Player Matchup

Khepri
Khepri
CRY0genicide
Khepri
Level 36
God Stats
8W - 1L
1,855 SR
Queue Stats
72W - 20L
1,745 Elo+
Party 1
Ao Kuang
Ao Kuang
ExaltedArchangel
Ao Kuang
Level 160
God Stats
6W - 0L
1,964 SR
Queue Stats
200W - 77L
1,727 Elo+
Party 1
Freya
Freya
HANGRYB00TSY
Freya
Level 42
God Stats
5W - 1L
1,376 SR
Queue Stats
217W - 248L
1,377 Elo+
Solo
Chaac
Chaac
OldManMcCootles
Chaac
Level 83
God Stats
2W - 0L
1,709 SR
Queue Stats
28W - 12L
1,650 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
saber117
Ah Muzen Cab
Level 26
God Stats
3W - 0L
1,780 SR
Queue Stats
64W - 19L
1,786 Elo+
Party 1
Team Averages
Level 69
1,737 SR
1,657 Elo+

VS

Team Averages
Level 56
1,384 SR
1,449 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
EQteerz
Medusa
Level 121
God Stats
5W - 8L
1,287 SR
Queue Stats
81W - 94L
1,394 Elo+
Party 3
Cu Chulainn
Cu Chulainn
HuskyMuffins
Cu Chulainn
Level 48
God Stats
2W - 3L
1,516 SR
Queue Stats
47W - 56L
1,490 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nunchucknorris19
Morgan Le Fay
Level 28
God Stats
6W - 10L
1,139 SR
Queue Stats
134W - 158L
1,396 Elo+
Party 3
Ymir
Ymir
Y0ungbu11
Ymir
Level 14
God Stats
3W - 8L
1,478 SR
Queue Stats
7W - 15L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
2 / 1 / 24
10,985
1,099
8,239
12,629
17,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
18 / 2 / 11
13,007
1,301
28,874
15,799
7,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 21
9,801
980
8,709
6,234
2,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 2 / 20
10,233
1,023
13,192
17,292
15,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
saber117
Ah Muzen Cab
18
9 / 1 / 20
11,934
1,193
23,679
7,052
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

290

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
0 / 3 / 7
9,634
963
4,684
12,672
11,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
EQteerz
Medusa
15
3 / 8 / 3
10,341
1,034
16,674
16,614
5,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
HuskyMuffins
Cu Chulainn
15
5 / 9 / 3
10,422
1,042
13,932
21,539
12,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Nunchucknorris19
Morgan Le Fay
15
0 / 5 / 3
8,762
876
10,366
12,062
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
15
0 / 8 / 5
9,195
920
7,858
25,471
20,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
29
33
Kills
8
8
Deaths
33
96
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
3
7
1.17
W
Khepri
2
1
24
14
L
Medusa
EQteerz
Medusa
3
8
3
0.56
W
18
2
11
11.75
W
1
2
21
5.75
L
Cu Chulainn
HuskyMuffins
Cu Chulainn
5
9
3
0.72
L
Morgan Le Fay
Nunchucknorris19
Morgan Le Fay
0
5
3
0.3
W
3
2
20
6.5
L
Ymir
0
8
5
0.31
W
Ah Muzen Cab
saber117
Ah Muzen Cab
9
1
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,693
Damage
53,514
59,006
Taken
88,358
46,597
Mitigated
53,822
20,833
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,684
143
536
1,178
12,672
11,120
0
5,317
6,973
7,599
0
W
Khepri
8,239
629
617
3,868
12,629
17,236
0
6,083
5,992
11,173
0
L
Medusa
EQteerz
Medusa
16,674
8,127
0
0
16,614
5,800
0
10,353
5,955
0
46,493
W
28,874
8,372
0
6,057
15,799
7,681
0
5,563
9,279
40,015
0
W
8,709
3,534
0
1,084
6,234
2,771
0
1,965
4,081
18,530
0
L
Cu Chulainn
HuskyMuffins
Cu Chulainn
13,932
2,705
0
1,264
21,539
12,933
0
11,380
9,788
5,358
17,609
L
Morgan Le Fay
Nunchucknorris19
Morgan Le Fay
10,366
1,699
0
402
12,062
3,784
0
6,932
4,936
27,101
0
W
13,192
2,960
0
5,629
17,292
15,266
0
6,889
9,684
4,951
27,802
L
Ymir
7,858
2,016
1,506
1,135
25,471
20,185
0
12,976
11,932
12,783
0
W
Ah Muzen Cab
saber117
Ah Muzen Cab
23,679
12,278
0
3,578
7,052
3,643
0
4,269
2,610
0
41,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,960
Gold Earned
48,354
148
Minions Killed
164
8
Camps Cleared
4
912,103
Distance Traveled
804,247
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,634
963
6
1
0
138,084
0
W
Khepri
10,985
1,099
8
1
0
194,098
0
L
Medusa
10,341
1,034
81
8
2
182,582
1
W
Ao Kuang
13,007
1,301
26
3
4
195,480
0
W
Freya
9,801
980
35
4
3
152,432
0
L
Cu Chulainn
10,422
1,042
28
3
1
170,846
0
L
Morgan Le Fay
8,762
876
43
4
0
162,581
0
W
Chaac
10,233
1,023
38
4
1
184,350
0
L
Ymir
9,195
920
6
1
1
150,154
0
W
Ah Muzen Cab
11,934
1,193
41
4
0
185,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role