Player Matchup

Ne Zha
Ne Zha
Guixxs2
Ne Zha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MrWhiteOut
Nu Wa
Level 25
God Stats
4W - 5L
1,436 SR
Queue Stats
42W - 51L
1,365 Elo+
Party 1
Loki
Loki
MrsWhiteOut
Loki
Level 26
God Stats
8W - 7L
1,603 SR
Queue Stats
49W - 58L
1,365 Elo+
Party 1
Izanami
Izanami
Wofih
Izanami
Level 28
God Stats
8W - 17L
1,423 SR
Queue Stats
96W - 129L
1,337 Elo+
Solo
Anhur
Anhur
fress_Speerfeuer
Anhur
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 24L
1,345 Elo+
Solo
Team Averages
Level 19
1,492 SR
1,382 Elo+

VS

Team Averages
Level 18
1,679 SR
1,323 Elo+
Bellona
Bellona
Anakq
Bellona
Level 6
God Stats
2W - 0L
1,739 SR
Queue Stats
4W - 5L
1,207 Elo+
Solo
Charybdis
Charybdis
DanFenrir
Charybdis
Level 28
God Stats
4W - 0L
1,906 SR
Queue Stats
18W - 14L
1,463 Elo+
Solo
Ymir
Ymir
Kortreem
Ymir
Level 14
God Stats
1W - 1L
1,325 SR
Queue Stats
12W - 14L
1,265 Elo+
Solo
Kukulkan
Kukulkan
RaZe3n-_-54
Kukulkan
Level 14
God Stats
3W - 0L
1,526 SR
Queue Stats
13W - 15L
1,318 Elo+
Solo
Nemesis
Nemesis
derSchlaue
Nemesis
Level 28
God Stats
6W - 3L
1,897 SR
Queue Stats
86W - 88L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Guixxs2
Ne Zha
7
1 / 5 / 1
4,956
413
3,012
8,130
2,965
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
8
0 / 6 / 2
4,998
417
1,680
5,609
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 0
6,133
511
3,287
7,157
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Wofih
Izanami
8
0 / 4 / 1
4,937
411
2,536
6,265
1,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

7
1 / 4 / 1
4,837
403
2,215
6,694
1,076
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anakq
Bellona
12
5 / 2 / 1
7,046
587
6,213
7,250
6,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
DanFenrir
Charybdis
12
7 / 1 / 1
7,312
609
7,471
5,093
1,416
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
9
1 / 1 / 5
6,411
534
1,772
7,353
4,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
RaZe3n-_-54
Kukulkan
12
4 / 0 / 2
7,585
632
4,071
3,134
1,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
derSchlaue
Nemesis
8
2 / 2 / 1
5,716
476
3,471
6,470
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
19
20
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
Anakq
Bellona
5
2
1
2.75
W
Charybdis
DanFenrir
Charybdis
7
1
1
7.5
L
Ne Zha
Guixxs2
Ne Zha
1
5
1
0.3
W
Ymir
1
1
5
3.5
L
Nu Wa
0
6
2
0.17
L
3
1
0
3
W
Kukulkan
RaZe3n-_-54
Kukulkan
4
0
2
5
L
Izanami
Wofih
Izanami
0
4
1
0.13
W
Nemesis
derSchlaue
Nemesis
2
2
1
1.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,730
Damage
22,998
33,855
Taken
29,300
8,842
Mitigated
14,452
5,359
Healing
9,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Anakq
Bellona
6,213
1,672
0
1,974
7,250
6,115
674
171
7,025
3,408
23,615
W
Charybdis
DanFenrir
Charybdis
7,471
5,549
0
2,263
5,093
1,416
2,008
355
4,684
0
47,504
L
Ne Zha
Guixxs2
Ne Zha
3,012
1,697
0
429
8,130
2,965
0
598
7,532
0
13,547
W
Ymir
1,772
387
0
2,141
7,353
4,370
276
285
7,014
11,371
0
L
Nu Wa
1,680
190
0
25
5,609
1,540
438
2,921
2,688
17,042
0
L
3,287
1,037
0
2,430
7,157
2,003
0
1,163
5,994
0
31,224
W
Kukulkan
RaZe3n-_-54
Kukulkan
4,071
426
0
120
3,134
1,084
1,682
368
2,686
43,233
0
L
Izanami
Wofih
Izanami
2,536
1,560
0
1,697
6,265
1,258
0
957
5,308
0
25,500
W
Nemesis
derSchlaue
Nemesis
3,471
1,668
0
2,862
6,470
1,467
0
457
5,915
0
22,436
L
2,215
1,382
0
778
6,694
1,076
0
880
5,814
0
9,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,861
Gold Earned
34,070
192
Minions Killed
316
0
Camps Cleared
0
938,748
Distance Traveled
1,038,798
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,046
587
64
5
0
237,792
0
W
Charybdis
7,312
609
99
8
0
199,244
2
L
Ne Zha
4,956
413
27
2
0
209,059
0
W
Ymir
6,411
534
12
1
0
181,474
1
L
Nu Wa
4,998
417
26
2
0
179,278
0
L
Loki
6,133
511
69
6
0
201,429
0
W
Kukulkan
7,585
632
96
8
0
195,192
4
L
Izanami
4,937
411
58
5
0
174,927
3
W
Nemesis
5,716
476
45
4
0
225,096
6
L
Anhur
4,837
403
12
1
0
174,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role