,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
IvchoM
Kali
14
5 / 5 / 1
11,145
697
10,704
12,608
5,440
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
11
0 / 9 / 1
8,435
527
4,793
10,167
3,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Runsid
Tiamat
13
1 / 5 / 2
9,728
608
10,674
10,816
5,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
19
Kills
6
7
Deaths
19
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bailys_
Nemesis
4
4
13
2.63
L
Kali
IvchoM
Kali
5
5
1
1.1
L
Kukulkan
0
9
1
0.06
L
Tiamat
Runsid
Tiamat
1
5
2
0.4
W
Izanami
SailerRL
Izanami
9
3
7
4.17
W
Hercules
Usefulkarma
Hercules
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,208
Damage
26,171
44,393
Taken
33,591
24,145
Mitigated
14,022
17,933
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bailys_
Nemesis
5,864
1,761
0
2,108
12,344
6,741
1,127
3,319
8,871
3,079
16,397
L
Kali
IvchoM
Kali
10,704
4,818
0
1,984
12,608
5,440
0
884
11,098
0
24,033
L
Kukulkan
4,793
722
0
664
10,167
3,140
0
60
9,552
15,391
0
L
Tiamat
Runsid
Tiamat
10,674
1,246
296
2,996
10,816
5,442
5
260
10,046
38,465
0
W
Izanami
SailerRL
Izanami
7,387
3,721
279
2,329
10,316
3,496
1,286
2,632
7,432
0
57,413
W
Hercules
Usefulkarma
Hercules
14,957
3,029
0
13,217
21,733
13,908
801
8,630
12,515
0
20,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,017
Gold Earned
29,308
153
Minions Killed
112
5
Camps Cleared
3
906,266
Distance Traveled
837,905
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,605
663
28
2
0
300,584
0
L
Kali
11,145
697
23
1
2
283,513
5
L
Kukulkan
8,435
527
27
2
0
259,481
0
L
Tiamat
9,728
608
62
4
1
294,911
4
W
Izanami
11,540
721
110
7
5
278,622
0
W
Hercules
10,872
680
15
1
0
327,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role