Player Matchup

Merlin
Merlin
DINOSAURIO06092
Merlin
Level 27
God Stats
0W - 1L
1,696 SR
Queue Stats
36W - 26L
1,682 Elo+
Solo
Chernobog
Chernobog
Elitetrol365
Chernobog
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,655 Elo+
Solo
Thanatos
Thanatos
KoyaBerry
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,656 Elo+
Solo
Chang'e
Chang'e
Mendez7174
Chang'e
Level 17
God Stats
2W - 2L
1,497 SR
Queue Stats
20W - 14L
1,650 Elo+
Solo
Ganesha
Ganesha
crisys111
Ganesha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,526 Elo+
Solo
Team Averages
Level 14
1,539 SR
1,634 Elo+

VS

Team Averages
Level 25
1,622 SR
1,596 Elo+
Heimdallr
Heimdallr
CarlReformed
Heimdallr
Level 26
God Stats
18W - 15L
1,581 SR
Queue Stats
125W - 89L
1,669 Elo+
Solo
Mulan
Mulan
Rambor7kabul
Mulan
Level 28
God Stats
1W - 0L
1,465 SR
Queue Stats
12W - 8L
1,495 Elo+
Solo
Kukulkan
Kukulkan
WadStratz
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,613 Elo+
Solo
Cthulhu
Cthulhu
a Baby nut
Cthulhu
Level 28
God Stats
3W - 1L
1,654 SR
Queue Stats
27W - 13L
1,564 Elo+
Solo
Bakasura
Bakasura
themexicant321
Bakasura
Level 28
God Stats
11W - 2L
1,911 SR
Queue Stats
118W - 90L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
7,981
570
6,471
8,195
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Elitetrol365
Chernobog
9
0 / 3 / 0
5,939
424
3,613
5,868
1,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
KoyaBerry
Thanatos
13
5 / 5 / 4
8,313
594
9,086
11,786
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Mendez7174
Chang'e
12
3 / 6 / 3
7,378
527
8,356
11,705
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
crisys111
Ganesha
9
0 / 6 / 4
5,937
424
2,342
12,424
8,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CarlReformed
Heimdallr
16
8 / 0 / 6
9,595
685
15,036
9,286
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 4 / 4
8,714
622
6,730
12,323
7,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Kukulkan
WadStratz
Kukulkan
12
2 / 3 / 3
7,461
533
6,419
6,875
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
a Baby nut
Cthulhu
13
4 / 2 / 6
7,582
542
4,746
14,404
8,826
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
16
6 / 2 / 4
9,064
647
5,495
10,004
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
11
Kills
24
24
Deaths
11
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CarlReformed
Heimdallr
8
0
6
11
L
3
4
4
1.25
L
Chernobog
Elitetrol365
Chernobog
0
3
0
0
L
Thanatos
KoyaBerry
Thanatos
5
5
4
1.4
L
Chang'e
Mendez7174
Chang'e
3
6
3
0.75
W
4
4
4
1.5
W
Kukulkan
WadStratz
Kukulkan
2
3
3
1.17
W
Cthulhu
a Baby nut
Cthulhu
4
2
6
3.5
L
Ganesha
crisys111
Ganesha
0
6
4
0.33
W
Bakasura
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,868
Damage
38,426
49,978
Taken
52,892
19,186
Mitigated
26,356
16,101
Healing
19,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CarlReformed
Heimdallr
15,036
8,823
0
4,252
9,286
3,095
2,478
2,743
6,543
0
68,497
L
6,471
642
0
241
8,195
2,899
0
3,116
4,783
53,474
0
L
Chernobog
Elitetrol365
Chernobog
3,613
2,353
0
1,862
5,868
1,176
0
675
5,123
0
36,688
L
Thanatos
KoyaBerry
Thanatos
9,086
2,741
0
9,002
11,786
3,634
0
2,928
8,623
0
45,836
L
Chang'e
Mendez7174
Chang'e
8,356
967
371
3,956
11,705
3,364
80
2,049
8,794
40,392
0
W
6,730
878
0
4,294
12,323
7,908
282
5,501
6,822
3,548
46,000
W
Kukulkan
WadStratz
Kukulkan
6,419
665
0
243
6,875
2,084
525
2,894
3,981
41,287
0
W
Cthulhu
a Baby nut
Cthulhu
4,746
485
736
4,454
14,404
8,826
174
3,325
11,079
26,744
0
L
Ganesha
crisys111
Ganesha
2,342
488
0
669
12,424
8,113
0
2,368
9,396
7,186
0
W
Bakasura
5,495
3,716
0
5,761
10,004
4,443
0
2,706
7,298
0
53,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,548
Gold Earned
42,416
349
Minions Killed
489
0
Camps Cleared
0
1,328,981
Distance Traveled
1,413,691
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,595
685
117
8
0
262,295
1
L
Merlin
7,981
570
111
8
0
265,485
3
L
Chernobog
5,939
424
77
6
0
202,056
0
L
Thanatos
8,313
594
87
6
0
337,660
3
L
Chang'e
7,378
527
70
5
0
226,480
4
W
Mulan
8,714
622
106
8
0
239,562
3
W
Kukulkan
7,461
533
98
7
0
276,259
5
W
Cthulhu
7,582
542
35
3
0
296,507
2
L
Ganesha
5,937
424
4
0
0
297,300
2
W
Bakasura
9,064
647
133
10
0
339,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role