Player Matchup

Thor
Thor
AngelskiyPirat
Thor
Level 6
God Stats
1W - 1L
1,713 SR
Queue Stats
4W - 7L
1,519 Elo+
Solo
Ymir
Ymir
Jerisleif
Ymir
Level 29
God Stats
1W - 2L
1,462 SR
Queue Stats
174W - 202L
1,488 Elo+
Solo
Chiron
Chiron
Spooderman17
Chiron
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
dxmonssj
Cu Chulainn
Level 28
God Stats
0W - 1L
1,735 SR
Queue Stats
75W - 73L
1,566 Elo+
Solo
Hera
Hera
opmat
Hera
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,470 Elo+
Solo
Team Averages
Level 19
1,582 SR
1,512 Elo+

VS

Team Averages
Level 39
1,663 SR
1,577 Elo+
Thanatos
Thanatos
BuffBlinkBelmo
Thanatos
Level 16
God Stats
5W - 0L
1,826 SR
Queue Stats
39W - 21L
1,732 Elo+
Party 1
Sobek
Sobek
ChanceDaBoss
Sobek
Level 125
God Stats
1W - 0L
1,738 SR
Queue Stats
75W - 34L
1,672 Elo+
Party 1
Skadi
Skadi
PAAAAAAAAAAAAAPI
Skadi
Level 28
God Stats
19W - 39L
1,356 SR
Queue Stats
175W - 242L
1,388 Elo+
Solo
Hercules
Hercules
SpideyyyMan
Hercules
Level 22
God Stats
3W - 0L
1,893 SR
Queue Stats
22W - 15L
1,595 Elo+
Solo
Janus
Janus
bighairyballs1
Janus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 5
7,670
479
4,530
10,686
3,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
2 / 1 / 6
8,013
501
5,769
11,789
9,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
13
2 / 5 / 5
7,838
490
6,048
11,950
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
dxmonssj
Cu Chulainn
13
3 / 5 / 2
8,336
521
9,898
13,672
9,578
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
opmat
Hera
13
5 / 8 / 3
8,330
521
6,953
9,589
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
7 / 4 / 2
9,356
585
5,945
13,199
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 4 / 9
8,105
507
7,318
13,003
5,745
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
3 / 3 / 6
9,536
596
10,488
9,386
3,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
SpideyyyMan
Hercules
17
5 / 0 / 3
10,471
654
6,332
11,089
8,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 5 / 8
11,027
689
12,996
11,365
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
15
Kills
25
26
Deaths
16
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Thanatos
7
4
2
2
W
3
4
9
1.88
L
Ymir
2
1
6
5
W
3
3
6
2
W
Hercules
SpideyyyMan
Hercules
5
0
3
6.5
L
Chiron
2
5
5
0.9
W
7
5
8
2.2
L
Cu Chulainn
dxmonssj
Cu Chulainn
3
5
2
0.8
L
Hera
opmat
Hera
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,198
Damage
43,079
57,686
Taken
58,042
28,846
Mitigated
25,264
7,974
Healing
24,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,530
1,565
0
0
10,686
3,365
0
2,961
7,614
0
35,485
W
Thanatos
5,945
1,982
0
11,909
13,199
4,356
0
2,746
10,347
0
59,676
W
7,318
668
0
3,873
13,003
5,745
0
3,597
9,390
16,365
0
L
Ymir
5,769
600
0
2,169
11,789
9,053
0
4,326
7,240
17,992
0
W
10,488
4,769
0
173
9,386
3,093
3,052
1,948
7,396
0
68,377
W
Hercules
SpideyyyMan
Hercules
6,332
2,852
0
5,913
11,089
8,575
0
1,741
9,308
0
61,439
L
Chiron
6,048
2,588
360
4,483
11,950
3,568
0
3,992
7,884
0
52,380
W
12,996
323
0
2,974
11,365
3,495
0
4,430
6,657
79,440
0
L
Cu Chulainn
dxmonssj
Cu Chulainn
9,898
1,675
0
244
13,672
9,578
0
3,155
9,886
8,463
42,825
L
Hera
opmat
Hera
6,953
1,762
0
718
9,589
3,282
0
5,216
4,111
41,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,187
Gold Earned
48,495
362
Minions Killed
532
0
Camps Cleared
0
1,570,468
Distance Traveled
1,582,306
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,670
479
66
4
0
286,727
0
W
Thanatos
9,356
585
111
7
0
331,240
2
W
Sobek
8,105
507
16
1
0
311,835
1
L
Ymir
8,013
501
31
2
0
345,126
6
W
Skadi
9,536
596
110
7
0
295,397
0
W
Hercules
10,471
654
142
9
0
310,146
1
L
Chiron
7,838
490
92
6
0
305,176
1
W
Janus
11,027
689
153
10
0
333,688
1
L
Cu Chulainn
8,336
521
103
6
0
340,408
6
L
Hera
8,330
521
70
4
0
293,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role