Player Matchup

Geb
Geb
GhostfaceBrn
Geb
Level 154
God Stats
22W - 8L
1,714 SR
Queue Stats
241W - 176L
1,651 Elo+
Party 1
Tiamat
Tiamat
Musturbathor
Tiamat
Level 29
God Stats
9W - 6L
1,690 SR
Queue Stats
196W - 130L
1,597 Elo+
Party 1
Neith
Neith
PandaPrincessXx
Neith
Level 9
God Stats
3W - 2L
1,446 SR
Queue Stats
3W - 2L
1,350 Elo+
Party 3
Thor
Thor
TolleyJMH
Thor
Level 79
God Stats
9W - 14L
1,364 SR
Queue Stats
181W - 164L
1,519 Elo+
Party 3
Bellona
Bellona
xOniOkami
Bellona
Level 151
God Stats
14W - 5L
1,689 SR
Queue Stats
322W - 333L
1,404 Elo+
Party 3
Team Averages
Level 84
1,581 SR
1,504 Elo+

VS

Team Averages
Level 65
1,454 SR
1,461 Elo+
Vulcan
Vulcan
Barnaby96
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 305L
1,518 Elo+
Party 2
Chaac
Chaac
ItsGandalfsDad
Chaac
Level 28
God Stats
2W - 3L
1,264 SR
Queue Stats
111W - 78L
1,551 Elo+
Party 2
Artio
Artio
SynDam
Artio
Level 129
God Stats
16W - 18L
1,504 SR
Queue Stats
1,004W - 1,047L
1,425 Elo+
Party 4
Izanami
Izanami
TheOldBoss04
Izanami
Level 27
God Stats
9W - 9L
1,598 SR
Queue Stats
46W - 59L
1,425 Elo+
Party 4
Nemesis
Nemesis
jackj2020
Nemesis
Level 35
God Stats
3W - 6L
1,403 SR
Queue Stats
111W - 126L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 11
7,573
445
5,995
11,742
8,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
14
3 / 3 / 11
8,540
502
12,029
10,961
5,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 0
6,603
388
662
5,662
1,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
17
13 / 2 / 4
10,433
614
11,562
12,858
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Bellona
xOniOkami
Bellona
13
4 / 2 / 6
8,105
477
5,721
9,332
5,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Barnaby96
Vulcan
12
1 / 8 / 3
7,391
435
6,443
9,124
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
4 / 1 / 2
9,277
546
5,559
7,768
5,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
SynDam
Artio
11
2 / 4 / 6
7,517
442
6,966
13,047
9,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
TheOldBoss04
Izanami
15
4 / 3 / 2
9,293
547
9,955
11,839
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
jackj2020
Nemesis
13
1 / 6 / 3
7,855
462
4,420
13,731
5,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
22
Kills
12
13
Deaths
22
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Barnaby96
Vulcan
1
8
3
0.31
W
2
2
11
3.75
L
4
1
2
5
W
Tiamat
3
3
11
2.83
W
0
4
0
0
L
Artio
SynDam
Artio
2
4
6
1.25
L
Izanami
TheOldBoss04
Izanami
4
3
2
1.67
W
Thor
13
2
4
7.5
L
Nemesis
jackj2020
Nemesis
1
6
3
0.42
W
Bellona
xOniOkami
Bellona
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,969
Damage
33,343
50,555
Taken
55,509
25,454
Mitigated
27,777
10,726
Healing
18,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Barnaby96
Vulcan
6,443
3,209
0
750
9,124
2,711
0
3,658
5,166
40,867
0
W
5,995
309
0
3,124
11,742
8,560
0
3,510
7,898
18,208
0
L
5,559
501
0
3,258
7,768
5,795
242
1,841
5,857
2,760
46,224
W
Tiamat
12,029
537
0
3,162
10,961
5,657
0
3,693
7,145
53,178
0
W
662
310
0
141
5,662
1,867
907
1,226
4,358
0
21,190
L
Artio
SynDam
Artio
6,966
167
1,200
3,726
13,047
9,771
0
3,864
9,029
22,023
0
L
Izanami
TheOldBoss04
Izanami
9,955
5,289
0
3,893
11,839
3,636
449
2,962
8,773
0
68,410
W
Thor
11,562
2,459
0
2,798
12,858
4,189
1,908
2,209
10,219
0
65,259
L
Nemesis
jackj2020
Nemesis
4,420
831
0
5,880
13,731
5,864
35
4,685
8,660
0
47,822
W
Bellona
xOniOkami
Bellona
5,721
2,016
0
1,501
9,332
5,181
0
2,324
6,628
0
42,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,254
Gold Earned
41,333
380
Minions Killed
440
0
Camps Cleared
0
1,439,747
Distance Traveled
1,546,870
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,391
435
63
4
0
290,904
1
W
Geb
7,573
445
28
2
0
302,919
5
L
Chaac
9,277
546
120
7
0
343,186
2
W
Tiamat
8,540
502
104
6
0
309,054
5
W
Neith
6,603
388
53
3
0
193,347
1
L
Artio
7,517
442
33
2
0
281,218
1
L
Izanami
9,293
547
132
8
0
303,035
3
W
Thor
10,433
614
115
7
0
314,579
2
L
Nemesis
7,855
462
92
5
0
328,527
1
W
Bellona
8,105
477
80
5
0
319,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role