Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
BOMBCHRONIC
Hercules
Level 121
God Stats
0W - 2L
1,772 SR
Queue Stats
9W - 10L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
Chaenfire
Danzaburou
Level 15
God Stats
0W - 1L
1,205 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Bacchus
Bacchus
Cmurda0885
Bacchus
Level 128
God Stats
37W - 35L
1,486 SR
Queue Stats
245W - 274L
1,391 Elo+
Solo
Ra
Ra
leo1110
Ra
Level 147
God Stats
5W - 3L
1,616 SR
Queue Stats
52W - 32L
1,432 Elo+
Party 2
Team Averages
Level 104
1,516 SR
1,441 Elo+

VS

Team Averages
Level 83
1,536 SR
1,281 Elo+
Vulcan
Vulcan
DRUNK x SAMURAI
Vulcan
Level 144
God Stats
186W - 164L
1,523 SR
Queue Stats
301W - 328L
1,354 Elo+
Solo
Cthulhu
Cthulhu
HTLxProphet
Cthulhu
Level 16
God Stats
1W - 0L
1,509 SR
Queue Stats
10W - 6L
1,137 Elo+
Party 3
Izanami
Izanami
Hamstercool
Izanami
Level 109
God Stats
8W - 4L
1,410 SR
Queue Stats
209W - 240L
1,293 Elo+
Solo
Baron Samedi
Baron Samedi
KittyKatniss
Baron Samedi
Level 89
God Stats
3W - 0L
1,815 SR
Queue Stats
14W - 8L
1,279 Elo+
Party 3
Serqet
Serqet
SenyorX88
Serqet
Level 59
God Stats
2W - 4L
1,423 SR
Queue Stats
21W - 31L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
2 / 1 / 1
4,624
925
1,778
1,404
469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
BOMBCHRONIC
Hercules
8
0 / 3 / 2
3,983
797
1,350
8,701
3,664
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Chaenfire
Danzaburou
9
0 / 3 / 2
4,128
826
2,115
4,378
1,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Cmurda0885
Bacchus
10
1 / 2 / 1
4,501
900
2,617
4,633
4,280
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 0 / 2
4,248
850
2,058
1,402
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
4,576
915
2,622
1,873
652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
HTLxProphet
Cthulhu
10
2 / 1 / 6
5,769
1,154
2,370
4,933
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Hamstercool
Izanami
11
1 / 0 / 3
5,253
1,051
2,864
3,274
1,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
KittyKatniss
Baron Samedi
11
5 / 1 / 4
6,535
1,307
7,445
3,549
1,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
SenyorX88
Serqet
9
1 / 1 / 2
4,826
965
866
4,670
1,611

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
3
Kills
9
9
Deaths
3
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
1
2.5
L
Hercules
BOMBCHRONIC
Hercules
0
3
2
0.33
L
Danzaburou
Chaenfire
Danzaburou
0
3
2
0.33
L
Bacchus
Cmurda0885
Bacchus
1
2
1
0.75
W
0
0
4
2
W
Cthulhu
HTLxProphet
Cthulhu
2
1
6
5
W
Izanami
Hamstercool
Izanami
1
0
3
2.5
W
Baron Samedi
KittyKatniss
Baron Samedi
5
1
4
7
W
Serqet
SenyorX88
Serqet
1
1
2
2
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,918
Damage
16,167
20,518
Taken
18,299
10,292
Mitigated
8,876
4,121
Healing
4,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,778
645
0
387
1,404
469
0
400
1,004
4,588
693
L
Hercules
BOMBCHRONIC
Hercules
1,350
435
0
2,501
8,701
3,664
0
6,001
2,562
0
2,630
L
Danzaburou
Chaenfire
Danzaburou
2,115
885
0
370
4,378
1,536
0
3,485
893
0
11,365
L
Bacchus
Cmurda0885
Bacchus
2,617
63
0
0
4,633
4,280
0
2,234
2,399
10,646
0
W
2,622
1,196
253
104
1,873
652
217
439
1,434
8,842
0
W
Cthulhu
HTLxProphet
Cthulhu
2,370
0
0
334
4,933
4,193
296
1,221
3,712
5,609
0
W
Izanami
Hamstercool
Izanami
2,864
1,610
0
806
3,274
1,142
1,968
1,273
2,001
0
19,207
W
Baron Samedi
KittyKatniss
Baron Samedi
7,445
600
795
1,081
3,549
1,278
863
1,280
2,269
17,048
0
W
Serqet
SenyorX88
Serqet
866
68
64
1,481
4,670
1,611
499
2,023
2,647
0
5,782
L
2,058
110
238
625
1,402
343
0
317
971
11,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,484
Gold Earned
26,959
84
Minions Killed
114
4
Camps Cleared
4
412,397
Distance Traveled
566,939
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,624
925
11
2
0
36,636
1
L
Hercules
3,983
797
3
1
0
103,739
1
L
Danzaburou
4,128
826
26
5
3
86,867
1
L
Bacchus
4,501
900
21
4
0
101,923
1
W
Vulcan
4,576
915
13
3
0
111,328
3
W
Cthulhu
5,769
1,154
12
2
0
105,330
0
W
Izanami
5,253
1,051
49
10
1
110,229
1
W
Baron Samedi
6,535
1,307
28
6
1
109,485
1
W
Serqet
4,826
965
12
2
2
130,567
1
L
Ra
4,248
850
23
5
1
83,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role