Player Matchup

Bakasura
Bakasura
Casio_YT
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,630 Elo+
Solo
Ares
Ares
Tr4p Deity
Ares
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,537 Elo+
Party 1
Horus
Horus
UNDEAD_RABBIT
Horus
Level 143
God Stats
2W - 1L
1,910 SR
Queue Stats
157W - 136L
1,570 Elo+
Party 2
Eset
Eset
Zoe_FatDoinks
Eset
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 2
Neith
Neith
fizzonyourbutt
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,513 Elo+
Party 1
Team Averages
Level 57
1,582 SR
1,591 Elo+

VS

Team Averages
Level 23
1,577 SR
1,541 Elo+
Fafnir
Fafnir
Boqka
Fafnir
Level 17
God Stats
3W - 2L
1,445 SR
Queue Stats
23W - 17L
1,451 Elo+
Solo
He Bo
He Bo
JokerArc
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 32L
1,789 Elo+
Solo
Zhong Kui
Zhong Kui
ROUZAIGEGE
Zhong Kui
Level 29
God Stats
9W - 3L
1,852 SR
Queue Stats
238W - 251L
1,493 Elo+
Solo
Jing Wei
Jing Wei
mtndewqueen01
Jing Wei
Level 15
God Stats
4W - 11L
1,519 SR
Queue Stats
33W - 39L
1,528 Elo+
Solo
Thanatos
Thanatos
seemesh1ne
Thanatos
Level 29
God Stats
15W - 13L
1,570 SR
Queue Stats
113W - 143L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Casio_YT
Bakasura
10
0 / 7 / 1
6,546
385
1,451
9,526
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 5 / 6
9,077
534
6,429
13,514
11,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
7 / 4 / 3
9,410
554
9,470
15,450
13,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 9 / 3
7,604
447
8,959
14,563
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 6 / 4
9,063
533
7,364
8,657
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Boqka
Fafnir
2
0 / 0 / 0
5,063
298
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
JokerArc
He Bo
18
16 / 1 / 3
11,405
671
18,736
14,492
5,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
ROUZAIGEGE
Zhong Kui
14
5 / 6 / 4
8,528
502
8,538
12,202
6,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
mtndewqueen01
Jing Wei
15
3 / 4 / 3
9,117
536
6,457
10,534
3,470
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
seemesh1ne
Thanatos
14
4 / 6 / 7
8,369
492
7,285
12,454
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
17
Kills
28
31
Deaths
17
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Boqka
Fafnir
0
0
0
0
L
Bakasura
Casio_YT
Bakasura
0
7
1
0.07
W
He Bo
JokerArc
He Bo
16
1
3
17.5
W
Zhong Kui
ROUZAIGEGE
Zhong Kui
5
6
4
1.17
L
3
5
6
1.2
L
7
4
3
2.13
L
1
9
3
0.28
L
6
6
4
1.33
W
Jing Wei
mtndewqueen01
Jing Wei
3
4
3
1.13
W
Thanatos
seemesh1ne
Thanatos
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,673
Damage
41,016
61,710
Taken
49,682
36,651
Mitigated
18,949
10,414
Healing
22,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Boqka
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Casio_YT
Bakasura
1,451
885
0
2,040
9,526
3,780
0
3,431
6,007
0
29,119
W
He Bo
JokerArc
He Bo
18,736
1,478
0
8,087
14,492
5,139
392
5,588
8,086
80,303
0
W
Zhong Kui
ROUZAIGEGE
Zhong Kui
8,538
350
0
3,572
12,202
6,377
288
2,440
9,310
39,744
0
L
6,429
471
0
1,333
13,514
11,613
220
4,674
8,728
26,706
0
L
9,470
3,849
354
3,135
15,450
13,495
874
8,325
7,029
0
32,831
L
8,959
859
0
2,831
14,563
4,532
0
8,230
5,938
43,262
0
L
7,364
2,717
0
721
8,657
3,231
744
1,919
6,734
0
44,052
W
Jing Wei
mtndewqueen01
Jing Wei
6,457
4,011
0
3,125
10,534
3,470
3,151
3,027
7,369
0
60,639
W
Thanatos
seemesh1ne
Thanatos
7,285
1,261
0
7,373
12,454
3,963
666
3,561
8,553
0
40,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,700
Gold Earned
42,482
339
Minions Killed
399
0
Camps Cleared
0
1,471,640
Distance Traveled
1,283,786
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,063
298
0
0
0
11,737
0
L
Bakasura
6,546
385
63
4
0
289,725
0
W
He Bo
11,405
671
153
9
0
313,439
2
W
Zhong Kui
8,528
502
72
4
0
324,670
4
L
Ares
9,077
534
40
2
0
305,131
1
L
Horus
9,410
554
66
4
0
284,904
0
L
Eset
7,604
447
75
4
0
291,554
1
L
Neith
9,063
533
95
6
0
300,326
0
W
Jing Wei
9,117
536
111
7
0
319,843
0
W
Thanatos
8,369
492
63
4
0
314,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role