Player Matchup

He Bo
He Bo
 
He Bo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
DarkSilver33
Xing Tian
Level 118
God Stats
5W - 3L
1,722 SR
Queue Stats
369W - 326L
1,579 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tocrafteur
Ah Muzen Cab
Level 105
God Stats
4W - 8L
1,311 SR
Queue Stats
214W - 171L
1,572 Elo+
Party 2
Team Averages
Level 109
1,511 SR
1,550 Elo+

VS

Team Averages
Level 35
1,434 SR
1,447 Elo+
Cerberus
Cerberus
TSB26
Cerberus
Level 17
God Stats
5W - 4L
1,621 SR
Queue Stats
11W - 11L
1,490 Elo+
Party 1
Merlin
Merlin
dogey321
Merlin
Level 19
God Stats
3W - 3L
1,438 SR
Queue Stats
5W - 8L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
emilklinke
Sun Wukong
Level 68
God Stats
1W - 2L
1,243 SR
Queue Stats
15W - 15L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
6 / 2 / 10
10,347
739
10,325
7,267
2,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
DarkSilver33
Xing Tian
15
5 / 0 / 14
10,440
746
7,548
13,134
12,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Tocrafteur
Ah Muzen Cab
15
10 / 3 / 8
11,295
807
17,471
9,226
3,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TSB26
Cerberus
11
0 / 6 / 4
8,092
578
6,108
18,297
17,218
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
dogey321
Merlin
11
1 / 7 / 0
8,125
580
3,903
8,845
2,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
emilklinke
Sun Wukong
12
4 / 8 / 1
9,021
644
7,904
13,760
6,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
21
Kills
5
5
Deaths
21
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
2
10
5.5
W
Xing Tian
DarkSilver33
Xing Tian
5
0
14
12
L
Cerberus
TSB26
Cerberus
0
6
4
0.33
W
Ah Muzen Cab
Tocrafteur
Ah Muzen Cab
10
3
8
4.67
L
Merlin
dogey321
Merlin
1
7
0
0.14
L
Sun Wukong
emilklinke
Sun Wukong
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,344
Damage
17,915
29,627
Taken
40,902
19,242
Mitigated
26,649
5,447
Healing
6,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,325
82
0
1,192
7,267
2,905
426
3,546
3,721
43,588
0
W
Xing Tian
DarkSilver33
Xing Tian
7,548
314
0
1,905
13,134
12,666
60
3,940
9,194
22,177
0
L
Cerberus
TSB26
Cerberus
6,108
202
324
3,383
18,297
17,218
0
7,637
10,362
13,709
0
W
Ah Muzen Cab
Tocrafteur
Ah Muzen Cab
17,471
5,659
0
2,350
9,226
3,671
1,396
3,133
6,093
0
56,805
L
Merlin
dogey321
Merlin
3,903
308
0
694
8,845
2,933
0
3,994
4,729
18,865
0
L
Sun Wukong
emilklinke
Sun Wukong
7,904
1,313
0
1,702
13,760
6,498
0
6,004
7,675
0
23,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,082
Gold Earned
25,238
178
Minions Killed
111
9
Camps Cleared
2
739,093
Distance Traveled
677,935
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,347
739
57
4
6
242,664
7
W
Xing Tian
10,440
746
20
1
1
262,513
3
L
Cerberus
8,092
578
33
2
1
222,256
0
W
Ah Muzen Cab
11,295
807
101
7
2
233,916
3
L
Merlin
8,125
580
40
3
1
207,273
0
L
Sun Wukong
9,021
644
38
3
0
248,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role