Player Matchup

Chiron
Chiron
CuringaKamikaz
Chiron
Level 107
God Stats
3W - 3L
1,192 SR
Queue Stats
131W - 135L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
Gialezz
Sun Wukong
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,466 Elo+
Party 1
Vulcan
Vulcan
PsvitaGian12
Vulcan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,519 Elo+
Party 1
Team Averages
Level 94
1,397 SR
1,497 Elo+

VS

Team Averages
Level 38
1,568 SR
1,520 Elo+
Sol
Sol
AsayKrtIO
Sol
Level 69
God Stats
0W - 1L
1,755 SR
Queue Stats
52W - 57L
1,474 Elo+
Solo
Zeus
Zeus
LARICADOTOMATE
Zeus
Level 16
God Stats
7W - 11L
1,448 SR
Queue Stats
8W - 14L
1,368 Elo+
Solo
Neith
Neith
LoveGeneration
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 8
10,267
733
10,210
11,496
3,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Gialezz
Sun Wukong
15
5 / 4 / 9
10,482
749
8,661
14,395
14,238
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
15
4 / 2 / 8
10,041
717
7,999
9,510
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
8,685
620
9,451
11,529
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 2 / 3
9,836
703
11,225
7,006
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 6 / 2
8,188
585
3,392
10,405
3,431
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
14
Kills
9
9
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
5
3
8
3
W
Sun Wukong
Gialezz
Sun Wukong
5
4
9
2.38
L
5
2
3
3.25
L
2
6
2
0.5
W
Vulcan
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,870
Damage
24,068
35,401
Taken
28,940
21,420
Mitigated
9,388
12,031
Healing
3,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,451
3,368
0
2,071
11,529
3,617
0
3,327
8,022
26,838
0
W
10,210
3,556
1,001
5,107
11,496
3,780
888
7,519
3,977
0
41,855
W
Sun Wukong
Gialezz
Sun Wukong
8,661
516
0
3,935
14,395
14,238
416
7,361
7,034
0
24,026
L
11,225
587
0
827
7,006
2,340
0
1,872
5,018
45,444
0
L
3,392
1,520
0
996
10,405
3,431
0
2,656
7,585
0
13,583
W
Vulcan
7,999
2,681
0
1,988
9,510
3,402
739
6,442
3,068
43,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,790
Gold Earned
26,709
172
Minions Killed
148
10
Camps Cleared
4
826,354
Distance Traveled
654,399
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,685
620
34
2
2
236,631
0
W
Chiron
10,267
733
57
4
3
281,116
4
W
Sun Wukong
10,482
749
28
2
3
270,473
2
L
Zeus
9,836
703
77
6
2
259,359
7
L
Neith
8,188
585
37
3
0
158,409
0
W
Vulcan
10,041
717
87
6
4
274,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role