Player Matchup

Nu Wa
Nu Wa
Silver I
AbraxasOthella
Nu Wa
Silver I
Level 160
God Stats
15W - 17L
1,566 SR
Queue Stats
371W - 385L
1,082 MMR
Solo
Khepri
Khepri
Silver II
Hildog
Khepri
Silver II
Level 118
God Stats
10W - 11L
1,587 SR
Queue Stats
15W - 17L
1,421 MMR
Solo
Da Ji
Da Ji
Gold V
RainbowKilla
Da Ji
Gold V
Level 68
God Stats
1W - 0L
1,512 SR
Queue Stats
9W - 8L
1,455 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
Yeknomgeknud
Ah Muzen Cab
Silver V
Level 118
God Stats
1W - 2L
1,689 SR
Queue Stats
18W - 22L
1,264 MMR
Party 1
Mulan
Mulan
Silver III
lowshak
Mulan
Silver III
Level 118
God Stats
11W - 5L
1,735 SR
Queue Stats
18W - 19L
1,394 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,618 SR
1,323 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,567 SR
1,306 MMR
Terra
Terra
Silver V
BurritoPinata
Terra
Silver V
Level 81
God Stats
2W - 5L
1,310 SR
Queue Stats
132W - 131L
1,301 MMR
Solo
Fenrir
Fenrir
Silver II
ShiftyHydride
Fenrir
Silver II
Level 104
God Stats
2W - 6L
1,491 SR
Queue Stats
16W - 21L
1,379 MMR
Solo
Discordia
Discordia
Gold V
TilrepDant
Discordia
Gold V
Level 138
God Stats
40W - 20L
1,703 SR
Queue Stats
365W - 369L
1,391 MMR
Solo
Bellona
Bellona
Gold IV
TräshPanda
Bellona
Gold IV
Level 105
God Stats
63W - 55L
1,606 SR
Queue Stats
112W - 113L
1,467 MMR
Solo
Izanami
Izanami
Silver II
virtualghoul
Izanami
Silver II
Level 143
God Stats
1W - 1L
1,727 SR
Queue Stats
104W - 99L
991 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 6
13,444
560
20,716
17,695
5,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Hildog
Khepri
16
2 / 5 / 8
11,188
466
3,550
20,545
22,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 7 / 4
11,250
469
10,291
18,889
7,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Yeknomgeknud
Ah Muzen Cab
20
8 / 1 / 4
14,023
584
20,948
15,751
6,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
lowshak
Mulan
20
6 / 4 / 4
13,847
577
18,783
23,415
23,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
LokiMorgan Le FayGeb

VS

Bans
CthulhuArtioGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 11
10,592
441
5,249
22,618
29,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
4 / 3 / 7
12,099
504
13,290
19,088
11,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
TilrepDant
Discordia
20
5 / 4 / 5
13,325
555
13,706
16,128
6,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TräshPanda
Bellona
20
11 / 5 / 3
14,128
589
27,984
28,727
23,506
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
virtualghoul
Izanami
18
2 / 6 / 2
11,484
479
9,158
16,842
6,239
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
51
22
Kills
23
23
Deaths
22
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
6
6
1.17
L
1
4
11
1.63
W
Khepri
Hildog
Khepri
2
5
8
1.2
W
2
7
4
0.57
L
4
3
7
2.5
L
Discordia
TilrepDant
Discordia
5
4
5
1.88
L
Bellona
TräshPanda
Bellona
11
5
3
2.5
W
Ah Muzen Cab
Yeknomgeknud
Ah Muzen Cab
8
1
4
10
W
Mulan
lowshak
Mulan
6
4
4
2
L
Izanami
virtualghoul
Izanami
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,288
Damage
69,387
96,295
Taken
103,403
64,886
Mitigated
77,047
28,437
Healing
29,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,716
4,451
0
2,884
17,695
5,557
3,255
2,910
14,442
98,413
0
L
5,249
1,319
1,673
3,834
22,618
29,167
35
4,006
18,222
21,863
0
W
Khepri
Hildog
Khepri
3,550
493
302
2,292
20,545
22,405
537
5,290
14,934
24,490
0
W
10,291
2,232
0
6,084
18,889
7,122
560
1,692
17,069
0
82,936
L
13,290
3,641
0
7,561
19,088
11,549
0
3,451
15,238
0
99,857
L
Discordia
TilrepDant
Discordia
13,706
785
0
1,158
16,128
6,586
332
6,766
8,659
107,808
0
L
Bellona
TräshPanda
Bellona
27,984
14,295
0
11,365
28,727
23,506
968
8,699
18,931
0
130,300
W
Ah Muzen Cab
Yeknomgeknud
Ah Muzen Cab
20,948
9,599
0
7,494
15,751
6,683
6,626
4,851
10,822
0
124,690
W
Mulan
lowshak
Mulan
18,783
1,716
0
9,381
23,415
23,119
275
3,518
19,738
8,484
70,763
L
Izanami
virtualghoul
Izanami
9,158
5,956
0
3,922
16,842
6,239
1,174
2,731
13,836
0
89,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,752
Gold Earned
61,628
678
Minions Killed
757
0
Camps Cleared
0
2,297,480
Distance Traveled
2,281,290
25
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,444
560
170
7
0
418,915
9
L
Terra
10,592
441
33
1
0
482,685
14
W
Khepri
11,188
466
30
1
0
474,406
2
W
Da Ji
11,250
469
112
5
0
436,272
2
L
Fenrir
12,099
504
141
6
0
488,738
12
L
Discordia
13,325
555
208
9
0
446,056
4
L
Bellona
14,128
589
215
9
0
444,371
10
W
Ah Muzen Cab
14,023
584
217
9
0
506,112
1
W
Mulan
13,847
577
149
6
0
461,775
11
L
Izanami
11,484
479
160
7
0
419,440
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role