Player Matchup

Tsukuyomi
Tsukuyomi
DT_ZEUSS
Tsukuyomi
Level 160
God Stats
2W - 0L
1,663 SR
Queue Stats
119W - 70L
1,569 Elo+
Party 1
Ullr
Ullr
Raneuan
Ullr
Level 108
God Stats
2W - 8L
1,619 SR
Queue Stats
371W - 293L
1,567 Elo+
Party 1
Yemoja
Yemoja
Sentaju
Yemoja
Level 106
God Stats
21W - 26L
1,217 SR
Queue Stats
670W - 698L
1,401 Elo+
Solo
Merlin
Merlin
iClosed-I
Merlin
Level 154
God Stats
8W - 0L
1,742 SR
Queue Stats
260W - 160L
1,597 Elo+
Party 1
Cerberus
Cerberus
moxu93
Cerberus
Level 140
God Stats
6W - 4L
1,564 SR
Queue Stats
213W - 143L
1,580 Elo+
Party 1
Team Averages
Level 134
1,561 SR
1,543 Elo+

VS

Team Averages
Level 75
1,431 SR
1,460 Elo+
Danzaburou
Danzaburou
MentalRoulette
Danzaburou
Level 46
God Stats
42W - 27L
1,507 SR
Queue Stats
179W - 218L
1,424 Elo+
Solo
Nu Wa
Nu Wa
Panzy79
Nu Wa
Level 108
God Stats
32W - 38L
1,421 SR
Queue Stats
566W - 631L
1,484 Elo+
Solo
Cliodhna
Cliodhna
Shashouuuu
Cliodhna
Level 44
God Stats
0W - 4L
1,142 SR
Queue Stats
83W - 130L
1,383 Elo+
Solo
Geb
Geb
creaDift
Geb
Level 107
God Stats
122W - 92L
1,634 SR
Queue Stats
358W - 350L
1,559 Elo+
Solo
Mulan
Mulan
danism1671
Mulan
Level 70
God Stats
1W - 5L
1,451 SR
Queue Stats
109W - 105L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DT_ZEUSS
Tsukuyomi
17
7 / 0 / 11
10,074
1,007
18,818
8,932
4,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
Raneuan
Ullr
17
7 / 0 / 17
10,726
1,073
17,846
9,097
4,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
Sentaju
Yemoja
16
2 / 0 / 16
10,053
1,005
2,858
5,432
4,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
iClosed-I
Merlin
17
7 / 0 / 16
10,545
1,055
16,254
5,756
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
moxu93
Cerberus
17
7 / 0 / 19
10,592
1,059
13,428
15,671
18,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

357

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MentalRoulette
Danzaburou
14
0 / 7 / 0
8,321
832
6,178
21,164
5,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Panzy79
Nu Wa
14
0 / 8 / 0
8,188
819
8,337
15,155
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Shashouuuu
Cliodhna
14
0 / 6 / 0
8,057
806
2,344
9,888
3,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 0 / 0
8,227
823
8,196
6,459
5,311
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
14
0 / 9 / 0
8,117
812
9,390
21,334
15,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
0
30
Kills
0
0
Deaths
30
79
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DT_ZEUSS
Tsukuyomi
7
0
11
12.5
L
Danzaburou
MentalRoulette
Danzaburou
0
7
0
0
L
Nu Wa
Panzy79
Nu Wa
0
8
0
0
W
Ullr
Raneuan
Ullr
7
0
17
15.5
W
Yemoja
Sentaju
Yemoja
2
0
16
10
L
Cliodhna
Shashouuuu
Cliodhna
0
6
0
0
L
0
0
0
0
L
Mulan
0
9
0
0
W
Merlin
iClosed-I
Merlin
7
0
16
15
W
Cerberus
moxu93
Cerberus
7
0
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,204
Damage
34,445
44,888
Taken
74,000
35,221
Mitigated
32,899
11,638
Healing
2,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DT_ZEUSS
Tsukuyomi
18,818
3,164
0
1,249
8,932
4,689
0
4,129
4,330
0
35,310
L
Danzaburou
MentalRoulette
Danzaburou
6,178
3,067
0
897
21,164
5,100
0
7,966
12,671
0
20,314
L
Nu Wa
Panzy79
Nu Wa
8,337
2,009
0
0
15,155
3,587
0
5,654
9,206
28,016
0
W
Ullr
Raneuan
Ullr
17,846
4,885
0
340
9,097
4,822
0
2,097
6,719
0
46,941
W
Yemoja
Sentaju
Yemoja
2,858
661
4,452
1,887
5,432
4,984
0
3,172
1,993
7,579
0
L
Cliodhna
Shashouuuu
Cliodhna
2,344
138
100
287
9,888
3,022
0
5,142
4,390
0
9,931
L
8,196
50
222
150
6,459
5,311
0
2,845
3,246
17,253
0
L
Mulan
9,390
463
0
1,100
21,334
15,879
0
9,848
10,585
4,721
18,677
W
Merlin
iClosed-I
Merlin
16,254
460
0
737
5,756
2,373
0
2,787
2,680
46,573
0
W
Cerberus
moxu93
Cerberus
13,428
514
0
2,973
15,671
18,353
0
5,256
9,761
22,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,990
Gold Earned
40,910
225
Minions Killed
138
6
Camps Cleared
4
983,102
Distance Traveled
761,343
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,074
1,007
43
4
2
220,108
0
L
Danzaburou
8,321
832
35
4
1
179,857
0
L
Nu Wa
8,188
819
29
3
0
132,054
1
W
Ullr
10,726
1,073
73
7
0
203,071
0
W
Yemoja
10,053
1,005
15
2
1
174,022
0
L
Cliodhna
8,057
806
23
2
1
112,860
0
L
Geb
8,227
823
26
3
0
168,782
2
L
Mulan
8,117
812
25
3
2
167,790
0
W
Merlin
10,545
1,055
60
6
3
189,156
0
W
Cerberus
10,592
1,059
34
3
0
196,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role