Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ShumiHD
Ares
Level 99
God Stats
24W - 19L
1,634 SR
Queue Stats
239W - 222L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
Summer364
Nu Wa
Level 140
God Stats
0W - 2L
1,169 SR
Queue Stats
4W - 4L
1,534 Elo+
Solo
Camazotz
Camazotz
gajeet
Camazotz
Level 123
God Stats
5W - 6L
1,506 SR
Queue Stats
92W - 91L
1,583 Elo+
Solo
Anhur
Anhur
l ADrew l
Anhur
Level 156
God Stats
21W - 20L
1,505 SR
Queue Stats
246W - 238L
1,474 Elo+
Party 1
Team Averages
Level 121
1,463 SR
1,519 Elo+

VS

Team Averages
Level 114
1,593 SR
1,517 Elo+
Merlin
Merlin
AlissonChief
Merlin
Level 105
God Stats
19W - 21L
1,546 SR
Queue Stats
214W - 239L
1,425 Elo+
Solo
Ne Zha
Ne Zha
Beelelzebub
Ne Zha
Level 66
God Stats
14W - 7L
1,622 SR
Queue Stats
128W - 110L
1,550 Elo+
Party 2
Hercules
Hercules
MannyMAN0121
Hercules
Level 144
God Stats
2W - 1L
1,697 SR
Queue Stats
161W - 132L
1,551 Elo+
Party 2
Jormungandr
Jormungandr
Markoose
Jormungandr
Level 126
God Stats
2W - 3L
1,427 SR
Queue Stats
47W - 35L
1,544 Elo+
Party 2
Chiron
Chiron
MonkeyDLufy18
Chiron
Level 128
God Stats
12W - 3L
1,676 SR
Queue Stats
96W - 87L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
1 / 8 / 5
9,289
581
4,488
20,421
18,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
ShumiHD
Ares
16
2 / 6 / 4
10,499
656
9,017
21,342
22,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Summer364
Nu Wa
16
1 / 7 / 3
9,378
586
8,439
10,676
3,579
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
gajeet
Camazotz
15
1 / 6 / 3
8,810
551
7,430
22,168
10,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anhur
l ADrew l
Anhur
18
5 / 4 / 1
11,437
715
13,949
12,628
4,779
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 0 / 11
12,985
812
17,081
6,288
3,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
17
3 / 5 / 15
11,409
713
13,122
13,384
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MannyMAN0121
Hercules
18
9 / 4 / 9
12,421
776
17,266
22,646
12,276
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Markoose
Jormungandr
18
3 / 1 / 21
11,830
739
13,674
14,626
15,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 0 / 11
13,775
861
16,946
8,539
3,105
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
98
10
Kills
31
31
Deaths
10
16
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
8
5
0.44
W
Merlin
4
0
11
9.5
W
Ne Zha
3
5
15
2.1
W
Hercules
MannyMAN0121
Hercules
9
4
9
3.38
W
Jormungandr
Markoose
Jormungandr
3
1
21
13.5
W
12
0
11
17.5
L
Ares
ShumiHD
Ares
2
6
4
0.67
L
Nu Wa
Summer364
Nu Wa
1
7
3
0.36
L
Camazotz
gajeet
Camazotz
1
6
3
0.42
L
Anhur
l ADrew l
Anhur
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,323
Damage
78,089
87,235
Taken
65,483
59,562
Mitigated
38,768
16,944
Healing
18,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,488
724
2,019
4,678
20,421
18,973
0
7,966
12,455
0
22,829
W
Merlin
17,081
173
0
1,897
6,288
3,199
2,984
1,422
4,823
72,213
0
W
Ne Zha
13,122
5,703
0
3,939
13,384
4,881
273
5,061
8,121
0
37,566
W
Hercules
MannyMAN0121
Hercules
17,266
4,343
0
5,824
22,646
12,276
675
4,865
17,329
0
27,219
W
Jormungandr
Markoose
Jormungandr
13,674
2,182
0
60
14,626
15,307
627
4,545
9,826
43,156
0
W
16,946
7,525
1,369
5,126
8,539
3,105
2,644
1,981
6,219
0
50,464
L
Ares
ShumiHD
Ares
9,017
0
0
2,431
21,342
22,152
1
6,188
15,154
25,999
0
L
Nu Wa
Summer364
Nu Wa
8,439
1,889
0
0
10,676
3,579
1
4,824
5,852
33,930
0
L
Camazotz
gajeet
Camazotz
7,430
1,496
0
3,508
22,168
10,079
0
8,077
14,091
0
28,998
L
Anhur
l ADrew l
Anhur
13,949
8,654
0
4,308
12,628
4,779
0
4,319
8,309
0
49,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,413
Gold Earned
62,420
306
Minions Killed
390
9
Camps Cleared
8
1,329,356
Distance Traveled
1,486,005
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,289
581
43
3
2
259,497
2
W
Merlin
12,985
812
142
9
3
290,779
8
W
Ne Zha
11,409
713
58
4
1
300,621
1
W
Hercules
12,421
776
31
2
4
298,743
1
W
Jormungandr
11,830
739
75
5
0
289,273
2
W
Chiron
13,775
861
84
5
0
306,589
1
L
Ares
10,499
656
38
2
3
262,094
4
L
Nu Wa
9,378
586
76
5
0
248,390
3
L
Camazotz
8,810
551
46
3
2
300,142
1
L
Anhur
11,437
715
103
6
2
259,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role