Player Matchup

Nemesis
Nemesis
Charmander05595
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
DrStRaNgE24
Zeus
Level 103
God Stats
14W - 24L
1,364 SR
Queue Stats
332W - 467L
1,298 Elo+
Party 1
Geb
Geb
Kagatox
Geb
Level 127
God Stats
15W - 31L
1,372 SR
Queue Stats
373W - 536L
1,304 Elo+
Party 1
Team Averages
Level 78
1,412 SR
1,367 Elo+

VS

Team Averages
Level 46
1,596 SR
1,410 Elo+
Arachne
Arachne
KevGio3988
Arachne
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 53L
1,244 Elo+
Solo
Guan Yu
Guan Yu
TheCrackMuncher
Guan Yu
Level 9
God Stats
4W - 0L
1,837 SR
Queue Stats
35W - 18L
1,391 Elo+
Party 2
Zeus
Zeus
WhatsUrGender
Zeus
Level 28
God Stats
1W - 2L
1,450 SR
Queue Stats
63W - 31L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
5,364
536
344
8,057
1,973
10
2 / 7 / 0
6,650
665
7,017
7,573
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
9
0 / 5 / 1
5,807
581
4,711
12,664
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KevGio3988
Arachne
11
3 / 1 / 12
7,375
738
4,122
5,725
1,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
12 / 0 / 6
8,809
881
10,486
8,727
7,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
4 / 1 / 13
7,786
779
7,691
5,258
1,757
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
2
Kills
19
20
Deaths
2
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
2
7
0
0.29
L
Geb
0
5
1
0.1
W
Arachne
KevGio3988
Arachne
3
1
12
9
W
12
0
6
15
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,072
Damage
22,299
28,294
Taken
19,710
7,351
Mitigated
10,928
2,933
Healing
6,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
344
0
0
0
8,057
1,973
0
1,640
6,241
0
970
L
7,017
1,363
0
525
7,573
1,319
0
1,853
5,501
21,360
0
L
Geb
4,711
222
0
2,408
12,664
4,059
0
4,582
7,754
14,015
0
W
Arachne
KevGio3988
Arachne
4,122
3,936
771
1,198
5,725
1,989
757
3,655
1,846
0
11,274
W
10,486
1,388
972
2,274
8,727
7,182
177
4,120
4,445
0
23,704
W
7,691
1,523
0
887
5,258
1,757
293
3,669
1,377
22,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,821
Gold Earned
23,970
70
Minions Killed
91
1
Camps Cleared
6
446,663
Distance Traveled
535,768
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,364
536
1
0
0
153,164
3
L
Zeus
6,650
665
56
6
0
141,198
0
L
Geb
5,807
581
13
1
1
152,301
1
W
Arachne
7,375
738
21
2
1
175,334
0
W
Guan Yu
8,809
881
31
3
4
192,580
0
W
Zeus
7,786
779
39
4
1
167,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role