Player Matchup

Bellona
Bellona
JesussKrasts
Bellona
Level 24
God Stats
1W - 2L
1,510 SR
Queue Stats
36W - 48L
1,409 Elo+
Party 2
Fenrir
Fenrir
KapteinisDžo
Fenrir
Level 32
God Stats
3W - 2L
1,583 SR
Queue Stats
44W - 58L
1,410 Elo+
Party 2
Ra
Ra
sp00nfan
Ra
Level 120
God Stats
3W - 3L
1,565 SR
Queue Stats
44W - 58L
1,408 Elo+
Party 2
Team Averages
Level 59
1,553 SR
1,409 Elo+

VS

Team Averages
Level 58
1,447 SR
1,391 Elo+
Bacchus
Bacchus
 
Bacchus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Arkkay
Cliodhna
Level 89
God Stats
1W - 0L
1,309 SR
Queue Stats
2W - 2L
1,307 Elo+
Party 1
Danzaburou
Danzaburou
Radish00
Danzaburou
Level 58
God Stats
28W - 30L
1,532 SR
Queue Stats
62W - 91L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JesussKrasts
Bellona
11
0 / 8 / 4
7,525
579
6,145
15,133
8,593
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
3 / 6 / 3
8,754
673
5,545
9,469
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 3 / 4
9,414
724
13,193
9,934
4,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 3 / 15
9,570
736
7,214
15,328
18,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Arkkay
Cliodhna
14
6 / 4 / 11
10,145
780
14,446
10,531
4,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Radish00
Danzaburou
14
9 / 2 / 7
10,737
826
9,630
8,493
3,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
17
17
Deaths
9
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
3
15
3.17
W
Cliodhna
Arkkay
Cliodhna
6
4
11
2.88
L
Bellona
JesussKrasts
Bellona
0
8
4
0.25
L
3
6
3
0.75
W
Danzaburou
Radish00
Danzaburou
9
2
7
6.25
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,883
Damage
31,290
34,536
Taken
34,352
16,404
Mitigated
26,904
4,015
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,214
428
0
2,546
15,328
18,564
189
6,263
9,065
12,737
0
W
Cliodhna
Arkkay
Cliodhna
14,446
1,762
0
3,353
10,531
4,933
1,248
3,165
7,366
0
31,145
L
Bellona
JesussKrasts
Bellona
6,145
2,070
0
248
15,133
8,593
0
3,188
11,945
0
16,522
L
5,545
969
0
411
9,469
3,677
0
1,376
8,093
0
7,532
W
Danzaburou
Radish00
Danzaburou
9,630
3,540
0
2,441
8,493
3,407
1,651
4,156
4,337
0
47,802
L
13,193
677
902
2,454
9,934
4,134
0
3,278
6,656
57,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,693
Gold Earned
30,452
144
Minions Killed
129
8
Camps Cleared
3
669,699
Distance Traveled
682,549
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,570
736
7
1
0
226,902
2
W
Cliodhna
10,145
780
36
3
0
235,517
0
L
Bellona
7,525
579
18
1
4
207,225
1
L
Fenrir
8,754
673
13
1
1
220,251
0
W
Danzaburou
10,737
826
86
7
3
220,130
3
L
Ra
9,414
724
113
9
3
242,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role