Player Matchup

Ra
Ra
CMAKKERS
Ra
Level 125
God Stats
14W - 7L
1,574 SR
Queue Stats
680W - 595L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
FaRuPa
Baron Samedi
Level 89
God Stats
8W - 1L
1,627 SR
Queue Stats
42W - 45L
1,431 Elo+
Party 1
Izanami
Izanami
Medussaa
Izanami
Level 155
God Stats
6W - 5L
1,646 SR
Queue Stats
348W - 330L
1,496 Elo+
Solo
Thanatos
Thanatos
ZorgoII
Thanatos
Level 106
God Stats
4W - 1L
1,463 SR
Queue Stats
59W - 56L
1,471 Elo+
Party 1
Mulan
Mulan
lDeathWing
Mulan
Level 67
God Stats
38W - 25L
1,655 SR
Queue Stats
118W - 117L
1,528 Elo+
Solo
Team Averages
Level 108
1,593 SR
1,498 Elo+

VS

Team Averages
Level 83
1,409 SR
1,373 Elo+
Bellona
Bellona
FuriousGills
Bellona
Level 50
God Stats
11W - 15L
1,459 SR
Queue Stats
44W - 78L
1,334 Elo+
Party 2
Izanami
Izanami
JumpFirst
Izanami
Level 85
God Stats
6W - 11L
1,360 SR
Queue Stats
58W - 90L
1,341 Elo+
Party 2
Kuzenbo
Kuzenbo
SammyWestside
Kuzenbo
Level 66
God Stats
10W - 13L
1,417 SR
Queue Stats
49W - 78L
1,341 Elo+
Party 2
Discordia
Discordia
Sazistan
Discordia
Level 65
God Stats
28W - 27L
1,522 SR
Queue Stats
61W - 98L
1,338 Elo+
Party 2
Thor
Thor
Warmostv
Thor
Level 149
God Stats
0W - 4L
1,287 SR
Queue Stats
81W - 73L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
10,759
566
11,197
10,414
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
FaRuPa
Baron Samedi
17
2 / 2 / 2
10,897
574
9,260
12,728
15,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
Medussaa
Izanami
16
8 / 3 / 7
11,257
592
14,470
11,883
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
ZorgoII
Thanatos
17
4 / 4 / 3
10,836
570
7,692
16,091
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
17
8 / 4 / 9
11,091
584
9,499
16,558
14,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FuriousGills
Bellona
14
2 / 3 / 1
8,617
454
7,669
16,666
10,687
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
JumpFirst
Izanami
15
2 / 5 / 5
9,349
492
7,785
12,524
4,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
14
1 / 3 / 5
8,757
461
5,926
13,311
14,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
Sazistan
Discordia
15
3 / 5 / 5
8,937
470
9,217
11,835
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
15
6 / 8 / 3
9,672
509
12,249
16,589
6,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
24
Kills
14
16
Deaths
24
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
W
Baron Samedi
FaRuPa
Baron Samedi
2
2
2
1.5
L
Bellona
FuriousGills
Bellona
2
3
1
0.83
L
Izanami
JumpFirst
Izanami
2
5
5
0.9
W
Izanami
Medussaa
Izanami
8
3
7
3.83
L
Kuzenbo
1
3
5
1.17
L
Discordia
Sazistan
Discordia
3
5
5
1.1
L
Thor
6
8
3
0.94
W
Thanatos
ZorgoII
Thanatos
4
4
3
1.38
W
Mulan
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,118
Damage
42,846
67,674
Taken
70,925
44,103
Mitigated
39,569
33,552
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,197
258
1,258
3,942
10,414
4,067
623
3,151
7,263
70,106
0
W
Baron Samedi
FaRuPa
Baron Samedi
9,260
624
494
4,562
12,728
15,736
1,724
2,362
10,366
66,990
0
L
Bellona
FuriousGills
Bellona
7,669
1,919
0
3,179
16,666
10,687
10
5,309
10,569
0
40,076
L
Izanami
JumpFirst
Izanami
7,785
4,994
0
1,688
12,524
4,273
0
2,609
9,850
0
76,560
W
Izanami
Medussaa
Izanami
14,470
8,573
487
4,266
11,883
3,993
3,666
2,018
9,865
0
70,379
L
Kuzenbo
5,926
2,240
0
2,479
13,311
14,251
0
3,445
9,509
22,115
0
L
Discordia
Sazistan
Discordia
9,217
161
63
3,583
11,835
3,936
412
3,740
8,006
53,813
0
L
Thor
12,249
3,394
0
3,306
16,589
6,422
0
4,620
11,583
0
55,605
W
Thanatos
ZorgoII
Thanatos
7,692
2,205
0
14,545
16,091
6,053
0
4,497
11,594
0
72,672
W
Mulan
9,499
1,270
0
3,998
16,558
14,254
2,075
3,186
13,372
6
46,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,840
Gold Earned
45,332
599
Minions Killed
406
0
Camps Cleared
0
1,763,140
Distance Traveled
1,856,550
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,759
566
137
7
0
390,034
6
W
Baron Samedi
10,897
574
150
8
0
296,377
2
L
Bellona
8,617
454
76
4
0
406,339
1
L
Izanami
9,349
492
132
7
0
359,164
2
W
Izanami
11,257
592
121
6
0
311,926
3
L
Kuzenbo
8,757
461
29
2
0
399,686
4
L
Discordia
8,937
470
76
4
0
381,594
14
L
Thor
9,672
509
93
5
0
309,767
2
W
Thanatos
10,836
570
122
6
0
411,914
4
W
Mulan
11,091
584
69
4
0
352,889
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role