Player Matchup

Chiron
Chiron
Turner345
Chiron
Level 45
God Stats
5W - 2L
1,712 SR
Queue Stats
98W - 129L
1,402 Elo+
Party 2
Scylla
Scylla
ibridge12
Scylla
Level 27
God Stats
22W - 19L
1,435 SR
Queue Stats
34W - 36L
1,379 Elo+
Party 2
Yemoja
Yemoja
neiltheseal123
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,164 Elo+
Solo
Team Averages
Level 28
1,549 SR
1,315 Elo+

VS

Team Averages
Level 27
1,395 SR
1,362 Elo+
He Bo
He Bo
DualShot619
He Bo
Level 42
God Stats
4W - 8L
1,352 SR
Queue Stats
68W - 80L
1,290 Elo+
Party 1
Hel
Hel
HOPExDIVISION
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
TheSlumpGod01
Cabrakan
Level 24
God Stats
3W - 3L
1,333 SR
Queue Stats
39W - 37L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Turner345
Chiron
14
9 / 3 / 10
10,080
775
18,350
9,980
4,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
ibridge12
Scylla
14
9 / 1 / 8
10,320
794
15,190
7,574
2,787
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 16
10,392
799
8,050
10,793
10,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 0
8,969
690
8,154
13,981
4,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 13 / 2
7,113
547
2,085
15,515
4,811
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
TheSlumpGod01
Cabrakan
11
0 / 5 / 5
8,163
628
6,217
19,514
16,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
22
Kills
5
5
Deaths
22
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
L
0
13
2
0.08
L
Cabrakan
TheSlumpGod01
Cabrakan
0
5
5
0.5
W
Chiron
Turner345
Chiron
9
3
10
4.67
W
Scylla
ibridge12
Scylla
9
1
8
13
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,590
Damage
16,456
28,347
Taken
49,010
17,084
Mitigated
25,760
11,985
Healing
9,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,154
97
69
2,041
13,981
4,308
74
8,194
5,787
23,702
0
L
2,085
843
1,489
514
15,515
4,811
0
6,457
9,058
8,793
0
L
Cabrakan
TheSlumpGod01
Cabrakan
6,217
698
543
4,413
19,514
16,641
0
9,222
10,292
19,732
0
W
Chiron
Turner345
Chiron
18,350
8,887
1,581
2,243
9,980
4,237
607
5,759
4,221
0
48,245
W
Scylla
ibridge12
Scylla
15,190
1,430
16
737
7,574
2,787
1,264
3,765
3,809
40,285
0
W
8,050
1,560
3,315
4,093
10,793
10,060
614
7,080
3,713
19,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,792
Gold Earned
24,245
141
Minions Killed
93
6
Camps Cleared
2
667,985
Distance Traveled
528,509
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,969
690
44
3
0
173,979
0
L
Hel
7,113
547
15
1
0
153,817
0
L
Cabrakan
8,163
628
34
3
2
200,713
0
W
Chiron
10,080
775
59
5
2
200,665
3
W
Scylla
10,320
794
63
5
2
243,054
0
W
Yemoja
10,392
799
19
1
2
224,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role