Player Matchup

Khepri
Khepri
Diamond II
 
Khepri
Diamond II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond V
Dicctease
Chronos
Diamond V
Level 66
God Stats
0W - 1L
1,313 SR
Queue Stats
38W - 17L
2,506 MMR
Solo
Fenrir
Fenrir
Masters
SvenSnusberg
Fenrir
Masters
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 45L
2,580 MMR
Solo
Thoth
Thoth
Diamond I
ZAGREU5
Thoth
Diamond I
Level 108
God Stats
4W - 3L
1,757 SR
Queue Stats
220W - 209L
2,405 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 112
1,514 SR
2,098 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,667 SR
2,507 MMR
Odin
Odin
Diamond III
Dayender
Odin
Diamond III
Level 127
God Stats
21W - 17L
1,713 SR
Queue Stats
172W - 144L
2,288 MMR
Solo
Rama
Rama
Masters
PrinceOfCrows1
Rama
Masters
Level 160
God Stats
7W - 2L
1,707 SR
Queue Stats
115W - 89L
2,561 MMR
Solo
Sylvanus
Sylvanus
Diamond II
RankedPhenom
Sylvanus
Diamond II
Level 68
God Stats
53W - 58L
1,761 SR
Queue Stats
260W - 232L
2,386 MMR
Solo
Thanatos
Thanatos
Masters
demisereact
Thanatos
Masters
Level 160
God Stats
24W - 21L
1,676 SR
Queue Stats
353W - 331L
2,743 MMR
Solo
Anubis
Anubis
Masters
npooH
Anubis
Masters
Level 98
God Stats
2W - 2L
1,480 SR
Queue Stats
264W - 247L
2,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 2 / 3
6,183
476
2,002
7,292
2,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 6 / 0
6,068
467
5,063
8,602
3,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Dicctease
Chronos
11
1 / 6 / 2
7,024
540
7,557
11,370
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
9
2 / 4 / 2
6,250
481
3,685
7,030
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
ZAGREU5
Thoth
10
1 / 5 / 3
6,391
492
3,746
8,463
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SolKaliCliodhnaLokiArtio

VS

Bans
AchillesHeimdallrCamazotzGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
4 / 2 / 0
9,275
713
6,101
8,864
4,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 0 / 4
9,006
693
6,065
8,267
2,714
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
RankedPhenom
Sylvanus
12
1 / 1 / 10
7,471
575
6,963
6,367
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
demisereact
Thanatos
15
9 / 1 / 1
8,875
683
7,891
9,657
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
npooH
Anubis
14
4 / 1 / 1
8,355
643
7,478
6,744
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
5
Kills
23
23
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
3
1.25
L
Ah Muzen Cab
 
Ah Muzen Cab
0
6
0
0
W
Odin
4
2
0
2
L
Chronos
Dicctease
Chronos
1
6
2
0.33
W
5
0
4
7
W
Sylvanus
RankedPhenom
Sylvanus
1
1
10
6
L
Fenrir
2
4
2
0.75
L
Thoth
ZAGREU5
Thoth
1
5
3
0.5
W
Thanatos
demisereact
Thanatos
9
1
1
9.5
W
Anubis
npooH
Anubis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,053
Damage
34,498
42,757
Taken
39,899
13,429
Mitigated
19,478
10,044
Healing
25,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,002
566
256
1,278
7,292
2,783
0
4,770
2,522
21,289
0
L
Ah Muzen Cab
 
Ah Muzen Cab
5,063
1,257
0
2,031
8,602
3,345
0
664
7,938
0
37,695
W
Odin
6,101
2,328
0
2,426
8,864
4,912
776
4,462
4,402
0
58,709
L
Chronos
Dicctease
Chronos
7,557
2,972
0
3,048
11,370
3,974
758
937
10,021
39,371
3,851
W
6,065
5,166
0
4,433
8,267
2,714
1,728
537
7,730
0
56,893
W
Sylvanus
RankedPhenom
Sylvanus
6,963
2,574
1,225
3,494
6,367
4,332
0
2,126
4,241
22,077
7,173
L
Fenrir
3,685
1,178
0
2,628
7,030
1,945
0
2,872
4,119
0
22,385
L
Thoth
ZAGREU5
Thoth
3,746
172
0
803
8,463
1,382
0
4,157
4,306
36,792
0
W
Thanatos
demisereact
Thanatos
7,891
2,325
0
10,716
9,657
4,246
23
1,871
7,786
0
59,387
W
Anubis
npooH
Anubis
7,478
723
0
3,659
6,744
3,274
890
2,968
3,776
68,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,916
Gold Earned
42,982
335
Minions Killed
527
0
Camps Cleared
0
1,147,753
Distance Traveled
1,283,508
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,183
476
47
4
0
265,299
4
L
Ah Muzen Cab
6,068
467
73
6
0
229,172
2
W
Odin
9,275
713
138
11
0
261,654
2
L
Chronos
7,024
540
94
7
0
244,464
5
W
Rama
9,006
693
132
10
0
244,697
3
W
Sylvanus
7,471
575
52
4
0
256,051
6
L
Fenrir
6,250
481
49
4
0
169,540
2
L
Thoth
6,391
492
72
6
0
239,278
3
W
Thanatos
8,875
683
89
7
0
293,844
0
W
Anubis
8,355
643
116
9
0
227,262
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role