Player Matchup

Izanami
Izanami
Bobleeswagger2
Izanami
Level 59
God Stats
28W - 33L
1,414 SR
Queue Stats
249W - 265L
1,438 Elo+
Party 4
Nemesis
Nemesis
ChumbaKrush
Nemesis
Level 27
God Stats
1W - 1L
1,234 SR
Queue Stats
50W - 50L
1,540 Elo+
Party 4
Cerberus
Cerberus
Flo_KilledYa
Cerberus
Level 69
God Stats
4W - 6L
1,564 SR
Queue Stats
135W - 132L
1,496 Elo+
Party 4
Zeus
Zeus
Strat0caster
Zeus
Level 68
God Stats
7W - 7L
1,500 SR
Queue Stats
243W - 230L
1,568 Elo+
Party 2
Anubis
Anubis
mFFajita
Anubis
Level 160
God Stats
8W - 5L
1,565 SR
Queue Stats
188W - 152L
1,635 Elo+
Party 2
Team Averages
Level 77
1,455 SR
1,535 Elo+

VS

Team Averages
Level 92
1,423 SR
1,419 Elo+
Anhur
Anhur
 
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Captainducky376
Kuzenbo
Level 158
God Stats
14W - 11L
1,561 SR
Queue Stats
760W - 774L
1,505 Elo+
Party 1
Bellona
Bellona
Kfactor23
Bellona
Level 115
God Stats
0W - 1L
1,498 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Thoth
Thoth
Lawliet707
Thoth
Level 29
God Stats
0W - 1L
1,405 SR
Queue Stats
3W - 3L
1,259 Elo+
Party 3
Fenrir
Fenrir
Thunder777GOD
Fenrir
Level 34
God Stats
1W - 8L
1,149 SR
Queue Stats
61W - 80L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
8,420
601
4,122
8,698
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
ChumbaKrush
Nemesis
15
5 / 0 / 7
8,939
639
9,346
8,456
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
Flo_KilledYa
Cerberus
12
0 / 4 / 4
7,224
516
2,787
11,956
6,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 1 / 3
8,808
629
7,555
5,903
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
mFFajita
Anubis
16
7 / 1 / 0
9,673
691
11,658
8,800
4,251
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 5 / 2
7,894
564
9,709
10,009
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 4 / 4
7,203
515
6,872
13,484
13,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Kfactor23
Bellona
11
0 / 4 / 1
6,545
468
4,881
10,870
5,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
11
2 / 3 / 0
6,831
488
3,858
6,649
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
6,479
463
1,058
11,085
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
21
Kills
9
9
Deaths
21
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
5
2
1
W
5
3
1
1.83
L
3
4
4
1.25
W
Nemesis
ChumbaKrush
Nemesis
5
0
7
8.5
W
Cerberus
Flo_KilledYa
Cerberus
0
4
4
0.5
L
Bellona
Kfactor23
Bellona
0
4
1
0.13
L
Thoth
2
3
0
0.67
W
4
1
3
5.5
L
0
5
1
0.1
W
Anubis
mFFajita
Anubis
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,468
Damage
26,378
43,813
Taken
52,097
17,238
Mitigated
27,468
11,008
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,709
4,546
0
2,512
10,009
2,821
399
2,229
7,738
0
56,620
W
4,122
3,296
0
3,221
8,698
1,806
0
1,762
6,936
0
57,619
L
6,872
2,286
0
1,625
13,484
13,823
95
2,958
10,459
21,037
0
W
Nemesis
ChumbaKrush
Nemesis
9,346
5,189
0
657
8,456
3,006
0
2,185
6,155
0
62,779
W
Cerberus
Flo_KilledYa
Cerberus
2,787
423
0
1,876
11,956
6,408
0
2,820
9,136
24,680
0
L
Bellona
Kfactor23
Bellona
4,881
1,464
0
1,578
10,870
5,704
0
7,905
2,965
0
32,867
L
Thoth
3,858
108
0
769
6,649
1,973
0
2,091
4,374
28,104
0
W
7,555
233
0
692
5,903
1,767
1,227
3,064
2,529
64,833
0
L
1,058
210
0
3,044
11,085
3,147
195
6,367
4,561
0
34,016
W
Anubis
mFFajita
Anubis
11,658
830
0
4,562
8,800
4,251
158
393
7,757
64,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,064
Gold Earned
34,952
536
Minions Killed
367
0
Camps Cleared
0
1,412,354
Distance Traveled
1,349,871
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,894
564
104
7
0
226,275
1
W
Izanami
8,420
601
123
9
0
246,500
5
L
Kuzenbo
7,203
515
35
3
0
304,721
7
W
Nemesis
8,939
639
101
7
0
361,470
4
W
Cerberus
7,224
516
56
4
0
264,983
1
L
Bellona
6,545
468
73
5
0
289,464
1
L
Thoth
6,831
488
72
5
0
284,842
0
W
Zeus
8,808
629
119
9
0
280,483
8
L
Fenrir
6,479
463
83
6
0
244,569
0
W
Anubis
9,673
691
137
10
0
258,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role