Player Matchup

Athena
Athena
AmanoYkiteru
Athena
Level 41
God Stats
2W - 2L
1,597 SR
Queue Stats
17W - 39L
1,253 Elo+
Party 2
Cliodhna
Cliodhna
SenSin
Cliodhna
Level 137
God Stats
8W - 1L
1,538 SR
Queue Stats
44W - 28L
1,754 Elo+
Party 2
Sol
Sol
Бубляша
Sol
Level 111
God Stats
3W - 2L
1,450 SR
Queue Stats
27W - 52L
1,306 Elo+
Party 2
Medusa
Medusa
Виtаля
Medusa
Level 108
God Stats
1W - 0L
1,558 SR
Queue Stats
27W - 52L
1,306 Elo+
Party 2
Team Averages
Level 99
1,536 SR
1,405 Elo+

VS

Team Averages
Level 76
1,469 SR
1,326 Elo+
Hou Yi
Hou Yi
C0olday
Hou Yi
Level 25
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
DarkTailor
Olorun
Level 108
God Stats
0W - 1L
1,494 SR
Queue Stats
6W - 13L
1,366 Elo+
Party 1
Achilles
Achilles
dame_8
Achilles
Level 45
God Stats
0W - 1L
1,597 SR
Queue Stats
0W - 4L
1,107 Elo+
Solo
The Morrigan
The Morrigan
leoner229
The Morrigan
Level 124
God Stats
0W - 1L
1,460 SR
Queue Stats
12W - 20L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
1 / 3 / 14
11,404
760
4,622
19,485
21,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
SenSin
Cliodhna
19
11 / 2 / 6
12,689
846
15,068
13,016
5,849
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 10
12,145
810
14,071
9,256
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
18
4 / 0 / 4
12,038
803
9,658
7,968
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
C0olday
Hou Yi
16
1 / 4 / 1
9,820
655
11,000
12,564
4,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
DarkTailor
Olorun
15
0 / 5 / 3
9,653
644
7,985
10,296
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
dame_8
Achilles
16
3 / 7 / 2
10,361
691
8,747
17,319
19,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
leoner229
The Morrigan
17
2 / 5 / 1
10,239
683
9,402
9,769
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
21
Kills
6
6
Deaths
21
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
1
3
14
2.67
L
Hou Yi
C0olday
Hou Yi
1
4
1
0.38
L
Olorun
DarkTailor
Olorun
0
5
3
0.3
W
Cliodhna
SenSin
Cliodhna
11
2
6
7
L
Achilles
dame_8
Achilles
3
7
2
0.57
L
The Morrigan
leoner229
The Morrigan
2
5
1
0.5
W
5
1
10
10
W
Medusa
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,419
Damage
37,134
49,725
Taken
49,948
35,414
Mitigated
31,872
9,678
Healing
8,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,622
571
182
1,724
19,485
21,707
263
6,165
13,016
17,781
0
L
Hou Yi
C0olday
Hou Yi
11,000
4,696
0
3,075
12,564
4,335
0
4,240
8,324
0
52,568
L
Olorun
DarkTailor
Olorun
7,985
3,901
398
1,143
10,296
3,844
0
3,756
6,540
30,800
0
W
Cliodhna
SenSin
Cliodhna
15,068
1,158
0
3,017
13,016
5,849
1,355
5,324
7,533
0
42,607
L
Achilles
dame_8
Achilles
8,747
2,252
0
2,854
17,319
19,365
54
8,089
9,230
0
25,528
L
The Morrigan
leoner229
The Morrigan
9,402
2,903
0
1,050
9,769
4,328
0
1,834
7,611
38,878
2,230
W
14,071
5,456
0
3,967
9,256
4,131
5,207
2,735
6,284
50,848
3,741
W
Medusa
9,658
3,952
0
788
7,968
3,727
2,542
3,316
4,560
0
55,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,276
Gold Earned
40,073
261
Minions Killed
243
15
Camps Cleared
10
1,148,327
Distance Traveled
966,374
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,404
760
23
2
2
288,471
1
L
Hou Yi
9,820
655
73
5
0
232,565
1
L
Olorun
9,653
644
61
4
6
236,529
0
W
Cliodhna
12,689
846
55
4
2
300,505
3
L
Achilles
10,361
691
28
2
1
265,670
0
L
The Morrigan
10,239
683
81
5
3
231,610
0
W
Sol
12,145
810
80
5
2
266,728
2
W
Medusa
12,038
803
103
7
9
292,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role