Player Matchup

Chronos
Chronos
Cthumlu
Chronos
Level 113
God Stats
0W - 6L
1,112 SR
Queue Stats
277W - 290L
1,449 Elo+
Party 2
Ymir
Ymir
GewoonMilan0416
Ymir
Level 41
God Stats
14W - 7L
1,648 SR
Queue Stats
76W - 79L
1,430 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MiloThatch901
Tsukuyomi
Level 47
God Stats
4W - 2L
1,503 SR
Queue Stats
47W - 56L
1,467 Elo+
Party 3
Danzaburou
Danzaburou
willumenowen
Danzaburou
Level 89
God Stats
31W - 33L
1,513 SR
Queue Stats
248W - 283L
1,417 Elo+
Party 2
King Arthur
King Arthur
xXZelda-4-LiveXx
King Arthur
Level 45
God Stats
0W - 4L
1,435 SR
Queue Stats
50W - 67L
1,438 Elo+
Party 3
Team Averages
Level 67
1,442 SR
1,440 Elo+

VS

Team Averages
Level 64
1,552 SR
1,476 Elo+
Apollo
Apollo
M Bigjuice
Apollo
Level 52
God Stats
16W - 10L
1,534 SR
Queue Stats
331W - 256L
1,452 Elo+
Party 1
Mulan
Mulan
RoiGuildare
Mulan
Level 79
God Stats
55W - 37L
1,549 SR
Queue Stats
299W - 284L
1,463 Elo+
Solo
Sobek
Sobek
Warbroker
Sobek
Level 64
God Stats
19W - 12L
1,594 SR
Queue Stats
380W - 275L
1,467 Elo+
Party 1
Baba Yaga
Baba Yaga
Yawobi
Baba Yaga
Level 38
God Stats
4W - 5L
1,524 SR
Queue Stats
187W - 106L
1,494 Elo+
Party 1
Fenrir
Fenrir
xDoomDaY
Fenrir
Level 89
God Stats
8W - 6L
1,561 SR
Queue Stats
867W - 695L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cthumlu
Chronos
10
0 / 4 / 0
5,646
434
6,525
8,383
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,601
431
2,623
9,155
2,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
MiloThatch901
Tsukuyomi
10
3 / 6 / 0
6,328
487
5,899
10,519
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
willumenowen
Danzaburou
9
1 / 4 / 2
6,151
473
4,289
9,112
3,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
xXZelda-4-LiveXx
King Arthur
9
0 / 4 / 1
5,511
424
4,006
12,821
8,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
M Bigjuice
Apollo
12
5 / 0 / 1
7,597
584
8,437
7,985
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 6
7,817
601
9,308
10,550
7,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
Warbroker
Sobek
11
1 / 0 / 8
7,194
553
5,437
11,170
10,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Yawobi
Baba Yaga
12
1 / 1 / 7
7,157
551
6,198
4,754
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
xDoomDaY
Fenrir
14
10 / 2 / 4
8,379
645
8,055
9,625
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
20
20
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chronos
Cthumlu
Chronos
0
4
0
0
L
0
2
0
0
W
Apollo
M Bigjuice
Apollo
5
0
1
5.5
L
Tsukuyomi
MiloThatch901
Tsukuyomi
3
6
0
0.5
W
3
1
6
6
W
Sobek
Warbroker
Sobek
1
0
8
5
W
Baba Yaga
Yawobi
Baba Yaga
1
1
7
4.5
L
Danzaburou
willumenowen
Danzaburou
1
4
2
0.5
W
Fenrir
xDoomDaY
Fenrir
10
2
4
6
L
King Arthur
xXZelda-4-LiveXx
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,342
Damage
37,435
49,990
Taken
44,084
19,555
Mitigated
26,353
11,773
Healing
21,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Cthumlu
Chronos
6,525
2,205
0
1,650
8,383
1,461
0
1,738
6,645
37,688
0
L
2,623
294
1,435
1,974
9,155
2,802
0
2,449
6,706
14,815
0
W
Apollo
M Bigjuice
Apollo
8,437
5,818
0
4,068
7,985
2,855
437
4,512
3,473
0
54,895
L
Tsukuyomi
MiloThatch901
Tsukuyomi
5,899
1,493
449
2,549
10,519
3,984
0
1,618
8,703
0
30,387
W
9,308
1,604
0
5,282
10,550
7,650
304
0
10,550
0
44,437
W
Sobek
Warbroker
Sobek
5,437
552
310
4,528
11,170
10,514
600
4,618
6,552
24,196
0
W
Baba Yaga
Yawobi
Baba Yaga
6,198
555
0
2,672
4,754
1,739
58
0
4,754
48,676
0
L
Danzaburou
willumenowen
Danzaburou
4,289
1,240
0
1,077
9,112
3,112
0
3,426
5,643
0
33,259
W
Fenrir
xDoomDaY
Fenrir
8,055
3,321
0
4,818
9,625
3,595
47
186
9,439
0
44,668
L
King Arthur
xXZelda-4-LiveXx
King Arthur
4,006
844
68
2,571
12,821
8,196
0
2,404
9,871
0
20,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,237
Gold Earned
38,144
269
Minions Killed
411
0
Camps Cleared
0
1,234,463
Distance Traveled
1,345,488
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,646
434
72
6
0
242,456
2
L
Ymir
5,601
431
35
3
0
262,728
1
W
Apollo
7,597
584
108
8
0
242,156
3
L
Tsukuyomi
6,328
487
64
5
0
248,894
1
W
Mulan
7,817
601
94
7
0
264,937
4
W
Sobek
7,194
553
30
2
0
274,396
2
W
Baba Yaga
7,157
551
94
7
0
260,577
3
L
Danzaburou
6,151
473
61
5
0
229,722
3
W
Fenrir
8,379
645
85
7
0
303,422
2
L
King Arthur
5,511
424
37
3
0
250,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role