Player Matchup

Artemis
Artemis
LITINIUSFLEX
Artemis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 106L
1,396 Elo+
Party 2
Chaac
Chaac
TheNicoTechno16
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,359 Elo+
Party 3
Ne Zha
Ne Zha
lexuskratos
Ne Zha
Level 36
God Stats
2W - 5L
1,513 SR
Queue Stats
37W - 52L
1,324 Elo+
Party 2
Poseidon
Poseidon
temp-140953
Poseidon
Level 96
God Stats
2W - 4L
1,524 SR
Queue Stats
15W - 36L
1,345 Elo+
Party 3
Sylvanus
Sylvanus
temp-216771
Sylvanus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,345 Elo+
Party 3
Team Averages
Level 72
1,507 SR
1,354 Elo+

VS

Team Averages
Level 69
1,550 SR
1,430 Elo+
Ares
Ares
ElPaolo
Ares
Level 105
God Stats
4W - 4L
1,609 SR
Queue Stats
192W - 235L
1,464 Elo+
Solo
Chronos
Chronos
JukeiraNHAAAAA
Chronos
Level 46
God Stats
7W - 5L
1,597 SR
Queue Stats
54W - 79L
1,434 Elo+
Party 1
King Arthur
King Arthur
Misled130806690
King Arthur
Level 105
God Stats
19W - 14L
1,547 SR
Queue Stats
470W - 547L
1,414 Elo+
Party 1
Serqet
Serqet
MulaDeBone
Serqet
Level 61
God Stats
3W - 4L
1,476 SR
Queue Stats
252W - 281L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
catanx2886
Danzaburou
Level 26
God Stats
33W - 34L
1,524 SR
Queue Stats
71W - 112L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LITINIUSFLEX
Artemis
6
0 / 7 / 2
4,481
407
3,890
5,835
1,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
5 / 1 / 0
7,292
663
8,235
11,063
5,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
7
0 / 1 / 2
4,883
444
1,212
5,371
1,350
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
temp-140953
Poseidon
10
5 / 2 / 0
6,346
577
5,911
5,878
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
temp-216771
Sylvanus
9
1 / 2 / 4
5,516
501
3,202
8,443
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ElPaolo
Ares
8
2 / 3 / 6
5,304
482
2,957
7,972
4,789
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 2 / 2
5,516
501
3,887
6,552
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Misled130806690
King Arthur
10
0 / 3 / 1
5,656
514
6,305
9,174
5,094
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
MulaDeBone
Serqet
11
1 / 2 / 1
6,273
570
1,090
6,609
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
catanx2886
Danzaburou
10
8 / 2 / 3
7,191
654
10,350
8,208
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
11
Kills
13
13
Deaths
12
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
ElPaolo
Ares
2
3
6
1.67
W
2
2
2
1.5
L
Artemis
LITINIUSFLEX
Artemis
0
7
2
0.14
W
King Arthur
Misled130806690
King Arthur
0
3
1
0.17
W
Serqet
MulaDeBone
Serqet
1
2
1
0.75
L
5
1
0
5
W
Danzaburou
catanx2886
Danzaburou
8
2
3
4.75
L
Ne Zha
0
1
2
1
L
Poseidon
temp-140953
Poseidon
5
2
0
2.5
L
Sylvanus
temp-216771
Sylvanus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,450
Damage
24,589
36,590
Taken
38,515
14,427
Mitigated
16,974
9,191
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
ElPaolo
Ares
2,957
226
180
695
7,972
4,789
0
2,991
4,917
8,718
0
W
3,887
1,040
0
926
6,552
2,461
530
1,758
4,610
25,883
2,401
L
Artemis
LITINIUSFLEX
Artemis
3,890
1,808
0
169
5,835
1,628
0
1,464
4,371
0
11,189
W
King Arthur
Misled130806690
King Arthur
6,305
487
0
2,372
9,174
5,094
0
0
9,174
3,132
28,105
W
Serqet
MulaDeBone
Serqet
1,090
183
0
3,610
6,609
2,095
0
1,420
5,135
0
35,863
L
8,235
1,914
0
6,039
11,063
5,876
796
1,841
9,088
0
43,279
W
Danzaburou
catanx2886
Danzaburou
10,350
5,466
0
3,672
8,208
2,535
270
2,590
5,566
0
36,323
L
Ne Zha
1,212
47
0
438
5,371
1,350
0
900
4,471
0
19,062
L
Poseidon
temp-140953
Poseidon
5,911
1,016
0
1,344
5,878
1,551
0
2,401
3,213
28,684
0
L
Sylvanus
temp-216771
Sylvanus
3,202
1,072
104
1,097
8,443
4,022
0
1,045
7,367
13,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,518
Gold Earned
29,940
228
Minions Killed
278
0
Camps Cleared
0
944,921
Distance Traveled
1,066,400
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,304
482
9
1
0
197,124
3
W
Chronos
5,516
501
52
5
0
216,134
4
L
Artemis
4,481
407
23
2
0
161,365
0
W
King Arthur
5,656
514
67
6
0
223,805
3
W
Serqet
6,273
570
79
7
0
231,746
0
L
Chaac
7,292
663
96
9
0
212,329
2
W
Danzaburou
7,191
654
71
6
0
197,591
2
L
Ne Zha
4,883
444
33
3
0
187,447
0
L
Poseidon
6,346
577
54
5
0
192,914
1
L
Sylvanus
5,516
501
22
2
0
190,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role