Player Matchup

Medusa
Medusa
DessGun
Medusa
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,552 Elo+
Solo
Zhong Kui
Zhong Kui
Enforcer0112
Zhong Kui
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 107L
1,488 Elo+
Party 1
Poseidon
Poseidon
ErosBosangeros
Poseidon
Level 68
God Stats
4W - 1L
1,694 SR
Queue Stats
104W - 106L
1,488 Elo+
Party 1
Mercury
Mercury
xXDioUchihaXx
Mercury
Level 125
God Stats
1W - 2L
1,462 SR
Queue Stats
68W - 76L
1,458 Elo+
Party 1
Yemoja
Yemoja
莱万多夫斯基
Yemoja
Level 160
God Stats
2W - 3L
1,548 SR
Queue Stats
158W - 198L
1,421 Elo+
Solo
Team Averages
Level 100
1,541 SR
1,481 Elo+

VS

Team Averages
Level 102
1,431 SR
1,396 Elo+
Yemoja
Yemoja
EatRhythm
Yemoja
Level 119
God Stats
1W - 1L
1,249 SR
Queue Stats
27W - 33L
1,355 Elo+
Party 2
King Arthur
King Arthur
FatAndFurious25
King Arthur
Level 102
God Stats
2W - 1L
1,540 SR
Queue Stats
59W - 69L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
Physix
Kukulkan
Level 117
God Stats
2W - 1L
1,409 SR
Queue Stats
34W - 42L
1,375 Elo+
Party 2
Chaac
Chaac
andydudy
Chaac
Level 66
God Stats
1W - 1L
1,531 SR
Queue Stats
38W - 57L
1,396 Elo+
Party 2
Cabrakan
Cabrakan
natsuportgass
Cabrakan
Level 108
God Stats
7W - 10L
1,425 SR
Queue Stats
276W - 286L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DessGun
Medusa
17
3 / 9 / 9
10,379
741
17,420
16,088
7,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Enforcer0112
Zhong Kui
16
3 / 6 / 10
10,157
726
18,225
20,364
13,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
18
7 / 4 / 9
11,394
814
21,933
12,860
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
16
5 / 6 / 11
10,291
735
13,988
12,797
7,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 5 / 8
10,396
743
5,783
18,937
22,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EatRhythm
Yemoja
16
2 / 2 / 16
10,333
738
6,099
15,797
16,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
FatAndFurious25
King Arthur
17
8 / 7 / 13
11,361
812
13,141
29,160
27,655
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Physix
Kukulkan
18
6 / 2 / 13
10,765
769
20,245
11,547
6,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
andydudy
Chaac
19
8 / 5 / 15
11,776
841
24,109
26,252
32,542
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
natsuportgass
Cabrakan
17
5 / 4 / 13
11,222
802
8,877
20,265
29,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
99
20
Kills
29
30
Deaths
20
47
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Medusa
DessGun
Medusa
3
9
9
0.83
W
Yemoja
EatRhythm
Yemoja
2
2
16
5
L
Zhong Kui
Enforcer0112
Zhong Kui
3
6
10
1.33
L
Poseidon
7
4
9
2.88
W
King Arthur
FatAndFurious25
King Arthur
8
7
13
2.07
W
Kukulkan
Physix
Kukulkan
6
2
13
6.25
W
Chaac
andydudy
Chaac
8
5
15
3.1
W
Cabrakan
natsuportgass
Cabrakan
5
4
13
2.88
L
Mercury
5
6
11
1.75
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,349
Damage
72,471
81,046
Taken
103,021
57,442
Mitigated
112,772
29,873
Healing
46,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DessGun
Medusa
17,420
7,808
840
1,558
16,088
7,618
905
6,760
9,082
0
33,813
W
Yemoja
EatRhythm
Yemoja
6,099
985
11,792
4,843
15,797
16,851
606
9,847
5,584
16,279
0
L
Zhong Kui
Enforcer0112
Zhong Kui
18,225
541
780
6,812
20,364
13,294
0
10,170
9,885
40,499
0
L
Poseidon
21,933
2,441
1,577
3,867
12,860
5,969
467
5,167
7,526
37,814
0
W
King Arthur
FatAndFurious25
King Arthur
13,141
753
553
7,135
29,160
27,655
116
12,671
15,358
8,554
20,692
W
Kukulkan
Physix
Kukulkan
20,245
847
2,340
3,069
11,547
6,157
1,672
5,494
6,053
44,032
0
W
Chaac
andydudy
Chaac
24,109
5,145
558
9,965
26,252
32,542
1,607
9,568
16,470
0
38,696
W
Cabrakan
natsuportgass
Cabrakan
8,877
686
1,606
4,501
20,265
29,567
685
8,361
11,644
14,094
0
L
Mercury
13,988
4,852
1,835
2,230
12,797
7,965
107
6,728
5,889
0
16,192
L
5,783
1,474
4,782
5,592
18,937
22,596
168
9,246
9,312
12,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,617
Gold Earned
55,457
140
Minions Killed
128
0
Camps Cleared
0
1,218,884
Distance Traveled
1,334,459
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,379
741
31
2
0
238,130
1
W
Yemoja
10,333
738
14
1
0
248,359
1
L
Zhong Kui
10,157
726
46
3
0
235,657
1
L
Poseidon
11,394
814
33
2
0
262,560
2
W
King Arthur
11,361
812
23
2
0
272,260
0
W
Kukulkan
10,765
769
48
3
0
275,796
1
W
Chaac
11,776
841
30
2
0
275,072
0
W
Cabrakan
11,222
802
13
1
0
262,972
1
L
Mercury
10,291
735
14
1
0
274,784
1
L
Yemoja
10,396
743
16
1
0
207,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role