Player Matchup

Ao Kuang
Ao Kuang
Oth57
Ao Kuang
Level 107
God Stats
1W - 2L
1,728 SR
Queue Stats
31W - 18L
1,626 Elo+
Party 3
Chaac
Chaac
Tadashi2077
Chaac
Level 129
God Stats
4W - 2L
1,471 SR
Queue Stats
292W - 310L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TheGaryFairy
Sylvanus
Level 119
God Stats
4W - 3L
1,598 SR
Queue Stats
148W - 139L
1,514 Elo+
Solo
Thoth
Thoth
carterblok
Thoth
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,632 Elo+
Party 3
Nike
Nike
warriorjims
Nike
Level 126
God Stats
1W - 2L
1,263 SR
Queue Stats
38W - 50L
1,416 Elo+
Solo
Team Averages
Level 117
1,512 SR
1,538 Elo+

VS

Team Averages
Level 109
1,480 SR
1,537 Elo+
Bellona
Bellona
P0TENTxVEN0M
Bellona
Level 124
God Stats
2W - 2L
1,490 SR
Queue Stats
171W - 162L
1,574 Elo+
Solo
Osiris
Osiris
PANxSockmonkey
Osiris
Level 65
God Stats
1W - 1L
1,282 SR
Queue Stats
36W - 25L
1,577 Elo+
Party 2
Cabrakan
Cabrakan
TheGoblinKing011
Cabrakan
Level 157
God Stats
6W - 2L
1,610 SR
Queue Stats
276W - 281L
1,495 Elo+
Party 1
Chang'e
Chang'e
TheRamenGodM8
Chang'e
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Loki
Loki
XxcypherxX32
Loki
Level 153
God Stats
4W - 0L
1,516 SR
Queue Stats
97W - 96L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Oth57
Ao Kuang
19
10 / 5 / 3
11,678
779
19,492
21,339
11,570
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 4 / 13
10,538
703
23,234
22,200
31,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
TheGaryFairy
Sylvanus
17
1 / 4 / 8
10,685
712
16,049
20,246
27,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
15
2 / 5 / 8
9,898
660
23,556
13,294
5,428
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 8
9,265
618
13,265
26,485
16,131
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
P0TENTxVEN0M
Bellona
19
7 / 2 / 12
11,469
765
16,135
27,304
24,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 3 / 18
10,725
715
14,673
30,207
27,342
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 4 / 16
10,811
721
14,203
21,525
29,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
19
5 / 2 / 17
11,476
765
25,240
14,644
10,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 4 / 13
11,028
735
19,724
19,904
9,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
99
15
Kills
23
23
Deaths
15
40
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Oth57
Ao Kuang
10
5
3
2.3
W
Bellona
P0TENTxVEN0M
Bellona
7
2
12
6.5
W
4
3
18
4.33
L
1
4
13
1.88
L
Sylvanus
TheGaryFairy
Sylvanus
1
4
8
1.25
W
3
4
16
2.75
W
Chang'e
5
2
17
6.75
W
4
4
13
2.63
L
Thoth
2
5
8
1.2
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,596
Damage
89,975
103,564
Taken
113,584
91,854
Mitigated
101,386
52,239
Healing
71,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Oth57
Ao Kuang
19,492
5,356
1,196
7,810
21,339
11,570
3,290
7,225
14,114
29,833
0
W
Bellona
P0TENTxVEN0M
Bellona
16,135
2,328
1,651
11,876
27,304
24,557
1,575
13,736
13,568
0
29,322
W
14,673
5,482
1,840
12,124
30,207
27,342
1,013
15,078
15,129
0
22,487
L
23,234
2,228
2,273
10,373
22,200
31,211
280
8,139
14,061
0
47,346
L
Sylvanus
TheGaryFairy
Sylvanus
16,049
1,998
10,104
8,968
20,246
27,514
261
7,457
12,789
25,239
0
W
14,203
1,536
4,210
7,124
21,525
29,054
160
11,069
10,456
24,886
0
W
Chang'e
25,240
3,160
12,994
7,468
14,644
10,786
965
8,869
5,775
47,427
0
W
19,724
3,994
5,618
6,564
19,904
9,647
1,712
10,345
9,559
0
46,065
L
Thoth
23,556
1,496
1,311
1,783
13,294
5,428
1,244
5,426
7,868
38,648
0
L
13,265
1,294
1,444
6,977
26,485
16,131
51
11,196
15,289
0
22,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,064
Gold Earned
55,509
144
Minions Killed
160
0
Camps Cleared
0
1,255,839
Distance Traveled
1,444,683
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,678
779
24
2
0
241,940
0
W
Bellona
11,469
765
24
2
0
294,258
0
W
Osiris
10,725
715
11
1
0
315,185
0
L
Chaac
10,538
703
49
3
0
271,530
2
L
Sylvanus
10,685
712
18
1
0
223,214
1
W
Cabrakan
10,811
721
19
1
0
267,235
0
W
Chang'e
11,476
765
54
4
0
281,155
0
W
Loki
11,028
735
52
3
0
286,850
0
L
Thoth
9,898
660
47
3
0
254,586
0
L
Nike
9,265
618
6
0
0
264,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role