Player Matchup

Terra
Terra
Adamantaimai
Terra
Level 160
God Stats
24W - 20L
1,537 SR
Queue Stats
812W - 817L
1,504 Elo+
Party 1
Ne Zha
Ne Zha
Graaltar
Ne Zha
Level 128
God Stats
7W - 9L
1,365 SR
Queue Stats
269W - 259L
1,528 Elo+
Solo
Cthulhu
Cthulhu
LastSeven
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 77L
1,533 Elo+
Solo
Chiron
Chiron
Ort12
Chiron
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,250 Elo+
Solo
Sol
Sol
mndcdk
Sol
Level 154
God Stats
4W - 1L
1,744 SR
Queue Stats
314W - 332L
1,513 Elo+
Party 1
Team Averages
Level 145
1,529 SR
1,465 Elo+

VS

Team Averages
Level 139
1,559 SR
1,546 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
A Violated Swan
Achilles
Level 123
God Stats
7W - 6L
1,562 SR
Queue Stats
135W - 123L
1,544 Elo+
Solo
Terra
Terra
NevinDаrk
Terra
Level 145
God Stats
5W - 1L
1,731 SR
Queue Stats
344W - 333L
1,604 Elo+
Solo
Loki
Loki
Shelestino
Loki
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 14
10,043
670
12,121
19,376
20,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
Graaltar
Ne Zha
18
4 / 3 / 9
10,776
718
14,845
16,688
8,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
LastSeven
Cthulhu
19
6 / 3 / 10
11,800
787
22,749
30,656
35,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Ort12
Chiron
17
7 / 5 / 7
10,936
729
23,688
17,432
8,409
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
mndcdk
Sol
18
3 / 1 / 13
11,382
759
29,092
14,825
6,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
4 / 4 / 10
11,639
776
23,953
34,958
34,297
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
 
Ne Zha
15
1 / 6 / 6
9,333
622
14,075
17,946
11,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Achilles
18
6 / 2 / 8
10,950
730
18,462
24,289
39,244
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
17
2 / 3 / 10
10,012
667
18,455
24,360
31,865
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 5 / 9
9,744
650
9,070
14,535
14,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
57
20
Kills
14
14
Deaths
20
53
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
4
10
2.25
L
Ne Zha
 
Ne Zha
1
6
6
0.67
L
Achilles
6
2
8
5
W
0
2
14
3.5
W
Ne Zha
Graaltar
Ne Zha
4
3
9
2.83
W
Cthulhu
LastSeven
Cthulhu
6
3
10
3.67
L
Terra
2
3
10
2.33
W
Chiron
Ort12
Chiron
7
5
7
2.1
L
1
5
9
1.1
W
Sol
mndcdk
Sol
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,495
Damage
84,015
98,977
Taken
116,088
79,848
Mitigated
131,104
46,923
Healing
49,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
23,953
4,281
1,831
12,538
34,958
34,297
453
20,711
14,247
416
41,539
L
Ne Zha
 
Ne Zha
14,075
1,403
2,276
3,000
17,946
11,401
1,799
10,237
7,709
230
27,843
L
Achilles
18,462
2,895
1,377
5,925
24,289
39,244
427
13,692
10,597
493
26,024
W
12,121
216
14,741
6,946
19,376
20,172
575
4,671
13,750
19,084
0
W
Ne Zha
Graaltar
Ne Zha
14,845
4,431
2,107
3,715
16,688
8,837
1,701
3,010
13,102
0
29,522
W
Cthulhu
LastSeven
Cthulhu
22,749
1,474
2,321
6,124
30,656
35,561
261
5,443
23,730
39,918
0
L
Terra
18,455
1,515
12,973
6,384
24,360
31,865
599
12,217
12,143
28,078
0
W
Chiron
Ort12
Chiron
23,688
7,962
2,779
3,799
17,432
8,409
1,466
2,980
13,766
0
38,593
L
9,070
788
1,594
1,933
14,535
14,297
100
7,105
7,430
0
24,617
W
Sol
mndcdk
Sol
29,092
9,421
770
3,621
14,825
6,869
2,305
3,490
11,070
54,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,937
Gold Earned
51,678
158
Minions Killed
135
0
Camps Cleared
0
1,462,205
Distance Traveled
1,361,725
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,639
776
46
3
0
275,437
0
L
Ne Zha
9,333
622
25
2
0
253,922
5
L
Achilles
10,950
730
21
1
0
270,948
1
W
Terra
10,043
670
25
2
0
321,778
0
W
Ne Zha
10,776
718
13
1
0
303,514
1
W
Cthulhu
11,800
787
32
2
0
281,744
1
L
Terra
10,012
667
19
1
0
266,903
4
W
Chiron
10,936
729
38
3
0
263,766
1
L
Loki
9,744
650
24
2
0
294,515
1
W
Sol
11,382
759
50
3
0
291,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role