Player Matchup

Loki
Loki
Franco-Batistela
Loki
Level 38
God Stats
48W - 55L
1,403 SR
Queue Stats
110W - 139L
1,316 Elo+
Party 1
Yemoja
Yemoja
IGWT Nate
Yemoja
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 137L
1,384 Elo+
Solo
Danzaburou
Danzaburou
Medin01
Danzaburou
Level 27
God Stats
8W - 5L
1,542 SR
Queue Stats
50W - 69L
1,313 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SW-Shadow_Wolf
Morgan Le Fay
Level 28
God Stats
5W - 4L
1,443 SR
Queue Stats
16W - 20L
1,380 Elo+
Solo
Achilles
Achilles
ZHil7_
Achilles
Level 15
God Stats
6W - 4L
1,896 SR
Queue Stats
12W - 11L
1,650 Elo+
Party 1
Team Averages
Level 25
1,557 SR
1,409 Elo+

VS

Team Averages
Level 26
1,462 SR
1,323 Elo+
Sylvanus
Sylvanus
Aaronelzorro64
Sylvanus
Level 59
God Stats
8W - 11L
1,464 SR
Queue Stats
191W - 246L
1,368 Elo+
Party 2
Freya
Freya
Akemistical
Freya
Level 18
God Stats
1W - 6L
1,237 SR
Queue Stats
49W - 77L
1,397 Elo+
Party 2
Da Ji
Da Ji
JEAR223
Da Ji
Level 23
God Stats
1W - 2L
1,539 SR
Queue Stats
17W - 39L
1,230 Elo+
Solo
Cu Chulainn
Cu Chulainn
McLeon101
Cu Chulainn
Level 8
God Stats
1W - 3L
1,704 SR
Queue Stats
4W - 12L
1,298 Elo+
Party 2
Apollo
Apollo
TabeticHades074
Apollo
Level 23
God Stats
3W - 9L
1,366 SR
Queue Stats
48W - 70L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 6
10,459
523
8,022
12,284
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
IGWT Nate
Yemoja
15
0 / 1 / 8
8,143
407
7,830
9,283
7,648
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Medin01
Danzaburou
16
5 / 5 / 3
10,272
514
10,546
13,955
4,446
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SW-Shadow_Wolf
Morgan Le Fay
16
5 / 5 / 1
10,403
520
9,615
9,795
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
ZHil7_
Achilles
17
7 / 1 / 3
10,781
539
12,143
13,346
10,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 2 / 5
9,300
465
6,626
18,011
18,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 1 / 1
10,112
506
6,542
14,889
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
JEAR223
Da Ji
11
0 / 6 / 0
7,364
368
2,242
12,581
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
McLeon101
Cu Chulainn
14
1 / 5 / 1
8,389
419
5,250
12,009
8,122
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 7 / 5
10,277
514
14,952
15,156
4,909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
21
Kills
14
14
Deaths
21
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
2
5
2.25
L
5
1
1
5.5
W
4
2
6
3.5
W
Yemoja
IGWT Nate
Yemoja
0
1
8
4
L
Da Ji
JEAR223
Da Ji
0
6
0
0
L
Cu Chulainn
McLeon101
Cu Chulainn
1
5
1
0.3
W
Danzaburou
Medin01
Danzaburou
5
5
3
1.3
W
Morgan Le Fay
SW-Shadow_Wolf
Morgan Le Fay
5
5
1
1.1
L
6
7
5
1.21
W
Achilles
ZHil7_
Achilles
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,156
Damage
35,612
58,663
Taken
72,646
30,147
Mitigated
40,551
16,392
Healing
22,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,626
1,958
1,633
6,078
18,011
18,530
328
4,086
13,735
32,211
0
L
6,542
2,180
0
7,592
14,889
4,887
0
6,223
7,893
56,860
0
W
8,022
1,845
0
5,568
12,284
3,974
0
2,309
9,975
0
72,176
W
Yemoja
IGWT Nate
Yemoja
7,830
2,014
1,029
650
9,283
7,648
717
2,409
6,874
35,743
0
L
Da Ji
JEAR223
Da Ji
2,242
454
0
3,132
12,581
4,103
0
883
11,497
0
39,686
L
Cu Chulainn
McLeon101
Cu Chulainn
5,250
760
0
2,565
12,009
8,122
0
1,013
10,066
8,584
26,026
W
Danzaburou
Medin01
Danzaburou
10,546
4,502
0
3,338
13,955
4,446
2,151
3,781
10,174
0
65,240
W
Morgan Le Fay
SW-Shadow_Wolf
Morgan Le Fay
9,615
1,040
0
1,353
9,795
3,372
930
3,964
5,831
55,373
0
L
14,952
7,304
0
1,646
15,156
4,909
610
4,626
10,389
0
52,711
W
Achilles
ZHil7_
Achilles
12,143
3,441
0
4,454
13,346
10,707
1,389
1,978
11,368
0
48,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,058
Gold Earned
45,442
504
Minions Killed
374
0
Camps Cleared
0
1,832,588
Distance Traveled
1,671,850
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,300
465
42
2
0
330,361
6
L
Freya
10,112
506
105
5
0
394,619
6
W
Loki
10,459
523
121
6
0
408,199
1
W
Yemoja
8,143
407
48
2
0
373,166
0
L
Da Ji
7,364
368
68
3
0
279,517
3
L
Cu Chulainn
8,389
419
73
4
0
314,120
2
W
Danzaburou
10,272
514
122
6
0
362,997
0
W
Morgan Le Fay
10,403
520
111
6
0
323,574
1
L
Apollo
10,277
514
86
4
0
353,233
1
W
Achilles
10,781
539
102
5
0
364,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role