Player Matchup

Anubis
Anubis
 
Anubis
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
OrdoGaming
Fenrir
Level 10
God Stats
2W - 3L
1,611 SR
Queue Stats
9W - 14L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
Templardgamer
Cthulhu
Level 20
God Stats
28W - 26L
1,512 SR
Queue Stats
36W - 40L
1,450 Elo+
Party 1
Team Averages
Level 27
1,541 SR
1,467 Elo+

VS

Team Averages
Level 59
1,575 SR
1,502 Elo+
Raijin
Raijin
AceZedd
Raijin
Level 11
God Stats
6W - 3L
1,653 SR
Queue Stats
19W - 10L
1,538 Elo+
Party 2
Mulan
Mulan
Etropia
Mulan
Level 47
God Stats
8W - 2L
1,608 SR
Queue Stats
41W - 41L
1,442 Elo+
Party 2
Hou Yi
Hou Yi
MrKasca
Hou Yi
Level 120
God Stats
3W - 5L
1,463 SR
Queue Stats
49W - 48L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 7 / 2
9,378
670
12,339
14,428
7,177
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
OrdoGaming
Fenrir
12
1 / 4 / 4
8,296
593
5,741
10,584
4,043
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
11
2 / 5 / 5
8,756
625
6,813
15,624
17,105
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AceZedd
Raijin
14
4 / 4 / 10
9,978
713
12,147
8,879
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Etropia
Mulan
14
3 / 2 / 12
9,847
703
10,159
13,527
8,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
MrKasca
Hou Yi
15
9 / 1 / 6
10,850
775
13,741
10,861
3,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
7
Kills
16
16
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
7
2
0.71
W
Raijin
AceZedd
Raijin
4
4
10
2.25
W
Mulan
Etropia
Mulan
3
2
12
4.5
W
Hou Yi
MrKasca
Hou Yi
9
1
6
12
L
Fenrir
OrdoGaming
Fenrir
1
4
4
0.75
L
Cthulhu
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,893
Damage
36,047
40,636
Taken
33,267
28,325
Mitigated
13,769
6,127
Healing
8,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,339
354
122
4,132
14,428
7,177
0
3,121
11,095
41,367
0
W
Raijin
AceZedd
Raijin
12,147
760
345
1,273
8,879
2,476
429
6,208
2,671
39,140
0
W
Mulan
Etropia
Mulan
10,159
2,399
81
5,766
13,527
8,091
996
5,851
7,676
0
24,455
W
Hou Yi
MrKasca
Hou Yi
13,741
6,492
0
1,425
10,861
3,202
1,081
7,783
3,078
0
41,738
L
Fenrir
OrdoGaming
Fenrir
5,741
1,673
0
459
10,584
4,043
0
3,514
6,852
0
12,015
L
Cthulhu
6,813
251
375
1,039
15,624
17,105
0
4,715
10,452
15,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,430
Gold Earned
30,675
119
Minions Killed
158
5
Camps Cleared
6
678,005
Distance Traveled
733,465
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,378
670
81
6
5
212,788
4
W
Raijin
9,978
713
66
5
2
234,446
0
W
Mulan
9,847
703
30
2
0
259,431
4
W
Hou Yi
10,850
775
62
4
4
239,588
4
L
Fenrir
8,296
593
14
1
0
214,335
1
L
Cthulhu
8,756
625
24
2
0
250,882
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role