Player Matchup

Loki
Loki
CrazySupremeTaco
Loki
Level 105
God Stats
1W - 0L
1,894 SR
Queue Stats
141W - 80L
1,568 Elo+
Party 1
Bellona
Bellona
Hell_Raiser9792
Bellona
Level 104
God Stats
5W - 1L
1,735 SR
Queue Stats
95W - 79L
1,548 Elo+
Party 1
Vulcan
Vulcan
basebalplaya1
Vulcan
Level 28
God Stats
4W - 2L
1,465 SR
Queue Stats
56W - 28L
1,592 Elo+
Party 1
Team Averages
Level 79
1,698 SR
1,569 Elo+

VS

Team Averages
Level 84
1,461 SR
1,511 Elo+
Fenrir
Fenrir
AZXRAEL
Fenrir
Level 117
God Stats
0W - 4L
1,360 SR
Queue Stats
322W - 299L
1,546 Elo+
Solo
Rama
Rama
Jasavi2014
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Merlin
Merlin
trane365
Merlin
Level 129
God Stats
2W - 2L
1,523 SR
Queue Stats
30W - 43L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 8
11,036
788
9,514
9,705
8,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
9 / 6 / 12
10,766
769
14,480
13,571
13,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
6 / 3 / 10
10,251
732
9,255
6,966
2,524
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AZXRAEL
Fenrir
15
10 / 4 / 0
11,283
806
12,214
15,304
11,593
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 15 / 4
8,587
613
2,537
13,635
3,995
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
trane365
Merlin
14
2 / 4 / 7
10,005
715
9,260
9,926
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
23
Kills
12
12
Deaths
23
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AZXRAEL
Fenrir
10
4
0
2.5
W
8
3
8
4
W
9
6
12
2.5
L
0
15
4
0.13
W
6
3
10
3.67
L
Merlin
trane365
Merlin
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,249
Damage
24,011
30,242
Taken
38,865
25,077
Mitigated
19,500
2,410
Healing
3,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AZXRAEL
Fenrir
12,214
2,411
0
596
15,304
11,593
0
4,089
11,215
0
27,525
W
9,514
2,466
0
1,188
9,705
8,949
717
2,994
6,391
0
27,550
W
14,480
5,681
0
788
13,571
13,604
229
4,696
8,486
0
31,246
L
2,537
1,990
0
266
13,635
3,995
368
2,854
10,781
0
7,355
W
9,255
2,147
0
434
6,966
2,524
174
1,054
5,756
34,462
0
L
Merlin
trane365
Merlin
9,260
783
0
2,831
9,926
3,912
387
2,977
6,949
39,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,053
Gold Earned
29,875
146
Minions Killed
123
5
Camps Cleared
7
803,438
Distance Traveled
699,351
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,283
806
32
2
2
271,707
2
W
Loki
11,036
788
35
3
3
266,165
3
W
Bellona
10,766
769
31
2
2
270,431
1
L
Rama
8,587
613
11
1
0
199,832
2
W
Vulcan
10,251
732
80
6
0
266,842
3
L
Merlin
10,005
715
80
6
5
227,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role