Player Matchup

Ganesha
Ganesha
Caughtlacking
Ganesha
Level 128
God Stats
1W - 1L
1,380 SR
Queue Stats
80W - 26L
1,844 Elo+
Party 1
Sol
Sol
Fiyaa
Sol
Level 107
God Stats
1W - 1L
1,528 SR
Queue Stats
135W - 60L
1,808 Elo+
Party 1
Izanami
Izanami
GoingInRole
Izanami
Level 117
God Stats
4W - 2L
1,788 SR
Queue Stats
201W - 109L
1,806 Elo+
Party 1
Team Averages
Level 117
1,565 SR
1,819 Elo+

VS

Team Averages
Level 125
1,654 SR
1,795 Elo+
Gilgamesh
Gilgamesh
Quantabyte
Gilgamesh
Level 141
God Stats
2W - 1L
1,922 SR
Queue Stats
40W - 17L
1,907 Elo+
Party 2
Anubis
Anubis
ScaryJ123
Anubis
Level 79
God Stats
0W - 2L
1,540 SR
Queue Stats
117W - 121L
1,587 Elo+
Solo
Cliodhna
Cliodhna
StabsYouSoHard
Cliodhna
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 36L
1,892 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 6 / 16
10,614
758
7,711
22,921
22,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
Fiyaa
Sol
15
6 / 6 / 9
11,096
793
16,479
12,470
4,211
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
GoingInRole
Izanami
16
10 / 7 / 5
11,772
841
19,183
14,593
7,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Quantabyte
Gilgamesh
14
7 / 4 / 9
10,735
767
15,463
16,554
11,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
ScaryJ123
Anubis
13
5 / 8 / 11
9,753
697
10,091
19,943
7,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
14
7 / 5 / 11
10,043
717
17,379
17,675
6,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
50
16
Kills
19
19
Deaths
17
30
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
6
16
1.33
W
Sol
Fiyaa
Sol
6
6
9
1.75
W
Izanami
GoingInRole
Izanami
10
7
5
1.79
L
Gilgamesh
Quantabyte
Gilgamesh
7
4
9
2.88
L
Anubis
ScaryJ123
Anubis
5
8
11
1.31
L
Cliodhna
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,373
Damage
42,933
49,984
Taken
54,172
34,219
Mitigated
25,414
7,888
Healing
14,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
7,711
507
313
3,244
22,921
22,721
0
6,543
15,372
18,398
0
W
Sol
Fiyaa
Sol
16,479
5,297
0
2,595
12,470
4,211
1,345
2,001
9,840
41,727
0
W
Izanami
GoingInRole
Izanami
19,183
9,592
0
1,736
14,593
7,287
1,835
2,562
11,566
0
50,989
L
Gilgamesh
Quantabyte
Gilgamesh
15,463
4,128
0
1,653
16,554
11,644
0
5,750
10,804
634
32,080
L
Anubis
ScaryJ123
Anubis
10,091
1,039
0
8,270
19,943
7,218
117
10,542
9,401
29,773
0
L
Cliodhna
17,379
3,083
0
4,922
17,675
6,552
78
8,212
9,463
0
40,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,482
Gold Earned
30,531
155
Minions Killed
142
6
Camps Cleared
7
748,958
Distance Traveled
780,523
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,614
758
2
0
0
262,848
1
W
Sol
11,096
793
68
5
4
256,134
2
W
Izanami
11,772
841
85
6
2
229,976
2
L
Gilgamesh
10,735
767
43
3
2
295,391
5
L
Anubis
9,753
697
46
3
3
211,097
6
L
Cliodhna
10,043
717
53
4
2
274,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role