Player Matchup

Guan Yu
Guan Yu
Testiklos
Guan Yu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,356 Elo+
Party 2
Sobek
Sobek
iTentox
Sobek
Level 137
God Stats
2W - 3L
1,525 SR
Queue Stats
25W - 33L
1,227 Elo+
Party 2
Janus
Janus
iVenevox
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,252 Elo+
Party 2
Bakasura
Bakasura
iZeiRex
Bakasura
Level 97
God Stats
2W - 7L
1,110 SR
Queue Stats
16W - 22L
1,202 Elo+
Party 2
Artemis
Artemis
kikbutowski
Artemis
Level 41
God Stats
3W - 4L
1,413 SR
Queue Stats
12W - 20L
1,244 Elo+
Party 2
Team Averages
Level 77
1,409 SR
1,256 Elo+

VS

Team Averages
Level 53
1,451 SR
1,388 Elo+
Achilles
Achilles
KasperVnes
Achilles
Level 69
God Stats
22W - 26L
1,245 SR
Queue Stats
354W - 364L
1,409 Elo+
Party 1
Freya
Freya
KxngzDreyNation
Freya
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 210L
1,325 Elo+
Solo
Bastet
Bastet
PocketOlemartin
Bastet
Level 61
God Stats
56W - 36L
1,515 SR
Queue Stats
228W - 253L
1,404 Elo+
Party 1
Neith
Neith
ULTIMATE--street
Neith
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 118L
1,390 Elo+
Party 1
Sol
Sol
odakadoo
Sol
Level 66
God Stats
35W - 44L
1,497 SR
Queue Stats
300W - 301L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Testiklos
Guan Yu
15
1 / 3 / 1
8,290
436
4,752
12,000
10,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
iTentox
Sobek
11
1 / 4 / 7
8,046
423
4,485
12,991
13,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
iVenevox
Janus
16
2 / 2 / 1
9,617
506
6,722
6,381
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
iZeiRex
Bakasura
14
2 / 9 / 3
8,449
445
11,871
18,541
7,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
kikbutowski
Artemis
13
6 / 6 / 2
8,567
451
13,132
11,213
3,307
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KasperVnes
Achilles
18
4 / 2 / 5
11,249
592
10,851
14,237
13,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 4 / 5
9,128
480
3,353
10,303
5,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 3 / 8
11,115
585
11,216
13,453
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
9 / 3 / 3
10,912
574
11,761
15,980
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 0 / 3
11,803
621
6,988
13,039
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
12
Kills
24
24
Deaths
12
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
KasperVnes
Achilles
4
2
5
3.25
W
0
4
5
0.63
W
7
3
8
3.67
L
Guan Yu
Testiklos
Guan Yu
1
3
1
0.5
W
9
3
3
3.5
L
Sobek
iTentox
Sobek
1
4
7
1.13
L
Janus
iVenevox
Janus
2
2
1
1.25
L
Bakasura
iZeiRex
Bakasura
2
9
3
0.39
L
Artemis
kikbutowski
Artemis
6
6
2
1.17
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,962
Damage
44,169
61,126
Taken
67,012
36,334
Mitigated
34,518
17,591
Healing
32,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
KasperVnes
Achilles
10,851
2,108
0
4,115
14,237
13,998
886
1,606
11,124
10,685
57,959
W
3,353
1,018
382
3,189
10,303
5,134
720
2,397
7,884
20,461
0
W
11,216
3,177
0
6,700
13,453
4,519
2,628
2,295
10,513
0
76,197
L
Guan Yu
Testiklos
Guan Yu
4,752
349
1,000
4,330
12,000
10,032
28
3,201
8,143
2,287
26,668
W
11,761
7,327
0
7,719
15,980
6,663
68
2,313
13,215
0
79,121
L
Sobek
iTentox
Sobek
4,485
307
0
2,733
12,991
13,043
250
2,571
10,420
17,247
0
L
Janus
iVenevox
Janus
6,722
398
551
765
6,381
2,009
0
2,137
4,244
64,013
0
L
Bakasura
iZeiRex
Bakasura
11,871
7,090
0
5,584
18,541
7,943
1,626
2,751
15,426
0
55,993
L
Artemis
kikbutowski
Artemis
13,132
5,413
0
2,628
11,213
3,307
1,071
2,104
9,109
0
46,135
W
6,988
2,894
0
10,015
13,039
4,204
1,178
2,866
9,403
99,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,969
Gold Earned
54,207
420
Minions Killed
623
0
Camps Cleared
0
1,730,259
Distance Traveled
1,779,879
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,249
592
138
7
0
368,861
4
W
Freya
9,128
480
37
2
0
318,755
0
W
Bastet
11,115
585
124
7
0
411,234
1
L
Guan Yu
8,290
436
73
4
0
390,209
3
W
Neith
10,912
574
131
7
0
317,061
6
L
Sobek
8,046
423
34
2
0
307,622
1
L
Janus
9,617
506
142
7
0
374,635
4
L
Bakasura
8,449
445
95
5
0
339,353
1
L
Artemis
8,567
451
76
4
0
318,440
3
W
Sol
11,803
621
193
10
0
363,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role