Player Matchup

Achilles
Achilles
A69ingNoob
Achilles
Level 123
God Stats
106W - 88L
1,647 SR
Queue Stats
402W - 432L
1,509 Elo+
Party 3
Sobek
Sobek
Helquin
Sobek
Level 158
God Stats
9W - 9L
1,536 SR
Queue Stats
171W - 171L
1,464 Elo+
Solo
Chang'e
Chang'e
PineyBones
Chang'e
Level 52
God Stats
17W - 21L
1,437 SR
Queue Stats
45W - 55L
1,293 Elo+
Party 2
Scylla
Scylla
perfectlyinsane9
Scylla
Level 106
God Stats
33W - 57L
1,457 SR
Queue Stats
272W - 328L
1,512 Elo+
Party 3
Ullr
Ullr
zeemunny
Ullr
Level 83
God Stats
1W - 1L
1,196 SR
Queue Stats
128W - 131L
1,419 Elo+
Party 2
Team Averages
Level 104
1,455 SR
1,439 Elo+

VS

Team Averages
Level 121
1,530 SR
1,476 Elo+
Medusa
Medusa
BrendanLee13
Medusa
Level 160
God Stats
3W - 9L
1,531 SR
Queue Stats
363W - 357L
1,548 Elo+
Solo
Janus
Janus
CHEMICALpain12
Janus
Level 68
God Stats
1W - 2L
1,589 SR
Queue Stats
89W - 149L
1,441 Elo+
Party 1
Tiamat
Tiamat
EmperorJay98
Tiamat
Level 123
God Stats
10W - 6L
1,555 SR
Queue Stats
86W - 88L
1,508 Elo+
Party 1
Ares
Ares
JP5Star
Ares
Level 98
God Stats
1W - 5L
1,451 SR
Queue Stats
99W - 123L
1,380 Elo+
Party 1
King Arthur
King Arthur
Tommyhillfigure
King Arthur
Level 156
God Stats
5W - 5L
1,525 SR
Queue Stats
378W - 380L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A69ingNoob
Achilles
18
8 / 4 / 14
11,683
835
18,691
19,284
18,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Helquin
Sobek
16
4 / 1 / 12
11,029
788
5,972
14,547
12,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
PineyBones
Chang'e
18
5 / 0 / 14
10,970
784
12,308
10,661
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 1 / 10
10,143
725
12,493
8,338
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
17
3 / 1 / 8
10,158
726
11,428
11,997
5,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 5 / 2
9,175
655
11,928
11,443
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 3 / 2
8,037
574
7,340
7,471
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
17
2 / 3 / 3
9,890
706
10,251
11,105
8,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
JP5Star
Ares
15
3 / 4 / 4
10,440
746
9,248
16,154
19,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Tommyhillfigure
King Arthur
14
0 / 7 / 4
7,932
567
10,931
19,556
16,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
22
Kills
7
7
Deaths
22
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
A69ingNoob
Achilles
8
4
14
3.75
L
Medusa
2
5
2
0.6
L
0
3
2
0.33
L
Tiamat
2
3
3
1.17
W
Sobek
Helquin
Sobek
4
1
12
10
L
Ares
JP5Star
Ares
3
4
4
1.25
W
Chang'e
PineyBones
Chang'e
5
0
14
12
L
King Arthur
Tommyhillfigure
King Arthur
0
7
4
0.29
W
2
1
10
7
W
Ullr
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,892
Damage
49,698
64,827
Taken
65,729
43,609
Mitigated
52,991
25,047
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
A69ingNoob
Achilles
18,691
4,773
0
3,176
19,284
18,157
405
7,936
10,749
0
32,145
L
Medusa
11,928
3,507
0
237
11,443
5,274
300
6,533
4,722
0
37,329
L
7,340
513
0
0
7,471
2,776
1
2,545
4,889
27,725
0
L
Tiamat
10,251
1,204
0
3,000
11,105
8,623
1
3,889
7,014
45,358
0
W
Sobek
Helquin
Sobek
5,972
40
397
5,785
14,547
12,321
316
4,885
9,226
21,397
0
L
Ares
JP5Star
Ares
9,248
309
0
1,116
16,154
19,512
0
7,534
8,308
13,393
0
W
Chang'e
PineyBones
Chang'e
12,308
1,602
4,612
6,268
10,661
4,560
243
3,032
7,401
41,559
0
L
King Arthur
Tommyhillfigure
King Arthur
10,931
664
0
2,708
19,556
16,806
0
10,272
8,764
0
24,851
W
12,493
52
0
1,746
8,338
3,308
501
4,640
3,549
47,329
0
W
Ullr
11,428
4,929
0
3,063
11,997
5,263
3,467
5,777
5,909
0
41,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,983
Gold Earned
45,474
339
Minions Killed
271
10
Camps Cleared
2
1,429,384
Distance Traveled
1,246,013
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,683
835
42
3
3
283,303
0
L
Medusa
9,175
655
72
5
1
223,826
3
L
Janus
8,037
574
65
5
0
236,299
0
L
Tiamat
9,890
706
100
7
1
270,323
0
W
Sobek
11,029
788
26
2
0
318,952
7
L
Ares
10,440
746
9
1
0
257,196
2
W
Chang'e
10,970
784
91
7
0
275,024
0
L
King Arthur
7,932
567
25
2
0
258,369
1
W
Scylla
10,143
725
105
8
4
287,203
0
W
Ullr
10,158
726
75
5
3
264,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role